ROVE: Cosmic Crisis
ROVE: Cosmic Crisis Rulebook
Table of Contents
Table of Contents
Setup
How this expansion is played with the base game.
Set up this expansion exactly as the expansion Fascinating Flora in the base game: set up the base game normally and, at step 2, shuffle any number of the 3 expansions (always all 6 cards per expansion) into the mission deck before drawing your starting hand.
Planetary Problems Cards (6 cards)
Warning! Warning! We are facing a fatal catastrophe. Act quickly to prevent worse!
New Rule: Anti-Patterns and Crisis Missions
Unlike the movement cards of the base game, this expansion uses anti-patterns: to fulfil the module pattern on these movement cards, all spaces marked with the anti-pattern symbol (⊘) must be empty. That is, they must contain no module at the moment the movement card is played.
Also, all mission cards in this expansion bear the warning symbol (⚠). As soon as you lay out such a mission, you must complete it within 1 movement card. If you fail to do so, you lose the game immediately. Of course, within such a mission you may still use module effects normally.
Translator's note: the German heading reads "NEUE REGEL – ANTI-MUSTER UND" followed by the warning-triangle symbol, and the printed heading "PLANETARE PROBLEM" is truncated on the sheet (the contents list gives "PLANETARE PROBLEME"). The heading's "Crisis Missions" wording follows the English BGG description of this expansion; the in-text warning symbol is shown as ⚠.