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Once Upon a Time: Fairytale Mash-ups

Expansion for Once Upon a Time: The Storytelling Card Game

Once Upon a Time: Fairytale Mash-ups Rulebook

Table of Contents

Table of Contents

  • A New Way to Use Expansions
  • Around the Table
  • Expansion Icon
  • Transcription Gaps

A New Way to Use Expansions

The Once Upon a Time core game has a broad mix of cards appropriate to a wide variety of fairy tales, while each expansion focuses on a theme. Previously, we've suggested two ways to use expansions with your core game while highlighting the expansion's strong theme. (Read about them in Animal Tales or Fairy Tales.) Here's a new way:

Don't shuffle your Fairytale Mash-ups cards in with your core game cards. Instead, at set-up, deal each player half of their Story Cards (round down) from the Mash-ups deck, and the remainder from the core deck. Deal everyone's Ending Cards from the Mash-ups deck.

During the game, alternate draws between the two decks. After each draw, the next draw comes from the other deck, no matter who draws next. You can move a marker like a stone, spoon, or magic bean back and forth between them to help keep track.

As you play more games with the Mash-ups deck and become familiar with its endings, mix up to 17 core game endings into your Mash-ups ending deck. The Mash-ups endings will tend to make the expansion's theme a strong presence, but a rotating cast of core game endings will lend variety, too.

Around the Table

For younger players, and for very large groups, here's a fully cooperative Once Upon a Time variant where more regular turns give everyone a more predictable chance to shine:

One leader deals out out a Story Card to each player, but takes an Ending Card for herself. Then, starting to the leader's left, the first player begins a story, incorporating the element on their card. As soon as they finish the sentence that mentions their card's name, they lay it down and the next player takes up the story where the previous player left off. Each player contributes to the story in turn using their own Story Card. (Interrupt Story Cards are used for their named element; there is no interrupting in this variant.) When the tale comes back around to the leader, she must end the story using her Ending Card.

For smaller groups, go around the table more than once (skipping the leader until it's time for the ending). In this version, each player draws a new element card only after they play their previous one.

Transcriber note: the printed sentence reads "deals out out a Story Card"; the repeated "out" is as printed and is left unchanged.

Expansion Icon

Printed sidebar beside the "Around the Table" section, captioned "Expansion Icon", showing an apple inside a circle.

Cards from Fairytale Mash-ups all have this icon in the corner. Use it to help you separate the cards from this expansion from your other Once Upon a Time cards.

Transcription Gaps

Only the front cover and the inside spread of the printed insert were available. The back panel of the insert was not photographed, and no standalone PDF of this rules text was found, so any further rules printed on that panel are not included here.