Resolve
Resolve Rulebook
Table of Contents
Table of Contents
Components
- Two players: Black and White.
- A sufficient supply of black and white stones.
- A square grid board with side lengths of either 5, 9, 13, or 19 points.
Setup
The board starts empty. Black moves first.
Crosscuts
Players take turns placing and swapping stones on the intersecting points of the square grid. Same-colored stones with orthogonal adjacency are connected.
Cutting stones are four stones in the following generic crosscut configuration:
OX
XO
Taking a Turn
Passing is forbidden.
On your turn, place a stone of your color on an empty point, if possible. If that created a crosscut, swap the placed stone with different adjacent enemy stones that share a crosscut with it, until that stone is no longer part of a crosscut. If you haven't placed a stone this turn, then instead choose a friendly stone in a crosscut and resolve as above.
Winning the Game
The game is over when a player wins by connecting their designated sides of the board with a single group of connected stones of their color, at any time during their turn or their opponent's turn.
Notes
Resolve was designed by Alek Erickson and self-published in 2020. It has no physical edition or printed rulebook; the text above is the designer's own complete description of the game, published on BoardGameGeek. It can be played online through digital implementations on Abstract Play and Board Game Arena.