Oh My Lair!
Oh My Lair! Rulebook
Table of Contents
Table of Contents
Token Anatomy
- Hero token (Pic 1): Name, Current Hit Points, Hero Defense (H. Def), Soldier Defense (S. Def).
- Creature token (Pic 2): Name, Resource Required, Power.
- Mojo token (Pic 3).
All You Need to Play
5 to 6 six sided dice and a cutting tool.
Objective
The objective of the game is to defeat the hero before he reaches your lair.
Setup
Cut and separate the tokens into creatures and heroes piles (all facing down). Pile the mojo token faced up. Then, draw 4 heroes and put 3 of them on each region on the map of Peril Island, heroes you put here will become soldiers. Put 1 hero face down on the starting space of Road to My Lair Track. Draw 3 creatures and put them facing up on the bottom of the game board, this place is call The Pit. You start the game with 2 minions (2 dice) and 1 mojo token.
Gameplay
There are 4 phases in the game.
- Upkeep
- Order
- Buy
- Hero
Upkeep
During upkeep you will recover back your entire minion that you have.
Order
During order phase place your minion either on the dig gold action or research action or attack a soldier on region of the island or dig resources from controlled land. Then roll for each action where you put your minion.
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Dig Gold – For each 3 pips on the 'Dig Gold' you gain 1 Gold.
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Research – For each 3 pips on the 'Research' you draw 1 creature and put it on The Pit facing up.
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Attack a Soldier – To attack a soldier you need to get a total of soldier defense number of pips to deal 1 damage to the soldier. With each damage you turn the soldier token anti-clockwise indicating his current HP. If somewhat you DID NOT do any damages during the attack you lose 1 minion at the end of the attack.
If you manage to defeat the soldier (HP equal zero) you receive 1 resource based on where your minion defeated the soldier and you unlocked the region. NOTE: Only minion can attack soldier.
Example: 2 minions were placed on Rhat Gullad Wastes which contained the soldier Oiram (S. Def 2). You rolled a 2 and a 3 with a total of 5. Oiram received 2 damages.
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Dig Resource – You need to roll equal to indicated pips (on the map) to get 1 resource. NOTE: You must defeat the soldier protecting the region before you can collect the resource.
Examples: 1 minion was placed on the Forest of Tears (5 pips). You rolled a 4. You did not get any resource because you need 5 pips to get 1 resource.
The board shows Dig Gold (3 pips) and Research (3 pips), and the regions of Peril Island: Rhat Gullad Wastes (4 pips), Forest of Tears (5 pips) and Elefant Plains (6 pips).
Buy
You may buy minion at this phase. Your maximum minions you can have is the total of 2 + region you control at any time. One minion costs 2 Golds.
You may also summon creature at this phase. You must fulfill the creature's required resources to summon it. After summoning update your resources and then put the creature on the 'Road to My Lair Track'. You must put the creature strategically anywhere in front of the hero. You cannot put creature at the back of the hero. You may only put 2 creatures on the same space.
NOTE: You can only summon creature from The Pit.
You may also buy some mojo token(s) at this phase. Each mojo token costs 1 Gold. Mojo tokens are use to reroll a die; each token reroll 1 die. After a token is used, return it back to the mojo token pile.
NOTE: There are only 3 mojo tokens available, so the maximum number of tokens you can have is 3 tokens.
Hero
During this phase the hero move 1 space forward on the 'Road to My Lair' track. If the hero moves to a space with your creature(s) a battle occurs. To battle, you total up your creatures' power. Roll the total amount of dice equal to the total creatures' power. For each total of hero defense pips you deal 1 damage to the hero. Turn hero token anti-clockwise to indicate his current HP. If you manage to reduce the hero's HP to zero you win the game. At the end of the battle your creatures will automatically die. Put them back into the creature pile. If the hero reaches the last space then you lose the game.
Example: Syous moved into a space contained 2 creatures you summoned under previous phase (Lizardman with Power 1 and Firekin with Power 3). A battle occured. Your creature total power is 4 (1+3=4). You rolled the power dice and get a totaled of 16 pips. Only 1 damage was dealt to Syous.
Board Reminders
- Buying minion: One minion costs 2 Golds. Your maximum minions you can have is the total of 2 + region you control at any time.
- Game Phase: 1. Upkeep 2. Order 3. Buy 4. Hero Move
- Resources track: 1 to 10.
- Road to My Lair Track: from Start! to Danger! and Game Over.