Renegade: Booster Pack 2 – Fire & Chaos
Renegade: Booster Pack 2 – Fire & Chaos Rulebook
Table of Contents
Table of Contents
Countermeasures
Each Countermeasure card has a printed tier label (Copper, Silver or Gold) above its text. Icons are named in the text below in place of their symbols.
Access Denied
Printed label: Copper
GOAL: Partitions #1 through #4 on Faith must contain a Data Node or a Data Port. Partitions #1 through #X (where X = the number of Renegades) must contain two Data Nodes.
Hackman
Printed label: Gold
GOAL: Delete the Hackman.
The Hackman: Place one Replicator on top of one Firewall to create the "Hackman" stack. The Hackman behaves like a regular Firewall, except at the Start of Turn Step it moves to the current player's Access Point and Deletes any Sparks there.
Hot-Wire
Printed label: Copper
GOAL: Have one or more Uplinks in at least two different partitions on each Renegade's Home Server.
Jacob's Ladder
Printed label: Silver
GOAL: Each Renegade's Access Point must be clear of all Countermeasures (Sparks and Guardians).
NAME: Apply this Move Sparks Step (per the Countermeasures Phase) at the end of every End of Turn Step:
PU, YU, RU, GU, BU
(The sheet prints these codes with no legend.)
Simsmudge
Printed label: Gold
GOAL: Have one or more Contaminants on every Closed Partition.
NAME: Sparks attack at the end of every End of Turn Step.
Scrambler
Printed label: Silver
GOAL: Have two Contaminants, matching the server's color, on the #5 partitions of the following number of servers:
- 2 for a solo player;
- 3 for two players;
- 4 for three players;
- 5 for four or more players.
NAME: Flip all Contaminants on one random server during every End of Turn Step.
Roman Candle
Printed label: Copper
GOAL: Have one Installation on each Renegade's Home Server.
NAME: During the New Sparks Step (7.3), roll for one additional Spark.
Null & Void
Printed label: Silver
GOAL: Have X Contaminants and Y Sparks on this card (where X is greater than the number of Renegades and Y = X).
NAME: Any Contaminants Deleted by Sparks or Guardians are placed on this card. Any Sparks Deleted by Contaminants are placed on this card.
Mirror Map
Printed label: Gold
GOAL: Have the same configuration of Sparks and Contaminants on the following number of selected servers, with each partition containing the exact same amount and type of round tokens:
- 2 for a solo player;
- 3 for two players;
- 4 for three players;
- 5 for four or more players.
Logi SMC
Printed label: Logi. The card carries a rating strip (1, 2, 1) and a row of four skull icons, which are graphics with no rules text and are not transcribed.
Add two Sparks to every Closed Partition. Add one Spark to every odd-numbered partition on Faith.
Instead of rolling for Sparks, Logi places each Spark as a Flare on the highest numbered partition without a Guardian and with the fewest Viruses on the current player's server.