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Pixel Tactics: Holiday Heroes Promo Set thumbnail

Pixel Tactics: Holiday Heroes Promo Set

Expansion for Pixel Tactics

Pixel Tactics: Holiday Heroes Promo Set Rulebook

Table of Contents

Table of Contents

  • Leader Cards
    • Krampus
    • La Calavera Catrina
    • Santa Claus
    • Lord of Misrule
    • Easter Bunny
    • Ded Moroz
    • Uncle Sam
    • Guy Fawkes
  • Transcriber Notes

Leader Cards

Each entry gives the Leader face first (name, subtitle, attack and defense values, and Leader ability text), then the companion Hero face printed on the same card (name, attack and defense values, and abilities).

Krampus

  • Subtitle: Wintertime Warband
  • Attack: 5 · Defense: 17
  • Leader ability: Limited Action: Both Players must choose and defeat a Hero in their Units.

Companion Hero: Grump (Attack 3 · Defense 6)

  • When: Whenever a Vanguard Hero Attacks your Unit, apply 2 damage to it.
  • Spell: Defeat forerunner to apply 3 damage to the Rival Leader.
  • Spell: Your Rival must choose and defeat a Hero in their Unit.
  • Your Rival must choose and defeat two Heroes in their Unit. Then, choose and defeat a Hero in your Unit.

La Calavera Catrina

  • Subtitle: The Day of the Dead
  • Attack: 3 · Defense: 13
  • Leader ability: Casualties are not checked for your Unit. Instead, whenever a Hero who already has lethal damage is Attacked, that Hero is defeated.

Companion Hero: Skeleton (Attack 5 · Defense 1)

  • When this Hero is defeated, draw a card.
  • Spell: Apply 1 damage to each Leader.
  • Ranged Attack
  • Draw a card for each Corpse in your Unit.

Santa Claus

  • Subtitle: Gift-Giving Guerrillas
  • Attack: 3 · Defense: 17
  • Leader ability: Give a card from your Hand to a Rival. If you do, remove 3 damage from this Leader.

Companion Hero: Saint (Attack 1 · Defense 7)

  • Intercept
  • Spell: Each Player draws 2 cards.
  • Spell: Remove 4 damage from Heroes in each Player's Unit (or as much as possible).
  • Spell: Each Player must pass a card from their Hand to the Player on the left.
  • Draw up to 3 cards. Each other Player draws the same number of cards.

Lord of Misrule

  • Subtitle: Fool me Once
  • Attack: 4 · Defense: 17
  • Leader ability:
    • Action: All Players draw or discard until they have 5 cards.
    • Action: Starting with you and moving clockwise, each Player may Recruit a Hero to any empty Slot in their Unit. Continue until any Player chooses not to do this.

Companion Hero: Fool (Attack 4 · Defense 6)

  • +2 Attack Strength against Promo Heroes.
  • Ranged Attack
  • Spell: Each Player draws 2 cards.
  • Starting with you and moving clockwise, each player may recruit a Hero to any empty Slot in their Unit. Continue until any Player chooses not to do this.

Easter Bunny

  • Subtitle: Springtime Surveyors
  • Attack: 2 · Defense: 22
  • Leader ability:
    • Players can clear Corpses in any Unit.
    • Long Action: Restore all Corpses in all Units to life.

Companion Hero: Bunny (Attack 1 · Defense 3)

  • Spell: Restore a Hero to life.
  • Spell: Remove 2 damage from your Leader.
  • Ranged Attack
  • At the end of each Wave, remove all damage from Heroes in that row of your Unit.

Ded Moroz

  • Subtitle: The Ded of Winter
  • Attack: 3 · Defense: 19
  • Leader ability: At the end of each of your Turns, apply 1 damage to the rearmost Hero or Leader in each column of a Rival Unit.

Companion Hero: Dread Sorcerer (Attack 2 · Defense 5)

  • Spell: Do 3 damage to each Rear Hero in a Rival Unit.
  • Spell: Defeat a Rear Hero.
  • Ranged Attack
  • Apply 4 damage to all Rear Heroes in a Rival Unit.

Uncle Sam

  • Subtitle: Parade & Fireworks
  • Attack: 3 · Defense: 22
  • Leader ability: When you Recruit a Hero, apply 3 damage to the Hero or Leader closest to the front of the same column in each Rival Unit.

Companion Hero: Personification (Attack 2 · Defense 5)

  • Intercept
  • Spell: Recruit a Hero into any Slot in your Unit.
  • Spell: Give a Hero [Ranged Attack].
  • Recruit up to 3 Heroes into any 3 different Slots in your Unit.

Guy Fawkes

  • Subtitle: Burning Men
  • Attack: 3 · Defense: 18
  • Leader ability: Whenever one of your Heroes is defeated, apply 2 damage to the first Hero or Leader in each column of each Rival Unit.

Companion Hero: Revolutionary (Attack 0 · Defense 1)

  • Intercept: When this Hero is Attacked, apply 4 damage to each Rival Vanguard Hero.
  • Spell: Apply 3 damage to all Leaders.
  • Spell: Apply 1 damage to all Leaders.
  • Starting to your left and going Clockwise, each Player must either apply 2 damage or 3 damage to his Leader. Continue until a Player chooses to apply 3 damage.

Transcriber Notes

  • The photograph shows every card with its second face printed upside down. Each companion Hero is read from that inverted face and is given here upright, with its own name and stats.
  • Icon-only symbols on the cards (Spell, Intercept, Ranged Attack, Recruit, damage counts, "All", "Per", "Up to 3", "Left", "Pass", and similar) are rendered as the words that accompany them on the card. Where a row has only an icon and no words, the row is given as its keyword alone.
  • Card text is transcribed as printed, including the lower-case "forerunner" on Grump and "his Leader" on Revolutionary.