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Rory's Story Cubes: Mystery

Rory's Story Cubes: Mystery Rulebook

Table of Contents

Table of Contents

  • How to play
  • Conspiracy Theory
  • Symbol interpretation

How to play

When playing with family and friends take turns as the storyteller. The storyteller rolls all 9 cubes. Begin with "It all began when..." and tell a story that links together all 9 face-up images. Start with the first image to grab your attention. Use three cubes for the beginning, three for the middle and three for the end of the story. There is one rule: there are no wrong answers.

Use your imagination. Around the world, people are inventing their own ways to play with Rory's Story Cubes. What fun ways to play will you discover?

Conspiracy Theory

Taking turns, one player chooses a topic. It can be anything. In turn the other players roll all 9 Story Cubes and use as many as possible to construct a conspiracy theory around that topic. The player awards a point to their favourite conspiracy. The game continues with each player in turn choosing a topic and players using a roll of the Story Cubes to construct their best conspiracy around it.

Symbol interpretation

Use your imagination to interpret the symbols and create a story from them. Having trouble recognizing a symbol? The symbols on the cubes are: Rat, Body outline, Poison, Folder, Emergency light, Doubt, DNA, Safe, Handcuffs, Spider web, Splatter, Suspects, Heart, Fingerprint, Chess pawn, Gavel, Microscope, Code, Shadow, Plotting, Puppet, Zombie hand, Scared, Brain, Magician, Tentacles, Old television, Merry-go-round, Clown, Dungeon, Haunted gutter, Skull, Ghost, Forbidden sign, Trapdoor, Spider, Questioning, List, Film reel, Interrogation, Invisible, Candle, Water monster, Wanted poster, Bionic eye, Radar, Cabin in the woods, Sandwich man, Eavesdropping, Binoculars, Pass a note, Lighthouse, Day and night, Silent.