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Paw Patrol: Don't Drop Chase Action Game thumbnail

Paw Patrol: Don't Drop Chase Action Game

Paw Patrol: Don't Drop Chase Action Game Rulebook

Table of Contents

Table of Contents

  • Components
  • Setup
  • Goal of the Game
  • How to Play

Components

1 tray (bakke), 4 legs (ben), 2 hammers (hammere), 1 spinner, 37 ice blocks (isklumper), 1 Chase figure, 1 instruction sheet.

Setup

  1. Place the tray upside down and install the legs as shown.
  2. Put all the blue and white ice blocks in wherever they fit.
  3. Carefully turn the tray back over and place Chase on the middle ice block.

Goal of the Game

Knock out as many ice blocks as you can without Chase falling off. The player who makes Chase fall off loses the game.

How to Play

  1. The youngest participant starts.
  2. Spin the spinner and follow the instructions. Either knock out a white ice block, or knock out a blue ice block, or choose for yourself which ice block to knock out, or else sit out a turn.
  3. Keep taking turns until a player knocks out the ice block that makes Chase fall off. The player who makes Chase fall off loses the game.