Rappakalja Matkapeli
Rappakalja Matkapeli Rulebook
Table of Contents
Table of Contents
Contents
- 50 double-sided cards
- A pad of answer sheets
- A pad of score sheets
- 1 die
- Rules
Preparations
- Lay the cards on the table and give each player some answer sheets and one score sheet. Make sure each player has something to write with.
- Decide who will be the Game Leader (spilleleder) for the first round.
First Half of a Round: Write the Explanations!
- The Game Leader takes the top card and rolls the die to find a category. If the Game Leader rolls a 6, he or she may choose the category.
- The Game Leader reads aloud (and spells out, if necessary) what is written in the category. The categories are:
| Category | Question |
|---|---|
| Word (Ord) | What is the definition of this word? |
| People (Personer) | What is this person known for? |
| Film (Film) | What is this film about, in brief? |
| Abbreviation (Forkortelser) | What does this abbreviation mean? |
| Law (Love) | Complete this law! |
- Each player writes the word, the letters, or the meaning on his or her answer sheet, then invents an explanation and writes that down too. Remember to write your initials on the answer sheet.
- If you believe you know the correct explanation, write it down and do not try to invent anything.
- The Game Leader writes the correct explanation on his or her own answer sheet.
- The Game Leader collects all the suggestions and checks that the explanations are understandable and legible.
- The Game Leader then reads out all the explanations, in random order. The correct explanation is among them. If anyone other than the Game Leader has written the correct explanation, the Game Leader removes it from the pile without reading it out. The player who wrote the correct explanation does not take part in the second half of the round, but is awarded points right away.
Second Half of a Round: Time to Reveal Who Is Right!
- Now the players, in turn, say which explanation they believe is correct. The Game Leader writes the player's initials in the point column on the answer sheet next to the chosen explanation.
- The player to the left of the Game Leader begins.
- There is no restriction on several players guessing the same explanation.
- The Game Leader continues to note the guesses from all players.
Scoring and Marking Boxes: The Most Masterful Explanation Is Rewarded!
- The player who submitted the correct explanation from the start receives 3 points.
- Players who guess the correct explanation in the second half receive 2 points.
- Each player receives 1 point for each of the other participants who believed his or her explanation.
- If no participant submits the correct explanation or guesses correctly, the Game Leader receives 3 points.
Once the points are settled, the players who have received points mark the corresponding number of boxes on their own score sheet. The order is strictly defined:
- First, the Game Leader marks as many boxes as he or she has received points, if he or she has received points in the round.
- The player to the left of the Game Leader is the next to mark boxes.
- Play then passes to the next player clockwise, until everyone who has received points has marked the boxes on their score sheet.
Note: If a player lands on the "Fuld Af Løgn" logo with his or her last mark, he or she receives a bonus point and may therefore automatically mark the next box on the score sheet.
Special Cases
- A player who has submitted a correct or nearly correct explanation immediately receives his or her 3 points and may mark them on the score sheet right away.
- If more than one player submits a correct explanation, play is interrupted and a new card is drawn. These players each receive 3 points.
- If two or more players submit the same incorrect explanation, play is also interrupted and a new card is drawn. If one or more players have at the same time submitted correct explanations, they all receive their points.
- It is always the same Game Leader who draws a new card within a round.
New Round
- When all players have marked their score sheets, a new round begins.
- The player to the left of the Game Leader becomes the new Game Leader and starts the round by drawing a new card and rolling the die to find a category.
- The Game Leader role always passes only after a full round has been played.
"Good" Definitions
- The aim has been to achieve as much variety as possible in the explanations for words, people, films, law and order, and abbreviations, ranging from simple synonyms to long elaborations.
- Some of the explanations are quite difficult. This is only to create as many possibilities as possible for intricate and entertaining explanations.
- You may use subject-specific details in your explanations if you can. This can be very convincing to the other players.
- If a player has submitted an explanation that the Game Leader does not consider sufficiently complete, the Game Leader may ask for a new definition.
Nearly Correct
- What counts as nearly correct? It is always a balancing act, but as a rule the Game Leader should use common sense when judging explanations. It is better to award points for a "correct explanation" once too often than once too seldom. An overly narrow interpretation does not give the right kind of play enjoyment.
Tips for 3–4 Players
- When there are only 3–4 players, the Game Leader may invent a false explanation and add it to the correct one and those of the other participants. This lets the Game Leader take part in the bluffing and increases the number of explanations.
Who Wins Fuld Af Løgn
- The winner is the player who first reaches the large target box (with the "Fuld Af Løgn" logo).
- If two or more players reach the target box in the same round, the winner is the player who arrives at the goal first, according to the rules under "Scoring and Marking Boxes".
- There can only be one winner in Fuld Af Løgn!
… now the game can begin – Fuld Af Løgn is a fantastically fun game!