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PitchCar

PitchCar Rulebook

Table of Contents

Table of Contents

  • Contents
  • Goal of the Game
  • How to Play
  • Standard Race
  • Alternative Game 1: The Pursuit
  • Alternative Game 2: The Trash Variation

Contents

  • 8 Wooden Pawns
  • 6 Straight Lines
  • 1 Sticker with a start line and 8 cars
  • 16 Safety Barriers
  • 10 Curves
  • The Rules

Goal of the Game

From 2 to 8 Players.

Once you have your place on the start grid, you must be the first to finish 3 laps.

How to Play

Before starting, stick the car stickers on the wooden pawns and the start line on a straight line.

Move cars by pitching them (see photo 1). You can use any finger. Players play in turn.

  • If your car turns over or goes off the track, you must put it back where it was when you pitched it. Then your next opponent plays.
  • If your car makes another car go off the track, put both cars back where they were. Then your next opponent plays.

Before playing, players have the right to move their car by a pawn width if it's against a safety rail or another car.

Standard Race

  • Before the start, players must race a qualifying heat.

Alone on the track, each player tries to finish a full lap in as few pitches as possible. If two players are tied, they race again until the situation is solved.

  • Once the order has been defined, players place their car on the start grid (see photo 2).

The first car which crosses the line after 3 laps wins. Points are granted as follows:

PositionPoints
1st10 Pts
2nd8 Pts
3rd6 Pts
4th5 Pts
5th4 Pts
6th3 Pts
7th2 Pts
8th1 Pt

N.B.: If you give it a strong pitch, your car may jump over several tracks parts; only jumps of 2 tracks parts or less are allowed.

Alternative Game 1: The Pursuit

This can be played as a 2 player game or as a team game.

Players face each other. They must be separated by 8 tracks parts.

In the 2 players versions, the player who catches up their opponent wins. In the team game version, when a player's car is passed, it's removed from the game. As soon as the last player of a team is passed, the other team wins.

Alternative Game 2: The Trash Variation

This is based on the Standard Race, with a few variations:

  • Making your opponents go off the track is allowed. In this case, the player whose car was ousted puts it where their opponent's car was.
  • Cars may turn over. In this case, the player whose car turned over loses a turn, but doesn't have to put their car back where it was before the pitch.