RulesPal
Chat
Rulebook
Rum & Bones: La Brise Sanguine thumbnail

Rum & Bones: La Brise Sanguine

Expansion for Rum & Bones

Rum & Bones: La Brise Sanguine Rulebook

Table of Contents

Table of Contents

  • Michel Lagarde
    • Stylish Flurry (Basic Attack)
    • Tactics and Subterfuge (Ability, unlock cost 2)
    • The Black Winds (Reaction, unlock cost 0)
  • Le Boeuf
    • Bludgeon (Basic Attack)
    • Bullrush (Ability, unlock cost 0)
    • Heavy Landing (no unlock cost printed)
  • Gaston
    • Charming Guile (Basic Attack)
    • Crown and Glory (Ability, unlock cost 3)
    • Follow Me, Boys! (Reaction, unlock cost 0)
  • Damien Serre
    • Petite Blunderbuss (Basic Attack)
    • Kneecapper (Attack, unlock cost 3)
    • Defensive Launch (Reaction, unlock cost 0)
  • Dante
    • Demonic Offering (Basic Attack)
    • Perfect Strikes (Attack, unlock cost 4)
    • Unleash Demon (no unlock cost printed)
  • Cochon Bombardier
    • Squee!!! (Basic Attack)
    • Porc Bomb (Attack, unlock cost 3)
    • Explosive Surprise (Reaction, unlock cost 0)
  • Madeline Tyler
    • Hateful Vanity (Basic Attack)
    • Show Me Your Best (Ability, unlock cost 3)
    • How Dare You (Reaction, unlock cost 0)
  • Vivienne
    • Fearless Lunge (Basic Attack)
    • Target Vitals (Attack, unlock cost 3)
    • Rigging Daredevil (Reaction, unlock cost 0)
  • François l'Olonnais
    • Heart Eater (Basic Attack)
    • Crippling Blow (Attack, unlock cost 3)
    • Expert Torturer (Reaction, unlock cost 0)
  • Mademoiselle DeFarge
    • Cruel Methods (Basic Attack)
    • A Little Motivation (Ability, unlock cost 3)
    • This Will Make It All Better... (Ability, unlock cost 0)
  • The Crew
    • Deckhands
    • Bosun
    • Deck Gun
    • Deck Gun Upgrade: Extra Powder
    • Bosun Upgrade: Over Here, Boss!
  • Objectives
    • Ammo Reserves
    • Wheel
    • Rigging Line
    • Captain's Loot
    • Armory
  • Tide Cards: Med Crate, Roll the Bones, Parrrlay!
    • Med Crate
    • Roll the Bones
    • Parrrlay!
    • Broadside Barrage
    • Daring Leap
    • Rum
    • Heatstroke
    • Pick up the Slack!
    • Sudden Tidal Wave
    • Sea Monster Attack!
    • Surprise Tactics
    • Fine Wine

Michel Lagarde

Captain: Blackguard Commander Hit Points: 10

Stylish Flurry (Basic Attack)

Level 1: May re-roll 1 Miss. Dice: 3, To Hit: 3+, Range: 1. Level Up cost: 5 coin.

Level 2: May re-roll any Misses. Dice: 4, To Hit: 3+, Range: 1.

Tactics and Subterfuge (Ability, unlock cost 2)

Level 1: Draw 1 Tide Card. Michel may perform this Ability multiple times per turn. Level Up cost: 4 coin.

Level 2: Draw 1 Tide Card, or force 1 opponent to discard 1 Tide Card. Michel may perform this Ability multiple times per turn.

The Black Winds (Reaction, unlock cost 0)

Level 1: No effect until Leveled Up. Level Up cost: 3 coin.

Level 2: When a friendly Hero Rigs. That Hero gains +3 to this Rigging Check. Rolls of 1 still fail. Flip this skill to Level 1.

Le Boeuf

Brute: The Cannoneer Hulk Hit Points: 12

Bludgeon (Basic Attack)

Level 1: Hits deal +1 damage for every 3 damage on Le Boeuf. Le Boeuf gains 2 coin for each Crew KO'd by this attack. Dice: 1, To Hit: 2+, Range: 1. Level Up cost: 5 coin.

Level 2: Hits deal +1 damage for every 3 damage on Le Boeuf. Le Boeuf gains 2 coin for each Crew KO'd by this attack. Dice: 2, To Hit: 2+, Range: 1.

Bullrush (Ability, unlock cost 0)

Level 1: No effect until Leveled Up. Level Up cost: 5 coin.

Level 2: Move Le Boeuf up to 3 zones. He may move through, and end in, zones containing enemies. Knock all enemies in those zones Overboard. Flip this skill to Level 1.

Heavy Landing (no unlock cost printed)

Anytime Le Boeuf successfully Rigs, make the following free attack on all zones within 1: (roll separately for each zone) Dice: 2, To Hit: 2+, Range: *.

Gaston

Quartermaster: Noble Scallywag Hit Points: 8

Charming Guile (Basic Attack)

Level 1: For each Hit of 6, heal 1 friendly Hero up to 1. Dice: 4, To Hit: 4+, Range: 1. Level Up cost: 5 coin.

Level 2: For each Hit of 5+, heal 1 friendly Hero up to 1. Dice: 5, To Hit: 4+, Range: 1.

Crown and Glory (Ability, unlock cost 3)

Level 1: Target 1 friendly Hero and choose 1:

  • That friendly Hero heals 2.
  • That friendly Hero removes 1 Condition Token.
  • All Crew in that Hero's zone attack. Level Up cost: 4 coin.

Level 2: Target 1 friendly Hero and choose 2:

  • That friendly Hero heals 2.
  • That friendly Hero removes 1 Condition Token.
  • All Crew in that Hero's zone attack.

Follow Me, Boys! (Reaction, unlock cost 0)

Level 1: No effect until Leveled Up. Level Up cost: 3 coin.

Level 2: When Gaston successfully Rigs. If Gaston lands in a zone that Crew could normally move into, deploy 3 Deckhands into that zone. Flip this skill to Level 1.

Damien Serre

Gunner: Pint-Sized Marksman Hit Points: 6

Petite Blunderbuss (Basic Attack)

Level 1: May prioritize Heroes. Dice: 4, To Hit: 4+, Range: 1. Level Up cost: 4 coin.

Level 2: May prioritize Heroes. Hits of 5+ deal 2 damage. Dice: 4, To Hit: 3+, Range: 1.

Kneecapper (Attack, unlock cost 3)

Level 1: May prioritize Heroes. Hits cause SLOW. Move Damien up to 1 zone after completing this attack. Dice: 3, To Hit: 3+, Range: 1. Level Up cost: 3 coin.

Level 2: May prioritize Heroes. Hits cause SLOW and STUN. Move Damien up to 2 zones after completing this attack. Dice: 4, To Hit: 3+, Range: 1.

Defensive Launch (Reaction, unlock cost 0)

Level 1: No effect until Leveled Up. Level Up cost: 3 coin.

Level 2: When an enemy Hero ends a move within 1 zone of Damien. Roll a die. On a 2+ deal that Hero 3 damage, and then move Damien up to 2 zones. Flip this skill to Level 1.

Dante

Swashbuckler: The Demon Possessed Hit Points: 8

Demonic Offering (Basic Attack)

Level 1: For each enemy KO'd heal Dante up to 1. Dice: 4, To Hit: 4+, Range: 1. Level Up cost: 4 coin.

Level 2: For each enemy KO'd heal Dante up to 1. Dice: 4, To Hit: 3+, Range: 1.

Perfect Strikes (Attack, unlock cost 4)

Level 1: Hits deal 2 damage. Dice: 2, To Hit: 3+, Range: 1. Level Up cost: 3 coin.

Level 2: Hits deal 2 damage. Hits cause BLIND and SILENCE. Dice: 2, To Hit: 3+, Range: 1.

Unleash Demon (no unlock cost printed)

When Dante activates, you may have him gain +1 action, and his attacks gain +2 dice this turn. If you do, at the end of his activation, roll a die. He suffers that much damage and STUN.

Cochon Bombardier

Gunner: Pig-Bomb Enthusiast Hit Points: 6

Squee!!! (Basic Attack)

Level 1: Gains additional dice equal to the number of enemies in the target zone. Dice: 3, To Hit: 5+, Range: 2. Level Up cost: 4 coin.

Level 2: Gains additional dice equal to the number of enemies in the target zone. Dice: 3, To Hit: 4+, Range: 3.

Porc Bomb (Attack, unlock cost 3)

Level 1: May prioritize Heroes. If this attack Hits, roll a die. Hits deal that much damage. Dice: 1, To Hit: 3+, Range: 2. Level Up cost: 4 coin.

Level 2: May prioritize Heroes. If this attack Hits, roll a die. Hits deal that much damage +2. Dice: 1, To Hit: 2+, Range: 3.

Explosive Surprise (Reaction, unlock cost 0)

Level 1: No effect until Leveled Up. Level Up cost: 3 coin.

Level 2: When a friendly Bosun or Hero is KO'd. Roll a die. On a 3+ deal 1 enemy Hero within 1 zone of the KO'd model 4 damage. Flip this skill to Level 1.

Madeline Tyler

Brute: Spiteful Diva Hit Points: 12

Hateful Vanity (Basic Attack)

Level 1: Gains +1 to Hit if Madeline has 4 or less damage. Gains +2 dice if Madeline has 6 or more damage. Dice: 4, To Hit: 4+, Range: 1. Level Up cost: 5 coin.

Level 2: Gains +1 to Hit if Madeline has 4 or less damage. Gains +3 dice if Madeline has 6 or more damage. Dice: 4, To Hit: 3+, Range: 1.

Show Me Your Best (Ability, unlock cost 3)

Level 1: 1 enemy Hero within 1 zone of Madeline must make 1 Basic Attack targeting her. They suffer 2 damage per Miss. Level Up cost: 4 coin.

Level 2: 1 enemy Hero within 1 zone of Madeline suffers BLIND, and must make 1 Basic Attack targeting her. They suffer 2 damage per Miss.

How Dare You (Reaction, unlock cost 0)

Level 1: No effect until Leveled Up. Level Up cost: 3 coin.

Level 2: When an enemy Hero within 1 zone damages Madeline. Make 1 Basic Attack targeting that Hero. Heal Madeline up to 1 per Hit. Flip this skill to Level 1.

Vivienne

Swashbuckler: The Sea Fox Hit Points: 8

Fearless Lunge (Basic Attack)

Level 1: Before making this attack, move Vivienne up to 2 zones. Dice: 2, To Hit: 2+, Range: 1. Level Up cost: 4 coin.

Level 2: Before making this attack, move Vivienne up to 2 zones. Dice: 3, To Hit: 2+, Range: 1.

Target Vitals (Attack, unlock cost 3)

Level 1: Choose 1:

  • Hits cause BLEED.
  • Hits cause BLIND.
  • Hits cause SLOW. Dice: 2, To Hit: 2+, Range: 1. Level Up cost: 4 coin.

Level 2: Choose 2:

  • Hits cause BLEED.
  • Hits cause BLIND.
  • Hits cause SILENCE.
  • Hits cause SLOW. Dice: 2, To Hit: 2+, Range: 1.

Rigging Daredevil (Reaction, unlock cost 0)

Level 1: No effect until Leveled Up. Level Up cost: 3 coin.

Level 2: When Vivienne makes a Rigging Check. Vivienne gains +2 to this roll (rolls of 1 still fail). If successful, she may immediately make 1 Basic Attack. Flip this skill to Level 1.

François l'Olonnais

Captain: Butcher of the Sea Hit Points: 10

Heart Eater (Basic Attack)

Level 1: Hits of 6 deal 2 damage. Dice: 3, To Hit: 3+, Range: 1. Level Up cost: 5 coin.

Level 2: Hits of 6 deal 2 damage. If this KO's a Hero, all other enemy Heroes suffer SILENCE and STUN. Dice: 4, To Hit: 3+, Range: 1.

Crippling Blow (Attack, unlock cost 3)

Level 1: May prioritize Heroes. Hits cause BLIND and SLOW. Dice: 1, To Hit: 2+, Range: 1. Level Up cost: 4 coin.

Level 2: May prioritize Heroes. Hits cause BLIND, SILENCE, SLOW, and STUN. Dice: 1, To Hit: 2+, Range: 1.

Expert Torturer (Reaction, unlock cost 0)

Level 1: No effect until Leveled Up. Level Up cost: 2 coin.

Level 2: When an enemy Hero with a Condition Token attacks. That Hero suffers -1 To Hit. Flip this skill to Level 1.

Mademoiselle DeFarge

Quartermaster: Sadistic Quartermistress Hit Points: 8

Cruel Methods (Basic Attack)

Level 1: Gains +1 To Hit when targeting a zone with a damaged Hero. Dice: 4, To Hit: 4+, Range: 1. Level Up cost: 4 coin.

Level 2: Gains +1 die and +1 To Hit when targeting a zone with a damaged Hero. Dice: 4, To Hit: 4+, Range: 1.

A Little Motivation (Ability, unlock cost 3)

Level 1: 1 friendly Hero suffers 2 damage, but may immediately make 1 Basic Attack with +1 die. Level Up cost: 4 coin.

Level 2: 1 friendly Hero suffers 2 damage, but may immediately make 1 Basic Attack with +1 die, and may re-roll all Misses.

This Will Make It All Better... (Ability, unlock cost 0)

Level 1: No effect until Leveled Up. Level Up cost: 2 coin.

Level 2: Target 1 friendly Hero. Heal any amount of damage from that Hero. They suffer BLIND and STUN. Flip this skill to Level 1.

The Crew

The Crew sheet shows the attack profiles of the Deckhands, Bosuns and Deck Gun, and the two Upgrade cards printed on it (Level 2).

Deckhands

Gains +1 To Hit if there is a Bosun in this zone. Dice: 1, To Hit: 4+, Range: 1.

Bosun

Dice: 2, To Hit: 3+, Range: 1.

Deck Gun

Unlimited Range. Cannot damage Deck Features. Dice: 4, To Hit: 4+, Range: Unlimited (*).

Deck Gun Upgrade: Extra Powder

Unlimited Range. Cannot damage Deck Features. Dice: 4, To Hit: 3+, Range: Unlimited (*).

Bosun Upgrade: Over Here, Boss!

Friendly Heroes may treat this zone as 1 zone closer for Rigging Checks. Dice: 2, To Hit: 3+, Range: 1.

Objectives

Each Objective tile has 6 Hit Points. Its reward track (skull flags and coin icons on the tile) is not transcribed here.

Ammo Reserves

Upgrade Deck Gun.

Wheel

Draw 3 Tide Cards.

Rigging Line

1 Hero moves up to 5 zones.

Captain's Loot

(No effect text is printed on this tile.)

Armory

Upgrade Bosuns.

Tide Cards: Med Crate, Roll the Bones, Parrrlay!

Med Crate

Friendly Turn. Remove up to 3 Damage and all Condition tokens from 1 friendly Hero.

Roll the Bones

After an enemy Hero attacks. That Hero must re-roll all Hits.

Parrrlay!

When a friendly Hero suffers damage. Prevent all damage done to that Hero.

Broadside Barrage

Friendly Turn. Make the following attack on any zone: Dice: 4, To Hit: 3+, Range: *.

Daring Leap

When a friendly Hero makes a Rigging Check. That Hero passes this Rigging Check on a 2+.

Rum

Friendly Turn. 1 friendly Hero gains 3 coin.

Heatstroke

When an enemy Hero activates. That Hero suffers STUN.

Pick up the Slack!

Friendly Turn. Target 1 Zone. All friendly Crew in that zone immediately activate.

Sudden Tidal Wave

Anytime. Target 1 Gangplank. KO all Crew in that zone. Roll a die for each Hero in that zone, knocking them Overboard on a 2+.

Sea Monster Attack!

Start of Turn, instead of activating a Hero/Crew. Deploy 1 Sea Monster, and then immediately activate that Sea Monster.

Surprise Tactics

Anytime. Immediately Level Up 1 Reaction Skill on a friendly Hero.

(This card appears twice in the set.)

Fine Wine

When a friendly Hero attacks. That attack gains +1 To Hit. If there is an "Expensive Cheese" card in your discard, they may also heal up to 3.

(This card appears twice in the set.)

Expensive Cheese

Friendly Turn. That Hero gains 2 coin. If there is a "Fine Wine" card in your discard pile, they may also move up to 2 zones.

(This card appears twice in the set.)

Impressive Landing

When a friendly Hero successfully Rigs. All enemy Heroes suffer SILENCE.

(This card appears twice in the set.)

Mast Parkour

When a friendly Hero Rigs. That Hero gains +2 to this Rigging Check. Rolls of 1 still fail.

(This card appears twice in the set.)

Emergency Rope

Friendly Turn, or when a zone containing a friendly Hero is attacked. This Hero may immediately perform a Rigging Check from this zone to any other zone. It passes this check on a 3+.

Emergency Rope (second copy)

Friendly Turn, or when a zone containing a friendly Hero is attacked. This Hero may immediately perform a Rigging Check from this zone to any other zone. It passes this check on a 3+.

(This card appears twice in the set.)

Rigging Assault

When a friendly Hero successfully Rigs. That Hero may immediately make 1 free Basic Attack, and may re-roll any Misses.

(This card appears twice in the set.)

Bon Voyage!

When an enemy Hero Rigs. Roll a die. On a 3+ that Hero fails that Rigging Check and suffers 3 damage.

(This card appears twice in the set.)

Let's Try that Again...

When a friendly Hero fails a Rigging Check. That Hero may suffer 2 damage to re-roll that Rigging Check.

(This card appears twice in the set.)

Sudden Return

Friendly Turn. Target 1 friendly Overboard Hero. Place them in any zone within 1 of a Sea Zone. They may immediately move up to 2 zones and make 1 Basic Attack.

(This card appears twice in the set.)

  • Expensive Cheese
  • Impressive Landing
  • Mast Parkour
  • Emergency Rope
  • Emergency Rope (second copy)
  • Rigging Assault
  • Bon Voyage!
  • Let's Try that Again...
  • Sudden Return