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Reef Project: Additional Missions Promo

Expansion for Reef Project

Reef Project: Additional Missions Promo Rulebook

Table of Contents

Table of Contents

  • Components
  • Changes in Setup
  • Changes in Rules
  • Additional Missions Effects
    • Two Sets of Played Mission Cards
    • Pink (Top) Row Filled
    • Purple (Middle) Row Filled
    • Green (Bottom) Row Filled
    • 0 Reef Balls in Deployment Area

Components

5 Mission cards.

Changes in Setup

During step 10. of the Setup, shuffle additional Mission cards with the cards from the Base game.

Changes in Rules

New Mission cards are considered half-wild. It means that for the purpose of collecting a set, they can count as either of the indicated suits.

Additional Missions Effects

Each promo Mission card has an effect printed on it. The effect is listed below with the card's printed condition in words.

Two Sets of Played Mission Cards

Card illustration: 2 Mission cards → Scientist icon.

If you have at least 2 sets of played Mission cards, move your Scientist marker one step forward on the Research track.

Pink (Top) Row Filled

Card illustration: Pink (top) row of 3 spaces → Diver icon.

If you filled the Pink (top) row, move your Diver marker one space forward on the Seafloor track.

Purple (Middle) Row Filled

Card illustration: Purple (middle) row of 3 spaces → Mission card icon.

If you filled the Purple (middle) row, take a Mission card from the offer (in your reach).

Green (Bottom) Row Filled

Card illustration: Green (bottom) row of 3 spaces → resource icons.

If you filled the Green (bottom) row, gain 1 resource of each type.

0 Reef Balls in Deployment Area

Card illustration: 0 Reef Ball icon → unlock icon.

If you have 0 Reef Balls in your Deployment area, unlock the lowest Reef Ball from your Resource tracks.