Picnic (2018)
Picnic (2018) Rulebook
Table of Contents
Table of Contents
Contents
4 rabbits and 4 foxes tied together in pairs, 1 "Picnic" tile, 16 "Destination" tiles (4 "Flower Garden" tiles, 4 "Mountain" tiles, 4 "Forest" tiles, 4 "Countryside" tiles), 1 wheel, 27 "Food" counters (8 apples, 8 watermelons, 8 carrots and 3 pineapples).
Concept
Each tied-together team of one rabbit and one fox moves from tile to tile, gathering as much food as they can find for the picnic!
Aim of the Game
To make the longest line of food.
Getting the Game Ready
- Place the "Picnic" tile in the middle of the table, and spread all the "Destination" tiles randomly around it with the pineapple side facing down.
- Place the apple, watermelon and carrot counters randomly on the "Destination" tiles: put 2 counters on the 8 tiles that are furthest from the picnic, and 1 on all the others.
- Place the wheel on the table so that everyone can reach it, and set the 3 pineapple counters to one side.
Each player chooses a pair of animals in a different colour and puts them on the "Picnic" tile.
Careful! The string between your animals must not cross over the string belonging to another player's pair. (The booklet shows an OK and a NO diagram for this rule.)
Playing the Game
The youngest player starts, then play continues in a clockwise direction. When it is their turn, the player spins the wheel. The hands point to two destinations: the top one is for the rabbit, and the bottom one for the fox.
If the string tying them together is long enough to do so, the player can then move 1 of their 2 animals to the "Destination" tile shown.
- When an animal lands on a tile with 1 or 2 "Food" counters on it, the player takes the counter of their choice.
- When an animal lands on a tile with no "Food" counters on it, the player turns over the tile. If they find a pineapple on the other side of the tile, they take a pineapple counter; if they don't, nothing happens. They leave the tile turned over.
- When an animal lands on a tile showing a pineapple, nothing happens. This is because another player has already collected it.
In this example, the rabbit must go to a "Flower Garden" tile, or the fox to a "Countryside" tile.
Notes
Note 1: Only 1 animal can be on a tile at any given time, except for the "Picnic" tile.
Note 2: A player might not be able to go on their turn for two reasons: there might be strings between other players' pairs blocking their way, or the Destination tiles they could go to are already occupied. In either of these cases, the player cannot move and their turn is over.
Once their turn is over, the game moves on to the next player.
End of the Game
The game ends when all 3 pineapples have been won.
All the players line up their "Food" counters (apples, carrots, watermelons and pineapples) and the player with the longest line wins.
Advanced Version
In the advanced version, only the rabbit can collect carrots, and only the fox can collect watermelons. Both animals can collect apples (and pineapples).