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Pixy Cubes

Pixy Cubes Rulebook

Table of Contents

Table of Contents

  • Components
  • Speed Game
    • Setup
    • Playing the Round
    • Winning the Game
  • Memory Game
    • Setup
    • Playing the Round
    • Winning the Game
  • Design Games

Components

  • 16 Cubes
  • 10 Design Cards
  • 13 Challenge Cards
  • Illustrated Rules

The Design Cards and Challenge Cards are not reproduced in this rulebook. The game rules below refer to them as printed on the cards.

Speed Game

2-4 Players

Setup

Divide up the cubes so all players receive one of each cube pictured below. (The rulebook shows four cubes, each with a different coloured pattern; the illustrations are not reproduced here.)

Put the remaining cubes aside.

Place one Challenge Card, color side up, in the center of the playing surface.

How agile are your fingers?

Playing the Round

Use your set of four Pixy Cubes to complete the pattern first and win the card. The first player to complete the pattern calls out "Pixy!". The remaining players must stop and check the completed pattern.

If the pattern is correct, the player who completed it wins that Challenge Card. Flip over a new Challenge Card and begin the next round.

If you called out "Pixy!" but your cubes are not touching or your pattern is incorrect, you are disqualified from this round.

  • In a 2-player game, your opponent automatically wins the round.
  • In a 3 or 4-player game, the remaining players resume the round using the same Challenge Card.

Winning the Game

No. of playersCards needed to win
27
35
44

Memory Game

2-4 Players

Setup

Divide up the cubes so all players receive one of each cube pictured below. (The rulebook shows four cubes, each with a different coloured pattern; the illustrations are not reproduced here.)

Put the remaining cubes aside.

Place one Challenge Card, color side up, in the center of the playing surface.

How good is your memory?

Playing the Round

Players are allowed 10 seconds to memorize the pattern shown. Turn the card over, and complete the pattern from memory with the help of the hints you'll find on the back of the card.

When you've finished and all four cubes are touching, call out "Pixy!".

Flip the card back over and check the colored pattern. If the pattern is correct, the player who completed it wins that Challenge Card. Flip over a new Challenge Card and begin the next round.

If you called out "Pixy!" but your cubes are not touching or your pattern is incorrect, you are disqualified from this round.

  • In a 2-player game, your opponent automatically wins the round.
  • In a 3 or 4-player game, the remaining players resume the round, using the same Challenge Card.

Winning the Game

No. of playersCards needed to win
27
35
44

Design Games

You can choose to recreate one of the many patterns from the Design Cards, or have fun creating your own designs. There are virtually thousands of possibilities.

A touch of creativity is all it takes to enter the wonderful world of Pixy Cubes.