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Owner's Choice

Owner's Choice Rulebook

Table of Contents

Table of Contents

  • Setup
  • The Game
  • Stock Trade
    • Selling and Buying
  • The Company President
  • Move The Action Pawn
  • Effects
    • Company Square
    • A) Event Square
    • B) Almighty Square
    • C) President Square
    • D) Dividend Square
    • E) Goal Square
  • Bankruptcy
  • Upper Limit of Stock Price
  • Game End
  • Play Tips
  • Question and Answer
  • President's Die Results
  • Fund Die Results
  • Event Die Results

Setup

  1. Place the main board (fund/stock price chart) in the center of the table. Arrange the 4 Action boards (the "L" shaped boards) in any configuration agreed upon.
  2. Place the 4 stock price markers on the Start field on the stock price chart (all stocks are priced at $100).
  3. Place the purple Action pawn on the Start square of the Action board.
  4. Sort the stocks of each company in a separate pile next to the board.
  5. Place the stickers on each die as seen on the sticker sheet, then place each color die with its corresponding company stock. The black President die and the White event die should be placed near the company stocks.
  6. Place the money in separate piles according to the currency. This is the Bank.
  7. Each player receives $690 from the Bank. Your money should remain hidden throughout the game.
  8. Decide a start player randomly.
  9. Beginning with the start player, each player may purchase stock before the game begins. Each stock is worth $100.

The Game

On his turn a player can perform the following two actions:

  1. Stock trade – this is optional and can be done before or after moving the Action pawn
  2. Move the Action pawn – this must be done during your turn

Stock Trade

Selling and Buying

  • The player whose turn it is can buy and sell any or all stocks either before or after moving the Action pawn. The player is not required to buy or sell stock.
  • For both buying and selling of stocks, the company's current stock price is applied. The current price of a company's stock is indicated on the stock price chart with the stock price marker.
  • When selling stocks no other player owns, you cannot sell all of them. You must keep at least 1 such stock in your possession.
  • Stock trading (i.e. buying/selling) is always done with the Stock Company, not between players.
  • You cannot buy stocks that do not exist in a company.
  • The maximum number of total stocks a player can own is 12. A player can purchase stocks to exceed twelve but must sell enough stocks to end the turn with 12 stocks.
  • Stocks are placed in front of a player: unlike money, it is not hidden.

The Company President

At the end of a Stock trade, all players compare their stocks to see who owns the most stocks in each company. The player who owns the most stock in a company becomes its President and receives the President's die of that company.

The role of President is changed only when a player has enough stock to exceed the current President's total. (See illustrated example #1)

If the President of a company, on his turn, sells enough stock in that company to reduce his total below that of another player, that player becomes the new President. In the case where multiple players fulfill the condition of most owned company stock, the player who is closest to the current player's turn, in a clockwise direction, becomes the President. (See illustrated example #2)

Illustrated example 1:

A has 4 RED stocks and is company President. B has 3 RED stocks. C has 2 RED stocks.

Players A, B, and C own RED company's stock, in the quantity 4, 3, 2 respectively. The President of RED company is Player A who owns the most stock. If player B buys 1 RED company stock then players A and B will be tied for most stock in RED company. However, player A remains President as player B did not exceed the total stocks owned by player A. On player C's turn, 3 RED company stock is bought. This bring player C's total to 5 RED company stock, thus making him the new President of RED company. Player C receives the RED company President die.

Illustrated example 2:

C has 5 RED stocks and sold 2. A has 4 RED stocks. B has 4 RED stocks.

Keeping the total RED company stock owned from the above example, if player C were to sell 1 RED company stock, he still remains President. However, should he sell 2 or more RED company stock, player A would become the next President though she has the same amount of stock as player B, because player A is closest to player C in a clockwise direction.

Move The Action Pawn

  • The player whose turn it is moves the Action pawn along the track surrounding the board in clockwise fashion. The number of spaces moved depends on the number of players. In a 2-3 player game you can move from 1-4 spaces. In a 4-5 player game you can move 1-3 spaces. You must always move at least 1 space.
  • After moving the Action pawn, you must perform the action marked on the space.

Effects

Company Square

When the Action pawn lands on a company space the President of that company must choose one of the following actions. Note: the President of the company chooses the action, not the player whose turn it is (unless that player is also the President of that company).

  1. Throw the President's Die (these are the red, blue, green or yellow dice). The President pays $50 from his own money to the Fund space on the board ($100 if the company's stock is worth $190 or more) to throw the President's die and follow its instructions. If the President does not have the money to pay for this action, the President must choose to throw the Fund die (see chart on back page for detail of die results).
  2. Throw the Fund die (the black die). The President throws the Fund die and follows its instructions.

A) Event Square

The player who lands here throws the Event die (the white die) and follows its instructions.

B) Almighty Square

The player landing on this space chooses one of the 4 companies: the space becomes the space of the chosen company and the President must choose one of the two actions as described above.

C) President Square

All players receive $100 from the Bank for each President's die owned.

D) Dividend Square

The company with the highest stock price pays out a dividend. If multiple companies are tied for highest stock price, then they each pay out a dividend. A player receives the dividend amount times the number of stocks owned in that company. Example: if player A owns 2 RED company stock, and the value of RED company stock is at $140, player A receives $80 ($40 x 2 stocks) from the Bank.

E) Goal Square

When a player moves the Action pawn onto this space, that player receives $100 from the Fund and the game is over. If the total amount of money in the Fund is less than $100 the player receives what is there. A player cannot pass over this space when moving the Action pawn.

Bankruptcy

If a company's stock price marker moves to the Bankruptcy space the company immediately becomes bankrupt. This is what happens:

  • All players return their stocks in this company back to the Stock Company area. This is not considered to be selling stocks, so no money is gained or lost.
  • Return the stock price marker of the bankrupted company to the START space (on the stock price chart).
  • Return the President's die to the stock company.
  • You can now buy and sell this company's stock and apply the effects when landing on its space with the Action pawn (consider it a new company of the same name being founded).
  • The player who had owned stock in the bankrupted company can declare bankruptcy himself. If this is done, that player must return all stocks owned to the Stock Company area and all money to the Bank, then quit the game.

Upper Limit of Stock Price

No company stock price marker can exceed the upper limit of $300 of the stock price chart. Any effect that would move the price beyond this space is ignored.

Game End

  • When a player moves the Action pawn to the GOAL space, the game ends. Remember, you cannot skip over this space.
  • When the game is over, all players sell the stocks they own. The selling price of each company stock is equal to the position of its stock price marker on the stock price chart.
  • After selling all stock, the player with the most money wins. If there is a tie, then all tied players win.

Play Tips

Tip 1: The player with the most money wins. There are three main ways to gain money: a) by dividend; b) buy low and sell high and; c) receive money from the Fund. Of these methods, returns from "a" and "b" increase relative to the number of stocks you own. Therefore it is recommended to own as many stocks as you can. If you have $120, it is better to buy three $40 stocks rather than one $120 stock. Also, beware of buying a stock too low in price: you risk hurting from that company's potential bankruptcy.

Tip 2: Look at what other players own stock in and the value of those stocks. Look to land on spaces for RED and BLUE, whose President die can change the value of other company's stocks! Of course, if you are not the President of those companies, make sure you make friends with the President of those companies!

Question and Answer

Question 1: If the Action pawn is moved to a company space and no one owns any stock in that company, can the effect of the space be ignored? Answer 1: Yes.

Question 2: If a company goes bankrupt on a player's turn, can that player buy stock in the "new" company on the same turn? Answer 2: Yes, as long as no stock trade took place that turn already.

Question 3: If a company's stock price marker is at $40 and an effect forces it to move downwards 2 spaces, after resolving the bankruptcy (from the first downward drop) does the stock drop 1 space to $80? Answer 3: No. Since a new company is formed after the bankruptcy, you don't drop its stock from the leftover effect.

Question 4: If RED company's President die results in moving another company's stock upwards by one, can I target a company whose price is already at $300? Answer 4: Yes, but nothing will happen.

Question 5: Is the money on the Fund area open to all players? Answer 5: Yes. And you can count it at any time.

Question 6: Can I make change with the bank? Answer 6: Yes.

Question 7: Can you choose to move a company's stock price even if no one owns that stock? Answer 7: Yes.

President's Die Results

  • Status quo: Nothing happens.
  • Price +1: Move that company's stock price marker upwards one space to increase the value of the stock.
  • Price +2: Move that company's stock price marker upwards two spaces to increase the value of the stock.
  • Price +3: Move that company's stock price marker upwards three spaces to increase the value of the stock.
  • Price -1: Move that company's stock price marker downwards one space to decrease the value of the stock.
  • Dividend: All players holding stock in that company receive a Dividend payout equal to the value listed on the stock price chart (the number on the right).
  • Other Company +1: The President of RED company chooses a company other than RED company and moves that company's stock price marker upwards by one space to increase its value.
  • Other Company -1: The President of BLUE company chooses a company other than BLUE company and moves that company's stock price marker downwards by one space to decrease its value.
  • Other Company -2: The President of BLUE company chooses a company other than BLUE company and moves that company's stock price marker downwards by two spaces to decrease its value.

Fund Die Results

  • Status quo: Nothing happens.
  • Price -1 & Receive All $ In Fund: The President moves his company's stock price marker downwards one space to decrease the value of the stock. Then he receives all the money on the Fund space.
  • Price -2 & Receive All $ In Fund: The President moves his company's stock price marker downwards two spaces to decrease the value of the stock. Then he receives all the money on the Fund space.

Note: When the die results in the President receiving all money from the Fund and there is no money, you only have to move the stock price marker.

Event Die Results

  • Receive $50 From Fund & Roll Again: The player receives $50 from the money on the Fund space, then rerolls the Event die.
  • Receive $100 From Bank: The player receives $100 from the Bank.
  • Exchange Stock: The player may exchange one stock he owns with a stock of his choice from another player. Check to see if a there is a new President according to the rules above.
  • Any Company -2: The player chooses to move a company's stock price marker downwards two spaces to decrease the value of the stock.
  • All Companies -1: The player moves all company stock price markers downwards one space to decrease the value of the stock.

Note: When the die results in the player receiving $50 from the Fund and there is no money, you only have to throw the die again.