Power Rangers: Heroes of the Grid – Forever Blue Pack
Power Rangers: Heroes of the Grid – Forever Blue Pack Rulebook
Table of Contents
Table of Contents
Pack Rules
The rules card, titled "FOREVER BLUE PACK", reads:
If multiple copies of a card exist in your Blue Ranger deck, you may swap all copies or swap only some while keeping others.
Combat Cards
Each combat card is listed with its title, energy cost (the number in the circle at top left), card type and effect text as printed, shield count (the shield icons in the bottom right corner), and character restriction. Every card in this pack is restricted to Any Blue Ranger. The pack contains two copies of each card below.
Warding Strike
- Energy cost: 1
- Type: Attack, with 3 combat dice
- Text: ★: If this card is revealed for defense, another Ranger may draw 1 card. If they do, add 2 shield to this card.
- Shields: 2
- Character: Any Blue Ranger
United Defense
- Energy cost: 0
- Type: Reaction
- Text: Play this card when an enemy deals damage to any number of Rangers. Gain 1 energy. Reduce that damage by 1 for each card in your hand.
- Shields: 2
- Character: Any Blue Ranger
Just In Case
- Energy cost: 0
- Type: Reaction
- Text: Play this card at the start of a battle. Any Ranger may choose 1 card from their discard pile and place it on top of their deck.
- Shields: 2
- Character: Any Blue Ranger
When Stars Align
- Energy cost: 0
- Type: Attack: Special
- Text: Add 1 die to this attack for each card with a ★ ability in your discard pile. ★: If this card is revealed for defense, it gains the ★ abilities of all cards in your discard pile not named "When Stars Align."
- Shields: 1
- Character: Any Blue Ranger
The Best Defense
- Energy cost: 0
- Type: Reaction
- Text: Play this card after any Ranger plays a card with a ★ ability. Gain 1 energy. That Ranger may place that card on top of their deck instead of discarding it.
- Shields: 3
- Character: Any Blue Ranger
Forever Blue
- Energy cost: 2
- Type: Maneuver
- Text: Until the end of this battle, each time a Ranger plays a card, they may either draw 1 card or place 1 card from their hand on top of their deck. ★: Gain 1 energy.
- Shields: 3
- Character: Any Blue Ranger
Blue Brilliance
- Energy cost: 0
- Type: Reaction
- Text: Play this card when any Ranger would draw exactly 1 card after the battle has begun. That Ranger may instead choose 1 card from their discard pile and add it to their hand.
- Shields: 1
- Character: Any Blue Ranger
Power of Invention
- Energy cost: 1
- Type: Attack, with 3 combat dice
- Text: Any Ranger may draw 1 card. If they do, reduce the energy cost of this card by 1.
- Shields: 2
- Character: Any Blue Ranger
Stroke of Genius
- Energy cost: 3
- Type: Attack, with 2 combat dice
- Text: Add 1 die to this attack for each card in your hand. ★: If this card is revealed for defense, you may draw the bottom card of your deck. If you do, add the shield value of that card to this card.
- Shields: 3
- Character: Any Blue Ranger
Insightful Strike
- Energy cost: 0
- Type: Attack, with 2 combat dice
- Text: If there is another enemy card in play with the same name as the target, add 1 die to this attack. If that other enemy card is already resolved, add 1 more die to this attack.
- Shields: 1
- Character: Any Blue Ranger