Publius Crassus in Aquitania
Publius Crassus in Aquitania Rulebook
Table of Contents
Table of Contents
Leader Counters
All the counters for these scenarios are found in Conquest of Gaul except for the leader counters marked with an asterisk (*), which will be provided on an upcoming C3i insert. Only P. Crassus and Adiatuanos are historical names (Caesar, Gallic Wars, Book III, chapters 11 and 20-27).
The asterisked counters are: P. Crassus, Balbus and Adiatuanos, Correos and Eporedorix in the Battle of Sos; P. Crassus, Balbus and Falco in the Battle at the Aquitani Camp.
Battle of Sos, 56 BC
Map: Use the right half of the Sabis map from Conquest of Gaul. Roman cohorts rout to their Aquila, other Romans units to map edge, between hexes 2343 and 2743. The Sotiates rout to the closest map edge of 4244-4223 or 1023-4223.
Initial Deployment
Roman Army: Free orientation, set up first
- *P. Crassus [OC]: 2639
- *Balbus, Cavalry Prefect [a]: 2633
- Aquila VII: 2639
Legio VII:
- CO 1 and 2: 2737
- CO 3 and 4: 2638
- CO 5 and 6: 2639
- CO 7 and 8: 2540
- CO 9 and 10: 2541
- Catapult VII: 2539
Provincial Cohorts:
- CO 6 Rec (XI): 2836
- CO 6 Rec (XII): 2836
Auxiliaries:
- Balearic SK 1: 2736
- Crete SK 1: 2837
Cavalry:
- Gaul LN 1-2: 2733, 2633
- Gaul RC 1: 2533
Sotiates Army: Free orientation
- *Adiatuanos [OC/TC]: 4230
- *Correos (Cavalry chief) [a]: 2225
- *Eporedorix (LI chief) [a]: 4030
Sotiates use Helvetian counters:
- Helvet BC 1-2: 2125, 2225
- Helvet LN: 2324
- Helvet LI 5-13: 3929, 3930, 4029-4031, 4128-4131
- Helvet BI 10-18: 4226-4234
a = Only P. Crassus and Adiatuanos are historical names.
Command
P. Crassus is a Proconsul (PC). He is the legate of Legio VII and of the two Provincial cohorts, which are considered to be Legio VII. As overall commander, he can also give individual orders to all Romans units (including SK, during the auxiliary phase).
Adiatuanos is overall commander for the Sotiates army. He directly commands BI, but can also give orders to all Sotiates units. The other two Sotiates chiefs and the Roman Cavalry Prefect can only give orders to units from their command (LI Sotiates, Sotiates Cavalry, Roman Cavalry, respectively).
Special Rules
Ambush: Sotiates infantry cannot move until the first combat between Sotiates and Roman cavalry. Romans don't see Sotiate infantry at the beginning of the game, because they are hidden by the hills. No Roman unit may cross the crest line (2743-2722) before a Sotiate cavalry unit does or before a Sotiate infantry unit reaches the line parallel to the crest (2943-2823).
Victory
Romans withdraw when 40 TQ points are eliminated. Sotiates withdraw when 30 TQ points are eliminated.
Balance: The battle largely favors the Romans, if they avoid scattering.
Army Size and TQ Levels
| Army | Size | TQ Points | Rout Ratio |
|---|---|---|---|
| Romans | 74 | 102 | 40% |
| Sotiates | 123 | 122 | 25% |
Battle at the Aquitani Camp, 56 BC
Map: Use the Sabis map from Conquest of Gaul. Roman units from Crassus' group rout to their Aquila, but other Roman units rout to map edge 42xx. Aquitani rout to the map edge 42xx (through camp gates).
Initial Deployment
Roman Army: All facing the camp
- *P. Crassus: 2319
- Aquila VII: 2319
Legio VII:
- CO 1 and 2: 2319
- CO 4 and 5: 2317
- CO 6 and 8: 2516
- CO 9 and 10: 2520
- Catapult VII: 2318
Provincial Cohorts:
- CO 6 Rec (XI): 2518
- CO 6 Rec (XII): 2518
Auxiliaries:
- Balearic SK 1: 2717
- Crete SK 1: 2719
Roman Reinforcements: Enter the game on turn 3 through hexes 4223-4225.
- *Balbus [a], Cavalry Prefect with Gaul LN 1-2, RC 1
- *Falco [a], Tribune with reserve cohorts CO 3 and 7 (VII)
Aquitani Army: Anywhere in camp in hexes 30xx-34xx; one unit in 3819
Vocates use Helvetian counters:
- Bagmanius (Vocates TC) [OC] [a]
- Helvet BI 25
- Helvet LI 6-11
- Helvet BC 2
Tarusates use Briton counters:
- Cingetorix (Tarusates TC) [a]
- Briton LI 16-20
- Briton LC 4
Iberians use Parisii counters:
- Homerus (Iberian TC) [a]
- BI 7-8
- BI 11-14
a = Only P. Crassus is an historical name.
Command
P. Crassus is a Proconsul (PC). He is the legate of Legio VII and of the two Provincial cohorts, which are considered to be Legio VII. As overall commander, he can also give individual orders to all Romans units (including SK, during the auxiliary phase).
Bagmanius is overall commander for the Aquitani army (Tribal Chief). He directly commands Vocates units but can also give orders to all Tarusates and Iberians. The two other chiefs, the Roman Cavalry Prefect and the Roman Tribune can only give orders to units from their command (Tarusates, Iberians, Roman Cavalry and Reserve Cohorts, respectively).
Special Rules
Aquitani Camp: Rule 6.7, except for 6.74 and 6.75, is applied. The Aquitani camp has the following effects on movement (+1 MP and 1 Cohesion hit) and combat (1L if all attackers attack across a fortified hex, and -1 to dice of missile fire from units on the camp hex sides when firing at units outside the camp). Towers are ignored (considered as wall).
Roman cavalry cannot enter the camp, except through gates after at least two Roman cohorts are already inside the camp (gates are then considered as opened and there no more extra cost and cohesion penalty to enter the camp through them). Aquitani units can exit the camp without any extra cost and cohesion penalty through gates, or with the above extra cost and cohesion penalty through fortified hex (walls).
Aquitani Movement Limit (Optional): Aquitani units (except the unit which starts the game in 3819) cannot cross the 35xx hexrow and (except for cavalry units) cannot exit the camp. Aquitani routing units don't follow this restriction (see rout direction), but if they are rallied they must come back between 30xx and 34xx row (inside camp). This restriction is cancelled if Roman units from Crassus' group cross the 33xx hexrow, or if a Roman unit from the Falco/Balbus group enters the camp.
Aquitani Panic: As soon as a Roman unit enters the Aquitani camp, add +1 to all Aquitani cohesion check dice rolls. As soon as a Roman CO from Falco's group enters the camp, add +2 instead of +1.
Victory
Romans withdraw when 40 TQ points are eliminated. Sotiates rout when 27 TQ points are eliminated.
Transcriber note: the printed victory line above reads "Sotiates rout when 27 TQ points are eliminated." In this scenario the defending army is the Aquitani, not the Sotiates, so the word is most likely a misprint for "Aquitani". It is transcribed as printed and not corrected here; the Battle of Sos is the only scenario with Sotiates in it.
Balance: This is a difficult battle for the Roman side, but the surprise arrival of the reserve cohorts can swing the tide for Crassus.
Army Size and TQ Levels
| Army | Size | TQ Points | Rout Ratio |
|---|---|---|---|
| Romans | 74 | 102 | 40% |
| Aquitani | 103 | 106 | 25% |