Power Rangers: Heroes of the Grid – Zord Pack #3
Power Rangers: Heroes of the Grid – Zord Pack #3 Rulebook
Table of Contents
Table of Contents
Contents
- 5 Zord cards: Super Zeo Zord I, Super Zeo Zord II, Super Zeo Zord III, Super Zeo Zord IV, Super Zeo Zord V
- 1 Warrior Wheel card
- 2 Megazord cards: Super Zeo Megazord, Zeo Mega Battlezord
Zord Cards
Each Zord card is used as printed. Its text describes when it is exhausted and what it does.
Super Zeo Zord I
Zeo Ranger I Pink
Exhaust this card at any time. Each Ranger may look at the to[...] card of their deck and may sw[...] it with a card from their hand.
Super Zeo Zord II
Zeo Ranger II Yellow
Exhaust this card when any Rang[...] performs an attack. Convert 1 [circle icon] o[...] result to a [starburst icon] [starburst icon] result.
Super Zeo Zord III
Zeo Ranger III Blue
Exhaust this card during a battle. Attach 2 energy tokens to an enemy card that has not yet been defeated.
Super Zeo Zord IV
Zeo Ranger IV Green
Exhaust this card at any time. Add [...] hit tokens to any Ranger's character card (max 3). While this card is in play, when any Ranger performs an attack, they may remove 1 hit token from their character card to add [...] die to that attack.
Super Zeo Zord V
Zeo Ranger V Red
Exhaust this card at any time. Choose a number of cards from Ranger discard piles with a total of up to 5 [heart icon]. Each of those cards must have the [star icon] in its ability text. Return those cards to their respective Rangers' hands.
Warrior Wheel
Any Zeo Ranger
Exhaust this card at the start of any Ranger turn in battle. Skip that turn. The next time any Ranger performs an attack with an energy cost of 1 or zero during this battle, add 5 dice to that attack.
Megazord Cards
Super Zeo Megazord
Power Rangers Zeo
Exhaust this card at the start of a battle. Each time a Ranger performs an attack during that battle, they may divide the [starburst icon] from that attack among any number of targets.
Zeo Mega Battlezord
Power Rangers Zeo
At the start of each battle, add 2 energy tokens to this card (max 2). When any Ranger performs an attack, they may remove 1 energy token from this card to add 3 dice to that attack.
Transcription Notes
- Covered text: on Super Zeo Zord I, the right ends of the lines are hidden behind Super Zeo Zord II, so the words after "to", "sw", and "hand" are not legible; the covered words are marked [...]. On Super Zeo Zord II, the words after "Rang" and "o" are hidden behind Super Zeo Zord III, so the result of the "1 [circle icon]" conversion is not legible. On Super Zeo Zord IV, the number in "Add [...] hit tokens" and the number in "to add [...] die" are hidden behind Super Zeo Zord V and are not legible.
- Icon glyphs: the circle icon on Super Zeo Zord II and the filled star icon on Super Zeo Zord V are rendered by shape, not by keyword name, because this pack does not name them. The starburst icon is the four-pointed star outline used on the Megazord cards.
- The wording on Super Zeo Zord V reads "from Ranger discard piles" as printed on the photographed card; it was not corrected.