Rum & Bones: Mercenaries Heroes Set #1
Rum & Bones: Mercenaries Heroes Set #1 Rulebook
Table of Contents
Table of Contents
Captain Sarah Kale – Captain
Captain. Hit Points: 10.
Scent of Blood (Attack, coin cost 0)
This gains +1 To Hit if there is a Hero in the targeted Zone with 6 or more Damage.
Dice: 3, To Hit: not legible in source, Range: 1.
Blundernator (Attack, coin cost 3)
This rolls a number of dice equal to the number of enemies in the targeted Zone.
Dice: one per enemy in the targeted Zone, To Hit: not legible in source, Range: 2.
Powderkeg (Ability, coin cost 3)
Select a Zone within 1. Enemy Heroes in that Zone suffer SLOW and BLIND.
Sinbad – Swashbuckler
Role label partly hidden by the miniature in the source photograph (legible portion: "...enbuckler"). Hit Points: 8.
Seven Seas Strike (Attack, coin cost 0)
After this Attack is complete, may Move 1 Zone for free.
Dice: 3, To Hit: not legible in source, Range: 1.
1001 Arabian Knives (Attack, coin cost 0)
Discard any number of coins. This rolls a number of dice equal to twice the number of coins discarded.
Dice: twice the number of coins discarded, To Hit: not legible in source, Range: 1.
Fortune and Fate (Reaction, coin cost 0)
When Sinbad suffers Damage. Discard any number of coins to prevent that much Damage to Sinbad.
Sir Alexander – Quartermaster
Quartermaster. Hit Points: 8.
I'm Busy, You Do It! (Ability, coin cost 0)
Select up to 3 Deckhands within 3 Zones. They immediately Attack. Gain 1 coin for each enemy KO'd by their Attacks.
Show Them How It's Done (Ability, coin cost 2)
Deploy 1 Bosun in a Zone containing friendly Deckhands.
Try Harder, You Fools! (Ability, coin cost 3)
Activate all friendly Deckhands and Bosuns in a Zone within 3.
Source Gaps and Discrepancies
- Attack To Hit values: the Dice and Range values are legible on the card art. The To Hit value of each Attack is printed on a small die face that is not legible in the card photographs, so every To Hit value is marked "not legible in source" and needs checking against the physical card.
- Sinbad's role label: the miniature covers the start of the Role label and the first letters of the name. The name is read as "Sinbad" from the card's visible letters and the sourcer's identification; the Role label is given only as the legible portion.
- Level 2 sides: no source image shows the reverse or Level 2 side of any Hero card in this set. None is transcribed here, and none has been inferred.
- Dice for variable Attacks: Blundernator and 1001 Arabian Knives roll a variable number of dice, as printed. The Dice field records the rule rather than a fixed number.