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Princess Magic Fairy

Princess Magic Fairy Rulebook

Table of Contents

Table of Contents

  • Contents
  • Game Idea
  • Preparation of the Game
  • How to Play
    • What does the magic card show?
  • End of the Game
  • Magic Competition for 3 – 4 Advanced Magic Fairies

Contents

  • 1 magic wand
  • 5 round tiles (4 fairies, 1 goblin)
  • 4 magic boards
  • 32 magic cards (24 magic pictures, 8 goblins)
  • Set of game instructions

Game Idea

Together you play against the goblin Knick-Knack and collect magic cards. To do so one by one you have to draw pictures in the air or on the back of another player with the magic wand. If you succeed in guessing which picture it is you receive a magic card as a reward. If your guess was wrong or you turn over a goblin card, the goblin gets to keep the card. If you manage to close the circle of eight magic cards around your fairy quicker than the goblin Knick-Knack does then you win the game together.

Preparation of the Game

Place the tile of goblin Knick-Knack in the center of the table. Together choose one of the four fairies and place it at a certain distance next to the goblin. All the magic cards are shuffled and distributed face-down on the table. Each player receives a magic board and places it in front of him. Get the magic wand ready. The three remaining fairy tiles are returned to the game box.

How to Play

Play in a clockwise direction. The player with the most enchanting smile starts. If you cannot agree the youngest player starts and receives the magic wand. He then uncovers a magic card without letting the others see it.

What does the magic card show?

  • Goblin Knick-Knack? Bad luck! Goblin Knick-Knack has stolen the magic picture. Show the goblin to the other players. Then place the magic card face-down touching the Knick-Knack tile.

  • A magic picture with a blue background? Take the magic wand and draw the picture in the air. The other players together guess which picture you have drawn.

    Watch out: All magic pictures are represented on your magic boards. If you are not sure which one to guess then take a look at the board. There are helpful hints! Agree upon a picture before you make a guess as you are only allowed to make one.

  • A magic picture with a yellow background? Take the magic wand and draw the picture on the back of the next player. Take the magic wand and draw the picture on the back of the next player. [Note: the printed text repeats this sentence.] Only this particular player may now guess which picture you have drawn. Other players must remain quiet.

    Then you show the magic picture to the other players.

  • Right guess? Great! Place the magic card face-down next to the fairy so that the tiles touch.

  • Wrong guess? Pity! The magic card is placed face-down next to the tile of goblin Knick-Knack.

Then it is the turn of the next player to turn over a magic card.

End of the Game

The game ends as soon as the eighth magic card has been added to your fairy tile or to the goblin tile thereby closing the circle of cards. If the fairy circle is complete, then you have won the game. If the circle around goblin Knick-Knack is completed with magic cards, unfortunately you lose together.

Magic Competition for 3 – 4 Advanced Magic Fairies

The rules of the basic game apply except for the following changes:

  • Each player gets his own fairy and places it in front of him. The round tile showing goblin Knick-Knack is not needed for this variation.
  • When you draw a picture into the air with the magic wand each player can make a guess. Whoever is the quickest at naming the right magic picture receives the magic card.
  • Once a magic picture is guessed correctly you also have earned a magic card as a reward for your fantastic drawing skills. Take it from the center of the table and show the motif to the other players. Then place it face-down next to your fairy tile.
  • If the guess is wrong, nobody receives a reward and the magic card is removed from the game.
  • If you turn over goblin Knick-Knack you can steal a card from any of the other players. You point at a magic card next to the fairy tile of the player chosen and guess what it might show. So in this variation you have to remember exactly where the other players put down which magic cards.
  • Right guess? You receive the card of the other player and place it face-down around your fairy. This player now receives the magic card showing Knick-Knack and places it face-down on the space left empty next to his fairy.
  • Wrong guess? The magic card showing goblin Knick-Knack is removed from the game.
  • The game ends as soon as a player has completed a circle of eight magic cards around his fairy thus winning the game. Otherwise the game ends when there are no magic cards left in the center of the table. The player who has gathered the most magic cards around his fairy then wins the game. In case of a draw there are various winners.