Rum & Bones: Mercenaries Promos Set #2
Rum & Bones: Mercenaries Promos Set #2 Rulebook
Table of Contents
Table of Contents
Reading the Hero Cards
Each Hero card shows the Hero's role (the label above the name), name, and Hit Points (the heart in the top right corner).
Each ability is shown with a medallion on its left. A red medallion with crossed swords is an Attack. Attacks show three stats along the bottom of the ability: Dice (the dice icon before the number), To Hit (the die icon with a "+"), and Range (the compass icon). These are the Dice, To Hit and Range defined in the base rules. Other abilities have no stat row. A blue swirl medallion is an ability that triggers on the event named in its text. A green ship's wheel medallion is an ability with a printed effect and no stat row.
The number in the coin-shaped badge on the right of each ability is its coin cost, as in the base rules.
Captain Hook (Captain)
Hit Points: 10
Sword & Hook
Medallion: Red crossed swords (Attack) Coin Cost: 0 Attack Dice: 3 | To Hit: 3+ | Range: 1
Heroes Hit by a roll of 6 suffer STUN.
Walk the Plank
Medallion: Green ship's wheel Coin Cost: 4
1 enemy Hero within 2 Zones is knocked Overboard.
Tick Tock
Medallion: Blue swirl (triggered) Coin Cost: 1
When an enemy Hero goes Overboard. That Hero suffers 4 Damage.
Peter Pan (Quartermaster)
Hit Points: 10
Bangarang!!!
Medallion: Red crossed swords (Attack) Coin Cost: 0 Attack Dice: 4 | To Hit: 4+ | Range: 1
After this Attack is complete, deploy 1 DECKHAND in a Zone containing friendly DECKHANDS.
Happy Thoughts
Medallion: Blue swirl (triggered) Coin Cost: 2
When a friendly Hero performs a Rigging Check. That Hero gains +2 to this Rigging Check.
Playing with Shadows
Medallion: Green ship's wheel Coin Cost: 4
Move all friendly Heroes 1 Zone. OR Push all enemy Heroes 1 Zone. (This may knock enemies Overboard.)
Ahab the Vengeful (Gunner)
Hit Points: 8
Harpoon Barrage
Medallion: Red crossed swords (Attack) Coin Cost: 0 Attack Dice: 4 | To Hit: 4+ | Range: 2
Heroes may be targeted first in the priority order. Heroes hit by a roll of 6 suffer BLEED.
Tripwire Shot
Medallion: Red crossed swords (Attack) Coin Cost: 2 Attack Dice: 3 | To Hit: 3+ | Range: 2
Heroes may be targeted first in the priority order. Heroes Damaged suffer SLOW.
Concussion Shot
Medallion: Red crossed swords (Attack) Coin Cost: 4 Attack Dice: 3 | To Hit: 3+ | Range: 2
Heroes may be targeted first in the priority order. Heroes Damaged suffer STUN.