Power Rangers: Heroes of the Grid – Zeo Ranger Pack
Power Rangers: Heroes of the Grid – Zeo Ranger Pack Rulebook
Table of Contents
Table of Contents
Components
- 5 Ranger Figures
- 5 Character Cards
- 50 Combat Cards
- 6 Zord Cards
Integrating Expansion Content
This expansion adds new Ranger and Zord options. Follow the rules in the back of the base game rulebook (p. 17–18) for adding the new content to your games.
Each of these new Rangers has a new ability, many of which introduce new gameplay effects. The new abilities, and how they function, are described on the character cards.
Attaching Energy Tokens
This expansion introduces effects that allow you to attach energy tokens to enemy cards.
When you attach an energy token to an enemy card, take it from the supply and place it near that enemy card. An enemy card can have any number of energy tokens attached to it.
Energy tokens attached to enemy cards are not considered to be "on" those cards for the purposes of other effects (e.g., Lord Drakkon's Stolen Power).
When an enemy is defeated, any energy tokens attached to it are immediately added to the shared energy pool. At the end of each battle, the energy tokens attached to any enemy cards still in play are returned to the supply.
Gaining Hit Tokens
This expansion introduces effects that allow you to gain hit tokens, which you can then spend to trigger special abilities on your cards.
When you gain a hit token, take it from the supply and place it on your character card. Hit tokens you have gained remain on your character card until you spend them.
You cannot have more than 3 hit tokens at a time. If you would gain additional hit tokens when you already have 3 hit tokens, the additional hit tokens are forfeited.
Zeo Ranger Character Abilities
Each Zeo Ranger's character card shows that Ranger's ability. The ability text is transcribed below from the character card.
Kat Hillard — Zeo Ranger I Pink
One Step Ahead: You may look at the top card of your deck at any time. You may play that card as though it were in your hand.
Tanya Sloan — Zeo Ranger II Yellow
Critical Strike: Once during each of your attacks, if you roll any hit die results, add 1 hit to that attack.
Transcriber's note: the card prints the starburst die-face icon here; it is rendered as "hit" to match the base rulebook's die-result term.
Rocky DeSantos — Zeo Ranger III Blue
Called Shot: At the start of each battle, you may attach 1 energy token to an enemy card of your choice. When an enemy card is defeated, move all attached energy tokens from that card to the shared pool.
Adam Park — Zeo Ranger IV Green
Vanguard: Each time an enemy card deals damage to you, gain 1 hit token and place it on this card (max 3). You may spend hit tokens from this card to trigger special abilities on your combat cards.
Tommy Oliver — Zeo Ranger V Red
Shining Star: Once per battle, you may reveal 1 card from your hand and use the star ability on that card as if it were revealed for defense.