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Propuh

Propuh Rulebook

Table of Contents

Table of Contents

  • Components and Setup
  • Goal of the Game
  • Card Suits
  • Card Strength
  • Playing Cards
  • Countering Cards and Placing Tokens
  • How to Play
  • End of the Round and Victory
  • Single-Player Setup
  • Single-Player Gameplay
    • Single-Player Gameplay 2
    • Single-Player Gameplay 3

Components and Setup

  1. Take the deck of 28 cards and shuffle it well, place it on the table.
  2. Take the 2 player aids and place them face down. Each player picks one to determine who is the Granny.
  3. Take the 7 Granny and 7 Propuh tokens.
  4. Take the 3 playing boards and place them on the sides of the box as in the picture.
  5. Take the Granny figurine or Standee.
  6. Use the random difficulty cards only for single-player games.
  7. Deal 4 cards to each player.

The three double-sided location boards each carry a Granny-token track and a Propuh-token track, printed with the maximum number of tokens that location can hold for each side:

  • Stove: Granny 0–3, Propuh 0–1
  • Table / Door: Granny 0–2, Propuh 0–3
  • Bed / Window: Granny 0–2, Propuh 0–3

Goal of the Game

The Granny must:

  • Set the table (two green tokens on the table)
  • Cook Sarma (three green tokens on the stove)
  • Clean the house (no red tokens on the stove)
  • Make the bed (two green tokens on the bed)

The Propuh wants:

  • Open the door (two red tokens on the door)
  • Open the window (two red tokens on the window)

Note: if all cards are discarded, Granny is tired and Propuh wins by default.

If both Granny and Propuh have completed all their goals, then Propuh wins.

Card Suits

Each card in Propuh has a suit that corresponds to one of the game boards, and when played in that location it has the stronger effect (trump).

The suits/locations/game boards are:

  • Stove — 1
  • Table / Door — 2
  • Bed / Window — 3

Card Strength

Any card played on the location of its suit is a trump card. If both or neither card are trumps, then the one with the higher numerical value is stronger.

Examples:

  • No trump cards: 4 is stronger than 2
  • One trump card: 2 (Trump) is stronger than 4
  • Two trump cards: 4 is stronger than 1

Playing Cards

You can play a card on any one of the three locations.

If you play a card on a location that has an unresolved card on it, you are attempting to counter it (see Countering Cards).

If there is an unresolved card and you do not counter it, then the player who played the card discards it and places a token on that card's location (see Placing Tokens).

Countering Cards and Placing Tokens

You counter a card if you play a stronger card on the same location. If you do, discard both cards.

If you do not, discard the card that was not countered and place a token in that location.

Tokens mark your progress in each location. Players can place up to the maximum number of tokens indicated on that location. Any tokens increasing the number of tokens over that maximum are disregarded.

How to Play

Propuh is played in turns with the following sequence:

Granny player:

  • May move the figurine to any location (that will remove one Propuh token at the end of the round).
  • Must play a card to any one of the three locations.

Propuh player:

  • Must counter the Granny card or play a card to another location. If the Granny card is not countered, place a Granny token in its location and discard the Granny card.

Granny player:

  • Must counter the Propuh card or play a card to another location. If the Propuh card is not countered, place a Propuh token in its location and discard the Propuh card.

Propuh player:

  • Must counter the Granny card or play a card to another location. If the Granny card is not countered, place a Granny token in its location and discard the Granny card.

If the Propuh card is left on the table at the end of the round, discard it and place one Propuh token at its location.

End of the Round and Victory

At the end of the round, the Granny player may remove one Propuh token from the location of the Granny miniature.

Deal 2 cards to Granny and Propuh.

  • If there are no cards left, continue with the cards in hand.
  • If there is only one card left (single player), do not deal it.

Check if Granny or Propuh completed their goals!

If both Granny and Propuh have completed all their goals, then Propuh wins!

End of the round.

Single-Player Setup

You are playing as Granny. Remove two cards at random from the deck. Deal no cards to Propuh and three cards to yourself.

  • Difficulty 1 – no Propuh tokens at the start.
  • Difficulty 2 – one Propuh token on the Window/Bed.
  • Difficulty 3 – one Propuh token on each location.
  • Random difficulty – pick one to three difficulty cards at random, reveal them, and modify the setting accordingly.

Single-Player Gameplay

Never deal cards to Propuh. When it is Propuh's turn to play a card, you must draw a card from the deck and play it.

  • Counter the Granny card if it is possible.
  • If you cannot counter the Granny card, then see "Single-player gameplay 2."

Single-Player Gameplay 2

  • Play the card at the location where it's a trump.
  • If the Granny card is at that location, or the number of Propuh tokens has reached the limit for that location, then see "Single player gameplay 3."

Single-Player Gameplay 3

  • Play the card in the next clockwise location from where the Granny card is.

Deal 2 cards to Granny.

  • If there are no cards left, continue with the cards in hand.
  • If there is only one card left, do not deal it.