Rum & Bones: Mazu's Dreadful Curse
Rum & Bones: Mazu's Dreadful Curse Rulebook
Table of Contents
Table of Contents
- Reading the Cards
- Shen Wei & Shen Wong – Captain (Cunning Brothers)
- Lang – Brute (Lord of Lang)
- Lo Fang – Quartermaster (The Demon Serpent)
- Mr. Koga – Gunner (Master of Explosives)
- Xia – Swashbuckler (The Red Mist)
- Shu Ming – Captain (The Merciless)
- Ai Fei – Brute (Executioner of Mazu)
- Nemo – Quartermaster (The Lost)
- Meirenyu – Gunner (The Pale Siren)
- Lien Hua – Swashbuckler (The Flower of Death)
- The Crew
- Tide Cards
Reading the Cards
Each Captain and Hero card shows a Role (Captain, Brute, Quartermaster, Gunner or Swashbuckler), name, title and Hit Points (HP). Each has three skill slots.
Skill Cards follow the base rules: the number printed on a front-side skill card is its unlock cost in coins, and the number on the upgrade arrow of a Level 1 side is its Level Up cost in coins. Skills printed with a Basic Attack label start unlocked.
Attack Skills show three stats: a crossed-swords icon (Attack Dice), a die icon with a "+" (To Hit) and a spyglass icon (Range). The die face shown on a To Hit icon is printed as pips on the card and is reproduced here as a die icon. Where the card text uses a die icon, it is reproduced the same way.
Card text is reproduced as printed. Where the printed card contains an obvious typo, it is kept and marked [sic] in place.
Shen Wei & Shen Wong – Captain (Cunning Brothers)
Hit Points: 10
Typhoon Strike
Type: Basic Attack Unlock Cost: None printed. Basic Attack, unlocked from the start. Level Up Cost: 5 coins
Level 1: On a Hit of [die icon], Push 1 Hero Hit up to 1 zone. Attack Dice: 4 | To Hit: [die icon]+ | Range: 1
Level 2: Push Heros [sic] Hit up to 1 zone. Attack Dice: 4 | To Hit: [die icon]+ | Range: 2
Winds of Judgment
Unlock Cost: 3 coins Level Up Cost: 4 coins on Level 1
Level 1: No effect until Leveled Up. Attack Dice: 4 | To Hit: [die icon]+ | Range: 1
Level 2: If this damages a Hero, you may also deal any other enemy Hero that much damage. Flip this skill to Level 1. Attack Dice: 5 | To Hit: [die icon]+ | Range: 1
The Endless Storm
Unlock Cost: 0 coins Level Up Cost: 3 coins on Level 1
Level 1: No effect until Leveled Up.
Level 2: When an enemy Hero is Pushed. Push that Hero up to 1 additional zone and deal them 2 damage. Flip this skill to Level 1.
Lang – Brute (Lord of Lang)
Hit Points: 12
Way of the Panda
Type: Basic Attack Unlock Cost: None printed. Basic Attack, unlocked from the start. Level Up Cost: 4 coins
Level 1: Instead of attacking, Lang may heal up to 2. Attack Dice: 4 | To Hit: [die icon]+ | Range: 1
Level 2: Instead of attacking, Lang may heal up to 2. Attack Dice: 4 | To Hit: [die icon]+ | Range: 1
Unbearable Fury
Unlock Cost: 3 coins Level Up Cost: 4 coins on Level 1
Level 1: Lang may suffer up to 3 damage before making this attack. Hits deal +1 damage for every 3 damage on Lang. Attack Dice: 1 | To Hit: [die icon]+ | Range: 1
Level 2: Lang may suffer up to 6 damage before making this attack. Hits deal +1 damage for every 3 damage on Lang. Attack Dice: 1 | To Hit: [die icon]+ | Range: 1
Pandamonium
Unlock Cost: None printed. Printed on the front of the Skill Card only; no Level 1 or Level 2 side is printed.
If Lang has 8 or more damage, he moves 1 additional zone per move action, and his attacks gain +1 die and may Push any Hero Hit up to 1 zone.
Lo Fang – Quartermaster (The Demon Serpent)
Hit Points: 8
Snakebite
Type: Basic Attack Unlock Cost: None printed. Basic Attack, unlocked from the start. Level Up Cost: 5 coins
Level 1: Hits of [die icon] cause BLEED. Attack Dice: 3 | To Hit: [die icon]+ | Range: 1
Level 2: Hits of [die icon] cause BLEED. Move Lo Fang up to 2 zones after completing this attack. Attack Dice: 4 | To Hit: [die icon]+ | Range: 1
Jade Serpent Illusion
Unlock Cost: 0 coins Level Up Cost: 3 coins on Level 1
Level 1: No effect until Leveled Up.
Level 2: Switch the location of 2 friendly Heroes. Flip this skill to Level 1.
Wind God's Blessing
Unlock Cost: 0 coins Level Up Cost: 3 coins on Level 1
Level 1: No effect until Leveled Up.
Level 2: When Crew activate. Target 1 zone containing friendly Crew. Move those Crew forward any number of zones before they attack. Flip this skill to Level 1.
Mr. Koga – Gunner (Master of Explosives)
Hit Points: 6
Fireworks Barrage
Type: Basic Attack Unlock Cost: None printed. Basic Attack, unlocked from the start. Level Up Cost: 3 coins
Level 1: May prioritize Heroes. Attack Dice: 4 | To Hit: [die icon]+ | Range: 2
Level 2: May prioritize Heroes. Gains +2 dice if targeting a zone within 2. Heroes Hit suffer BLIND. Attack Dice: 2 | To Hit: [die icon]+ | Range: 4
Dragon Rocket
Unlock Cost: 3 coins Level Up Cost: 4 coins on Level 1
Level 1: May prioritize Heroes. Hits deal 3 damage and cause BLIND. Attack Dice: 1 | To Hit: [die icon]+ | Range: 3
Level 2: May prioritize Heroes. Hits deal 4 damage and cause BLIND and BLEED. Push Heroes Hit up to 2 zones. Attack Dice: 1 | To Hit: [die icon]+ | Range: 3
Explosives Fanatic
Unlock Cost: None printed. Printed on the front of the Skill Card only; no Level 1 or Level 2 side is printed.
When Koga attacks, you may roll a die:
- 1–2: Koga suffers 1 damage.
- 3–4: For each Hit of [die icon]+, roll 1 additional die.
- 5–6: Hits of [die icon]+ deal +1 damage.
The three roll ranges are printed on the card as pairs of die faces (1–2, 3–4 and 5–6), reproduced here as ranges.
Xia – Swashbuckler (The Red Mist)
Hit Points: 8
Ghost Blade
Type: Basic Attack Unlock Cost: None printed. Basic Attack, unlocked from the start. Level Up Cost: 4 coins
Level 1: For each roll of [die icon], deal 1 enemy Hero 1 damage. Attack Dice: 3 | To Hit: [die icon]+ | Range: 1
Level 2: For each roll of [die icon], deal 1 enemy Hero 2 damage. Attack Dice: 3 | To Hit: [die icon]+ | Range: 1
Seven Winds Strike
Unlock Cost: 3 coins Level Up Cost: 4 coins on Level 1
Level 1: Target 1 enemy within 2. Place them in any legal zone within 1 before making this attack. Attack Dice: 4 | To Hit: [die icon]+ | Range: 1
Level 2: Target 1 enemy within 3. Place them in any legal zone within 1 before making this attack. Attack Dice: 5 | To Hit: [die icon]+ | Range: 1
Printed as "SEVENS WINDS STRIKE" on the Level 1 side [sic]; the Level 2 side prints "SEVEN WINDS STRIKE".
Shunpo
Unlock Cost: 3 coins Level Up Cost: 3 coins on Level 1
Level 1: Move Xia up to 3 zones. She may move through, but not end in, zones containing enemies. Deal any Hero she passes through 2 damage.
Level 2: Move Xia up to 4 zones. She may move through, but not end in, zones containing enemies. Deal any Hero she passes through 3 damage.
Shu Ming – Captain (The Merciless)
Hit Points: 10
Blade Dancer
Type: Basic Attack Unlock Cost: None printed. Basic Attack, unlocked from the start. Level Up Cost: 4 coins
Level 1: Move Shu Ming up to 1 zone before or after making this attack. Attack Dice: 2 | To Hit: [die icon]+ | Range: 1
Level 2: Move Shu Ming up to 1 zone before or after making this attack. Attack Dice: 3 | To Hit: [die icon]+ | Range: 1
Gift of Mazu
Unlock Cost: 3 coins Level Up Cost: 3 coins on Level 1
Level 1: Move all friendly Heroes up to 2 zones.
Level 2: Move all friendly Heroes up to 3 zones. They may move through, but not end on, zones containing enemies.
Mazu's Wind Curse
Unlock Cost: 0 coins Level Up Cost: 2 coins on Level 1
Level 1: No effect until Leveled Up.
Level 2: When an enemy Hero within 2 zones makes a Move action. That Hero suffers 2 damage and BLIND. Flip this skill to Level 1.
Ai Fei – Brute (Executioner of Mazu)
Hit Points: 12
Divine Execution
Type: Basic Attack Unlock Cost: None printed. Basic Attack, unlocked from the start. Level Up Cost: 4 coins
Level 1: Hits of [die icon] deal +1 damage for every 3 damage on Ai Fei. Attack Dice: 4 | To Hit: [die icon]+ | Range: 1
Level 2: Hits of [die icon]+ deal +1 damage for every 3 damage on Ai Fei. Attack Dice: 4 | To Hit: [die icon]+ | Range: 1
Bounding Whirlwind
Unlock Cost: 4 coins Level Up Cost: 4 coins on Level 1
Level 1: Before making this attack, move Ai Fei up to 2 zones. Attack Dice: 5 | To Hit: [die icon]+ | Range: 1
Level 2: Before making this attack, move Ai Fei up to 2 zones. For each Hit, roll 1 additional die. Attack Dice: 5 | To Hit: [die icon]+ | Range: 1
Executioner's Calling
Unlock Cost: None printed. Printed on the front of the Skill Card only; no Level 1 or Level 2 side is printed.
Ai Fei's first attack each turn gains +1 to Hit for each Move Action she has taken this turn.
Nemo – Quartermaster (The Lost)
Hit Points: 8
Master Swordsman
Type: Basic Attack Unlock Cost: None printed. Basic Attack, unlocked from the start. Level Up Cost: 5 coins
Level 1: For each Hit of [die icon], roll 1 additional die. Attack Dice: 4 | To Hit: [die icon]+ | Range: 1
Level 2: For each Hit of [die icon]+, roll 1 additional die. Attack Dice: 4 | To Hit: [die icon]+ | Range: 1
Tireless
Unlock Cost: 3 coins Level Up Cost: 3 coins on Level 1
Level 1: 1 friendly Hero may immediatley [sic] move up to 2 zones, and then gain 2 coins.
Level 2: 1 friendly Hero may immediatley [sic] move up to 2 zones, remove all Condition Tokens, and then gain 2 coins.
Inspiring Presence
Unlock Cost: None printed. Printed on the front of the Skill Card only; no Level 1 or Level 2 side is printed.
Crew in Nemo's zone treat him as a Bosun. Crew in Nemo's zone may re-roll all Misses. When Crew in Nemo's zone move, Nemo may move into their zone.
Meirenyu – Gunner (The Pale Siren)
Hit Points: 6
Siren Wail
Type: Basic Attack Unlock Cost: None printed. Basic Attack, unlocked from the start. Level Up Cost: 3 coins
Level 1: May prioritize Heroes. Attack Dice: 3 | To Hit: [die icon]+ | Range: 2
Level 2: May prioritize Heroes. Push Heroes Hit up to 1 zone per Hit. If this knocks them overboard, they suffer 3 additional damage. Attack Dice: 3 | To Hit: [die icon]+ | Range: 2
Song of Discord
Unlock Cost: 3 coins Level Up Cost: 3 coins on Level 1
Level 1: Roll this attack on all enemy Heroes in range (roll separately for each Hero). Attack Dice: 2 | To Hit: [die icon]+ | Range: 3
Level 2: Roll this attack on all enemy Heroes in range (roll separately for each Hero). Heroes Hit suffer STUN. Attack Dice: 2 | To Hit: [die icon]+ | Range: 3
Song of Acquiescence
Unlock Cost: 0 coins Level Up Cost: 3 coins on Level 1
Level 1: No effect until Leveled Up.
Level 2: Target 1 enemy Hero within 2 zones. Immediately move them up to 2 zones and make 1 Basic Attack with that Hero. This attack may target zones with friendly models. Flip this skill to Level 1.
Lien Hua – Swashbuckler (The Flower of Death)
Hit Points: 8
Steel Tempest Strike
Type: Basic Attack Unlock Cost: None printed. Basic Attack, unlocked from the start. Level Up Cost: 4 coins
Level 1: For each Hit of [die icon], Push 1 Hero Hit up to 1 zone. Attack Dice: 3 | To Hit: [die icon]+ | Range: 1
Level 2: For each Hit of [die icon]+, Push 1 Hero Hit up to 1 zone. Attack Dice: 4 | To Hit: [die icon]+ | Range: 1
Cripple the Body
Unlock Cost: 3 coins Level Up Cost: 3 coins on Level 1
Level 1: Hits cause SLOW. Attack Dice: 3 | To Hit: [die icon]+ | Range: 1
Level 2: Hits cause BLEED and SLOW. Attack Dice: 5 | To Hit: [die icon]+ | Range: 1
Silence the Tongue
Unlock Cost: 3 coins Level Up Cost: 3 coins on Level 1
Level 1: Hits cause SILENCE. Attack Dice: 3 | To Hit: [die icon]+ | Range: 1
Level 2: Hits cause SILENCE and SLOW. Attack Dice: 5 | To Hit: [die icon]+ | Range: 1
The Crew
The Crew cards below give each Crew model's printed text and attack stats. The Bosun and Deck Gun each have an upgrade card, shown after the base card.
Deckhands
Gains +1 To Hit if there is a Bosun in this zone. Attack Dice: 1 | To Hit: [die icon]+ | Range: 1
Bosun
No text is printed on the front of this card. Attack Dice: 2 | To Hit: [die icon]+ | Range: 1
Bosun Upgrade, Lv.2 – Mazu's Fury When this model is KO'd, Push 1 enemy Hero up to 1 zone. Attack Dice: 2 | To Hit: [die icon]+ | Range: 1
Deck Gun
May target any zone. Cannot damage Deck Features. Attack Dice: 4 | To Hit: [die icon]+ | Range: Sp. (printed as "Sp." on the card)
Deck Gun Upgrade, Lv.2 – Extra Powder Unlimited Range. Cannot damage Deck Features. Attack Dice: 4 | To Hit: [die icon]+ | Range: * (printed as "" on the card)*
Tide Cards
Each Tide Card below is given with its name, its subtitle as printed, and its printed text. Tide Cards show a timing line in red (for example "Friendly Turn." or "After an enemy Hero attacks."), which is reproduced before the card text. The first three cards (Ammo Reserves, Armory and Wheel) also show a heart icon with the number 6 at the bottom right and a strip of three skull icons and two coin icons on the right edge; this document does not explain those printed numbers and icons, so they are not transcribed as rules.
Ammo Reserves
Upgrade Deck Gun.
Printed text: none beyond the subtitle.
Armory
Upgrade Bosuns.
Printed text: none beyond the subtitle.
Wheel
Draw 3 Tide Cards.
Printed text: none beyond the subtitle.
Med Crate
Friendly Turn.
Remove up to 3 Damage and all Condition tokens from 1 friendly Hero.
Roll the Bones
After an enemy Hero attacks.
That Hero must re-roll all Hits.
Parrrlay!
When a friendly Hero suffers damage.
Prevent all damage done to that Hero.
Broadside Barrage
Friendly Turn.
Make the following attack on any zone: Attack Dice: 4 | To Hit: [die icon]+ | Range: * (printed as "" on the card)*
Daring Leap
When a friendly Hero makes a Rigging Check.
That Hero passes this Rigging Check on a [die icon]+.
Rum
Friendly Turn.
1 friendly Hero gains 3 coins.
Heatstroke
When an enemy Hero activates.
That Hero suffers STUN.
Pick up the Slack!
Friendly Turn.
Target 1 Zone. All friendly Crew in that zone immediately activate.
Sudden Tidal Wave
Anytime.
Target 1 Gangplank. KO all Crew in that zone. Roll a die for each Hero in that zone, knocking them Overboard on a [die icon]+.
Sea Monster Attack!
Start of Turn, instead of activating a Hero/Crew.
Deploy 1 Sea Monster, and then immediately activate that Sea Monster.
Momentum Strike
When a friendly Hero attacks.
This Attack gains +1 to Hit for every move action this Hero has taken this turn.
The Momentum Strike card appears twice in the compendium. Both copies carry the same printed text, transcribed once here.
Quicken Pace
When a friendly Hero activates.
That Hero moves +1 zone per move action, and may move through, but not end on, zones containing enemies this turn.
Two copies of this card are printed with the same text.
Feinting Tactics
When an enemy Hero targets a zone containing a friendly Hero.
That Hero may immediately make 1 free move action.
Two copies of this card are printed with the same text.
Zephyr's Tricks
Friendly Turn.
Target 1 enemy Hero and roll 3 dice. For each [die icon]+ Push that Hero up to 1 zone.
Two copies of this card are printed with the same text.
Tornado of Fei Lian
Start of the Round.
Until the end of the round, each time an enemy Hero is Pushed, they suffer 1 damage for each zone they are Pushed.
Two copies of this card are printed with the same text.
Fuijin's Curse
When an enemy Hero activates.
That Hero suffers 1 damage per zone they move this turn.
Two copies of this card are printed with the same text.
Healing Winds
When a friendly Hero activates.
That friendly Hero heals up to 1 for each zone they move this turn.
Two copies of this card are printed with the same text.
Wind Cutter
When a friendly Hero attacks.
Push any enemy Heroes Hit up to 1 zone per Hit.
Two copies of this card are printed with the same text.
Fuijin's Blessing
When a friendly Hero activates.
That Hero gains 2 coins for each move action they make this turn.
Two copies of this card are printed with the same text.
Chilling Winds
When an enemy Hero is Pushed.
That Hero suffers 2 damage and SLOW.
Two copies of this card are printed with the same text.