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Rum & Bones: Second Tide – KS exclusives thumbnail

Rum & Bones: Second Tide – KS exclusives

Expansion for Rum & Bones: Second Tide

Rum & Bones: Second Tide – KS exclusives Rulebook

Table of Contents

Table of Contents

  • Reading the Cards
  • Captain Hells – Captain (Sinner Swordsman)
    • Infernal Summons
    • Sacrificial Pawns
    • Infernal Pact
  • Sebastian Lovell – Swashbuckler (Lone Wolf of Barbados)
    • Duelist's Technique
    • Strike Vitals
    • Your Technique Is Flawed!
  • Viktor – Gunner (The Hunter in the Dark)
    • Hunter's Technique
    • Nightstalker
    • Anointed Crossbow
  • Belle Rose – Quartermaster (Striking Beauty)
    • Follow My Lead
    • To Me, Men!
    • Rally Cry
  • Eric the Beastly – Brute (Monstrous Noble)
    • Beastly Anger
    • Hurl Overboard
    • Rage of the Fallen
  • The Man In Charge – Captain (Mysterious Leader)
    • I Said Move Out!
    • Do I Have To Repeat Myself?!
    • Do You Know Who I Am?
  • El Gancho – Swashbuckler (Masked Matador)
    • Tercio de Varas
    • Tercio de Banderillas
    • Tercio de Muerte
  • Maelstrom – Gunner (Soldier of Fortune)
    • Boomstick
    • Firelance Round
    • Double Time!
  • Papa Morte – Quartermaster (Destroyer for Hire)
    • Papa's Greataxe
    • Papa's Protection
    • Do It For Papa!
  • Coulter McSwain – Brute (Machine Man)
    • Metal Fists
    • Decksweeper
    • Target Acquired
  • Aurelio Voltaire – Captain (Dark Harmonist)
    • When You're Evil
    • To the Bottom of the Sea
    • The Beast of Pirate's Bay
  • Terrible Tink – Brute (Fairy on a Mission)
    • Fairy Greatsword
    • Fairy Anger
    • Touch of Fairy Dust

Reading the Cards

Each Hero card shows the Hero's Role, name, title and Hit Points (HP). Skill Cards follow the base rules: the number printed on the front of a Skill Card is its unlock cost in coins, and the number on the upgrade arrow of a Level 1 side is its Level Up cost in coins. Skills printed with a Basic Attack label start unlocked.

Attack Skills show three stats: Attack Dice (crossed-swords icon), To Hit (die icon with a "+"), and Range (spyglass icon). These are the Attack Dice, To Hit and Range defined in the base rules.

Captain Hells – Captain (Sinner Swordsman)

Hit Points: 10

Infernal Summons

Label: Basic Attack Unlock Cost: None printed. Basic Attack, unlocked from the start. Level Up Cost: 5 coins

Level 1: No effect until Leveled Up. Attack Dice: 3 | To Hit: 3+ | Range: 1

Level 2: Deal another friendly Hero 2 damage when making this attack: Deploy 2 Deckhands in a zone containing friendly Crew. Attack Dice: 4 | To Hit: 3+ | Range: 1

Sacrificial Pawns

Unlock Cost: 0 coins Level Up Cost: 4 coins

Level 1: No effect until Leveled Up.

Level 2: Target a zone containing friendly Crew and KO all Crew in that zone. Deal 1 enemy Hero 1 damage per Crew KO'd, and then heal 1 friendly Hero 1 for each Crew KO'd. Flip this skill to Level 1.

Infernal Pact

Unlock Cost: None printed. Printed on the front of the Skill Card only; no Level 1 or Level 2 side is printed.

When Hells KO's an enemy Hero, instead of gaining a Dead Man's Coin, Hells may have them immediately redeploy at full HP. Hells gains +2 Actions this turn and may Level Up Sacrificial Pawns for free.

Sebastian Lovell – Swashbuckler (Lone Wolf of Barbados)

Hit Points: 8

Duelist's Technique

Label: Basic Attack Unlock Cost: None printed. Basic Attack, unlocked from the start. Level Up Cost: 4 coins

Level 1: May prioritize Heroes. Attack Dice: 2 | To Hit: 2+ | Range: 1

Level 2: May prioritize Heroes. If a Hero is the only enemy model in the target zone, Hits deal 3 damage. Attack Dice: 2 | To Hit: 2+ | Range: 1

Strike Vitals

Unlock Cost: 3 coins Level Up Cost: 3 coins

Level 1: May prioritize Heroes. Choose 1 of the following Conditions before rolling. Hits cause that Condition: BLEED, BLIND, or SLOW. Attack Dice: 2 | To Hit: 2+ | Range: 1

Level 2: May prioritize Heroes. Choose 1 of the following Conditions before rolling. Hits cause that Condition: BLEED, BLIND, or SLOW. Attack Dice: 3 | To Hit: 2+ | Range: 1

Your Technique Is Flawed!

Unlock Cost: 0 coins Level Up Cost: 4 coins

Level 1: No effect until Leveled Up.

Level 2: If Sebastian is attacked and is the only model in his zone. Roll a die for each Hit. Discard that Hit on a 3+, and then deal 1 enemy in the attacking zone 2 damage. Flip this skill to Level 1.

Viktor – Gunner (The Hunter in the Dark)

Hit Points: 6

Hunter's Technique

Label: Basic Attack Unlock Cost: None printed. Basic Attack, unlocked from the start. Level Up Cost: 4 coins

Level 1: May prioritize Heroes. Hits of 6 cause SILENCE. Attack Dice: 3 | To Hit: 3+ | Range: 2

Level 2: May prioritize Heroes. Hits of 6 cause SILENCE. If this Hits a Hero with SILENCE, they suffer STUN. Attack Dice: 4 | To Hit: 3+ | Range: 2

Nightstalker

Unlock Cost: 3 coins Level Up Cost: 3 coins

Level 1: May prioritize Heroes. Place Viktor in any legal zone within 2 after making this attack. Attack Dice: 3 | To Hit: 3+ | Range: 2

Level 2: May prioritize Heroes. Hits cause BLIND. Place Viktor in any legal zone within 3 after making this attack. Attack Dice: 4 | To Hit: 3+ | Range: 2

Anointed Crossbow

Unlock Cost: 3 coins Level Up Cost: 4 coins

Level 1: May prioritize Bosuns and Heroes. If this KO's a Bosun or Hero, heal Viktor up to 3. Attack Dice: 3 | To Hit: 3+ | Range: 2

Level 2: May prioritize Bosuns and Heroes. If this KO's a Bosun or Hero, heal Viktor up to 3. He may then make 1 Basic Attack for free. Attack Dice: 4 | To Hit: 3+ | Range: 2

Belle Rose – Quartermaster (Striking Beauty)

Hit Points: 8 Crew: Storybook Crew

Follow My Lead

Label: Basic Attack Unlock Cost: None printed. Basic Attack, unlocked from the start. Level Up Cost: 4 coins

Level 1: If this attack KO's a Bosun or Hero, target 1 zone containing friendly Crew. Immediately activate all Crew in that zone. Attack Dice: 4 | To Hit: 4+ | Range: 1

Level 2: If this attack KO's a Bosun or Hero, target 1 zone containing friendly Crew. Immediately activate all Crew in that zone. Attack Dice: 4 | To Hit: 3+ | Range: 1

To Me, Men!

Unlock Cost: 3 coins Level Up Cost: 3 coins

Level 1: Move all friendly Crew in a zone within 2 into Belle's zone (it must be a zone they could normally move into).

Level 2: Move all friendly Crew in a zone within 2 into Belle's zone (it must be a zone they could normally move into). All Crew in Belle's zone immediately attack.

Rally Cry

Unlock Cost: 0 coins Level Up Cost: 6 coins

Level 1: No effect until Leveled Up.

Level 2: When a friendly Hero with Storybook Crew (including Belle) is KO'd. Immediately activate all friendly Crew. Flip this skill to Level 1.

Eric the Beastly – Brute (Monstrous Noble)

Hit Points: 12 Crew: Storybook Crew

Beastly Anger

Label: Basic Attack Unlock Cost: None printed. Basic Attack, unlocked from the start. Level Up Cost: 5 coins

Level 1: If Eric has 6 or more damage, Eric may make 1 Beastly Rage attack each turn for free. Attack Dice: 4 | To Hit: 4+ | Range: 1

Level 2: If Eric has 6 or more damage, Eric may make 1 Beastly Rage attack each turn for free. Attack Dice: 4 | To Hit: 3+ | Range: 1

Hurl Overboard

Unlock Cost: 3 coins Level Up Cost: 4 coins

Level 1: If at least 2 dice Hit a Hero, knock that Hero Overboard. Attack Dice: 2 | To Hit: 3+ | Range: 1

Level 2: If at least 2 dice Hit a Hero, deal that Hero +1 additional damage for every 2 damage on Eric, and then knock them Overboard. Attack Dice: 2 | To Hit: 2+ | Range: 1

Rage of the Fallen

Unlock Cost: 0 coins Level Up Cost: 4 coins

Level 1: No effect until Leveled Up.

Level 2: When a Hero with Storybook Crew (including Eric) is KO'd. Make the following attack before that Hero is KO'd. Flip this skill to Level 1. Attack Dice: 6 | To Hit: 3+ | Range: 1

The Man In Charge – Captain (Mysterious Leader)

Hit Points: 10

I Said Move Out!

Label: Basic Attack Unlock Cost: None printed. Basic Attack, unlocked from the start. Level Up Cost: 5 coins

Level 1: For each Hit of 6, 1 friendly Hero may move up to 1 zone. Attack Dice: 3 | To Hit: 3+ | Range: 2

Level 2: For each Hit of 5+, move 1 friendly Hero up to 1 zone. Attack Dice: 4 | To Hit: 3+ | Range: 2

Do I Have To Repeat Myself?!

Unlock Cost: 0 coins Level Up Cost: 4 coins

Level 1: No effect until Leveled Up.

Level 2: Remove all Condition Tokens from all friendly Heroes. All enemy Heroes suffer SILENCE. Draw 1 Tide Card. Flip this skill to Level 1.

Do You Know Who I Am?

Unlock Cost: None printed. Printed on the front of the Skill Card only; no Level 1 or Level 2 side is printed.

Enemies suffer -1 to Hit when attacking The Man In Charge's zone.

El Gancho – Swashbuckler (Masked Matador)

Hit Points: 8

Tercio de Varas

Label: Basic Attack Unlock Cost: None printed. Basic Attack, unlocked from the start. Level Up Cost: 3 coins

Level 1: No effect until Leveled Up. Attack Dice: 3 | To Hit: 3+ | Range: 1

Level 2: If this damages a Hero, may make 1 Tercio de Banderillas attack for free. Attack Dice: 4 | To Hit: 3+ | Range: 1

Tercio de Banderillas

Unlock Cost: 3 coins Level Up Cost: 3 coins

Level 1: Hits deal 2 damage and cause BLEED. Attack Dice: 2 | To Hit: 3+ | Range: 1

Level 2: Hits deal 2 damage and cause BLEED. If this reduces an enemy Hero to 4 or less HP, make 1 Tercio de Muerte attack for free. Attack Dice: 2 | To Hit: 2+ | Range: 1

Tercio de Muerte

Unlock Cost: 3 coins Level Up Cost: 3 coins

Level 1: Hits deal 4 damage. If this KO's a Hero, gain 1 additional Victory Point. Attack Dice: 1 | To Hit: 3+ | Range: 1

Level 2: Hits deal 4 damage. If this KO's a Hero, gain 1 additional Victory Point. Attack Dice: 1 | To Hit: 2+ | Range: 1

Maelstrom – Gunner (Soldier of Fortune)

Hit Points: 6

Boomstick

Label: Basic Attack Unlock Cost: None printed. Basic Attack, unlocked from the start. Level Up Cost: 4 coins

Level 1: When targeting zones within 1, Hits of 6 deal 2 damage. Attack Dice: 3 | To Hit: 3+ | Range: 2

Level 2: When targeting zones within 1, gains +2 dice and Hits of 6 deal 2 damage. Attack Dice: 3 | To Hit: 3+ | Range: 2

Firelance Round

Unlock Cost: 3 coins Level Up Cost: 4 coins

Level 1: Hits cause BLEED. Assign 2 additional attack dice to any zone within 1 of the target zone. Attack Dice: 4 | To Hit: 3+ | Range: 1

Level 2: Hits cause BLEED. Assign 3 additional attack dice to any zone within 1 of the target zone. Attack Dice: 6 | To Hit: 3+ | Range: 1

Double Time!

Unlock Cost: 2 coins Level Up Cost: 3 coins

Level 1: Move Maelstrom up to 3 zones. He may move through, but not end in, zones containing enemies.

Level 2: Move Maelstrom up to 4 zones. He may move through, but not end in, zones containing enemies.

Papa Morte – Quartermaster (Destroyer for Hire)

Hit Points: 8

Papa's Greataxe

Label: Basic Attack Unlock Cost: None printed. Basic Attack, unlocked from the start. Level Up Cost: 5 coins

Level 1: If Papa Morte has 5 or more damage, this attack gains +1 to Hit. Attack Dice: 4 | To Hit: 4+ | Range: 1

Level 2: If Papa Morte has 5 or more damage, this attack gains +2 dice and +1 to Hit. Attack Dice: 4 | To Hit: 4+ | Range: 1

Papa's Protection

Unlock Cost: 0 coins Level Up Cost: 3 coins

Level 1: No effect until Leveled Up.

Level 2: When Crew in a zone within 2 of Papa Morte are KO'd. Roll a die for each Crew that would be KO'd. For each 3+ rolled, prevent 1 Crew from being KO'd. Flip this skill to Level 1.

Do It For Papa!

Unlock Cost: 0 coins Level Up Cost: 3 coins

Level 1: No effect until Leveled Up.

Level 2: When friendly Crew in a zone within 2 of Papa Morte attack. Add dice to that Crew's total attacks equal to the total damage on Papa Morte. Flip this skill to Level 1.

Coulter McSwain – Brute (Machine Man)

Hit Points: 12

Metal Fists

Label: Basic Attack Unlock Cost: None printed. Basic Attack, unlocked from the start. Level Up Cost: 5 coins

Level 1: Hits of 6 cause STUN. Attack Dice: 3 | To Hit: 3+ | Range: 1

Level 2: Hits of 5+ cause STUN. If Coulter has 8 or more damage, Hits of 5+ may knock Heroes Hit Overboard. Attack Dice: 4 | To Hit: 3+ | Range: 1

Decksweeper

Unlock Cost: 3 coins Level Up Cost: 4 coins

Level 1: Gains +1 die for each enemy in the target zone. Attack Dice: 2 | To Hit: 3+ | Range: 1

Level 2: This attack may be used 2 times per activation. Gains +1 die for each enemy in the target zone. Hits of 5+ deal 2 damage. Attack Dice: 2 | To Hit: 3+ | Range: 1

Target Acquired

Unlock Cost: None printed. Printed on the front of the Skill Card only; no Level 1 or Level 2 side is printed.

At the start of the game, select 1 enemy Hero. Coulter gains +1 to Hit when targeting the zone that Hero is in. Each time Coulter KO's that Hero, gain 1 additional Victory Point.

Aurelio Voltaire – Captain (Dark Harmonist)

Hit Points: 10

When You're Evil

Label: Basic Attack Unlock Cost: None printed. Basic Attack, unlocked from the start. Level Up Cost: 5 coins

Level 1: Targets all zones in range (roll separately for each zone). Hits cause SILENCE. Attack Dice: 2 | To Hit: 3+ | Range: 2

Level 2: Targets all zones in range (roll separately for each zone). Hits cause SILENCE and SLOW. Attack Dice: 2 | To Hit: 2+ | Range: 2

To the Bottom of the Sea

Unlock Cost: 3 coins Level Up Cost: 4 coins

Level 1: Roll 3 dice. For each 3+, Push any enemy Hero 1 zone. If they go Overboard, they suffer 3 damage.

Level 2: Roll 5 dice. For each 3+, Push any enemy Hero 1 zone. If they go Overboard, they suffer 4 damage.

The Beast of Pirate's Bay

Unlock Cost: 0 coins Level Up Cost: 6 coins

Level 1: No effect until Leveled Up.

Level 2: During Aurelio's activation. Search your Tide Deck for any 1 card and add it to your hand, and then increase each player's Kraken Pool by 1. Flip this skill to Level 1.

Terrible Tink – Brute (Fairy on a Mission)

Hit Points: 12 Crew: Storybook Crew

Fairy Greatsword

Label: Basic Attack Unlock Cost: None printed. Basic Attack, unlocked from the start. Level Up Cost: 5 coins

Level 1: If Tink has 6 or more damage, for every Hit of 6, roll 1 additional die. Attack Dice: 4 | To Hit: 4+ | Range: 1

Level 2: If Tink has 6 or more damage, for every Hit of 5+, roll 1 additional die. Attack Dice: 4 | To Hit: 3+ | Range: 1

Fairy Anger

Unlock Cost: 0 coins Level Up Cost: 6 coins

Level 1: Reduce the cost to Level Up this skill by 1 for every 2 damage on Tink.

Level 2: Move Tink up to 4 zones. She may then make 1 Basic Attack for free. This attack gains +3 dice and may re-roll all Misses. Flip this skill to Level 1.

Touch of Fairy Dust

Unlock Cost: 0 coins Level Up Cost: 2 coins

Level 1: No effect until Leveled Up.

Level 2: When a friendly Hero activates. That Hero may move up to 1 additional zone per move action this turn. If that Hero has Storybook Crew, they may also move through, but not end on, zones containing enemies. Flip this skill to Level 1.