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Patchwork: Dolle Decken

Expansion for Patchwork

Patchwork: Dolle Decken Rulebook

Table of Contents

Table of Contents

  • Challenge Steps
  • Player 1 chooses a pattern
  • Player 2 chooses a rule twist

Challenge Steps

This challenge is designed to add variety in Patchwork, all in these 3 easy steps:

  1. Start the neutral token clockwise next to the free piece that is shaped like a cross, instead of the smallest piece. (This is to nerf the power of the free piece, which is overpowered in the early game.)

  2. The first player selects a shape from the 6 below, marking it with a button from the general supply. The selected shape replaces the shape shown on the special tile. In other words, the first player to complete the selected shape gets the 7-button special tile.

  3. The second player selects one of the 6 rule twists, also marking it with a button.

Player 1 chooses a pattern

The six patterns are shown on the sheet as diagrams, labelled:

  • 7x7
  • 6x8
  • 5x9
  • Border
  • Diamond
  • X

Note: the PDF text layer spells the Diamond label "Diamont"; the printed label on the sheet reads "Diamond", which is transcribed here.

Player 2 chooses a rule twist

  • You must place one of your first 3 patches on the other player's board.
  • When you land on the other player's token, take a button from them (if they have one).
  • You start the game with 10 buttons each (instead of 5).
  • During scoring, each empty space is worth 3 negative points (instead of 2).
  • Invert the shape chosen on the left, filling in spaces outside the pattern for the bonus.
  • Instant win: the first player to complete the shape on the left wins!