Pagan: Until Proven Guilty
Pagan: Until Proven Guilty Rulebook
Table of Contents
Table of Contents
Expansion Symbol
The cards in this expansion can be identified by this symbol before each card's number on the bottom right of each card.
Custom Deckbuilding
The 16 Hunter and 16 Witch cards in this expansion can be used when creating your own custom deck. The rules for Deckbuilding can be found in the Pagan: Fate of Roanoke rulebook. These cards can be used with all Expansions and Content Packs for Pagan: Fate of Roanoke.
Pre-Built Decks
The following deck lists for the Witch and the Witch Hunter are great starting points for you to explore the Until Proven Guilty Content Pack.
The Type column uses the symbols printed on the sheet.
Hunter
| Card | Type | Number | Count |
|---|---|---|---|
| Operative | å | 0004 | 2 |
| Guild Leader | å | 0054 | 2 |
| Juror | å | 0101 | 2 |
| Investigator | å | 0102 | 2 |
| Eavesdropper | å | 0167 | 2 |
| Registrar | å | 0168 | 2 |
| Combine Information | ∂ |
Witch
| Card | Type | Number | Count |
|---|---|---|---|
| Elixir of Hiding | ∫ | 0076 | 2 |
| Dark Honey | ∫ | 0078 | 2 |
| Vapors of Disarray | ∫ | 0081 | 2 |
| Vial of Stupor | ∫ | 0126 | 1 |
| Drops of Truth | ∫ | 0142 | 2 |
| Potion of Peculiarity | ∫ | 0175 | 2 |
| Broth of Doubt |
Card Effect Text
Each card is listed with its number, its printed cost, and its effect text as translated from the card photographs. Where a card's effect is written with a leading symbol, the symbol is shown as [icon].
Hunter Cards
Eavesdropper (0167)
Cost: 4
Whenever the Witch gains [icon], gain 1 [icon].
Registrar (0168)
Cost: 3
You may pay 4 [icon] when you perform the Exonerate Villager action. If you do, draw an additional Suspect card (once per action).
Respite (0169)
Cost: 2
You may add any number of [icon] to convert 1 [icon] into 2 [icon] for each [icon] added.
Change Strategy (0170)
Cost: 3
Return any number of [icon] to your hand. Then you may play the same number of [icon] for free. Add 1 [icon] to each villager receiving [icon].
Epiphany (0171)
Cost: 3
Header: [icon] [icon] [icon]
[icon]/[icon]: Remove 1 [icon] from here. This card cannot be the target of cards or effects.
[icon]: Look at the top 2 cards of the Suspect deck, then shuffle it.
Turncoat (0172)
Cost: 2
[icon]: Add 1 [icon] to this villager. Gain [icon] equal to the number of [icon] on this villager. Remove all [icon] from this villager if there are at least 4 [icon] on it.
Archives (0173)
Cost: 4
Hunter [icon]: Add 1 [icon] here.
[icon]: Gain all [icon] from here.
Village Watch (0174)
Cost: 2
[icon]: Add 1 [icon] to any villager. If there is [icon] here, the Witch may play cards only if there are more [icon] on villagers than [icon].
Witch Cards
Potion of Peculiarity (0175)
Cost: 3
Consume: Add 2 [icon] to a chosen villager. If the target has [icon] or [icon], you may immediately convert [icon] on the target into [icon].
Broth of Doubt (0176)
Cost: 4
Consume: From each villager with more than 2 [icon], remove [icon] until it has 2 [icon] remaining.
Dissolve (0177)
Cost: 2
Remove 2 [icon] to add 1 [icon] to a villager with fewer than 2 [icon].
Synergy (0178)
Cost: 0
Add 1 [icon] to each villager with [icon].
Seal (0179)
Cost: 2
The Hunter cannot activate any [icon].
Regurgitation (0180)
Cost: 1
When you consume [icon], you may move it here.
Witch [icon]: Play 1 [icon] from here for free.
Carrion (0181)
Cost: 3
Move your top discarded card here.
[icon] (2 [icon]): Play 1 card from here for free. Then draw all cards from here.
Divulge (0182)
Cost: 4
Add 1 [icon] here.
[icon] (2 [icon]): Reveal your hand. The Hunter indicates cards equal in number to the [icon] here. You may play those cards for free. Remove all [icon] from here.