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Robinson Crusoe: Adventures on the Cursed Island – Herb Garden and Pen thumbnail

Robinson Crusoe: Adventures on the Cursed Island – Herb Garden and Pen

Expansion for Robinson Crusoe: Adventures on the Cursed Island

Robinson Crusoe: Adventures on the Cursed Island – Herb Garden and Pen Rulebook

Table of Contents

Table of Contents

  • Setup
  • Herb Garden
  • Pen

Setup

During Setup, place the Herb Garden and Pen tiles next to the game board. Obey the text on the reverse of the tiles.

Transcriber's note: the Treasure Chest booklet calls the text side "the reverse"; the photographs label that side "front". The rules below are the text printed on each tile, whichever side it is called.

Herb Garden

After a successful Gather Action from a [diamond icon] tile, put a [black marker] on space I on the other side of the tile (only once). In each Production phase, move this [black marker] 1 space forward (as shown by an arrow). Heal 1 Wound whenever you reach space III. This tile is considered part of the Camp for all in-game purposes.

Transcriber's note: the diamond-shaped icon is printed on the tile without a name, so it is written as "[diamond icon]". The Wound icon is a broken heart on the tile.

Other side of the Herb Garden tile. A three-space track labelled I, II and III. Arrows run from I to II and from II to III, and a curved arrow returns from III to I. Space III shows a heart with a plus sign (the heal symbol). The rest of the side is an illustration and handwriting that is not legible, so no further text is transcribed from it.

Herb Garden clarifications (Treasure Chest rulebook):

  • You do not have to discard Gathered Resources to place a [black marker] on the Herb Garden.
  • After passing space III, you do not have to earn a [black marker] again, just move the [black marker] back to space I.

Transcriber's note: the booklet prints the marker icon as a picture without a name; it is written as "[black marker]" because the tile's own text places the same marker.

Pen

After a successful Gather Action from a [parrot icon] source, put a [black marker] on the other side of this tile and discard gathered Food. When both [black markers] are present on this tile, from next round it produces 1 Food (shown as a [banana icon]) in each Production phase till the end of the game.

This tile is considered part of the Camp for all in-game purposes.

Transcriber's note: the printed tile shows the food as a banana. The parrot icon is the "source" icon, a parrot picture in a framed square.

Other side of the Pen tile. The reverse carries no rules text. It shows a pen (a cage of sticks with a thatched roof), a parrot in a framed square, and two wooden framed boards. The boards are not labelled, so they are not transcribed as rules.