Oh My Goods!: Escape to Canyon Brook
Oh My Goods!: Escape to Canyon Brook Rulebook
Table of Contents
Table of Contents
Components
- 2 Game End cards (#1-2)
- 26 Event cards (#3-28)
- 9 Chapter cards for 2-4 players (#30-38)
- 9 Chapter cards for 1 player (#40-48)
- 6 Building cards (#61)
- 1 Character card (#62)
- 13 Assistant cards (#63-66)
Additional copies of the 44 cards numbered 3 to 48 are also included in German.
Setup
Shuffle the cards from the base game and the first expansion together. If you want to continue the story, start with Chapter VI. Otherwise, play the "All Inclusive" Chapter, which adds all the new cards from the start.
Prepare the Event deck for the current Chapter as shown in the following tables.
Example: In a game with 2-4 players, Chapter VI is set up as follows: Place card 1 at the bottom. On top of that, place 5 random cards from those numbered 3-12. Finally, place cards 14-16 on top in any order.
General rule: Every card introduced in a Chapter is also included in every Chapter after that.
Event deck setup: 2-4 players
| Chapter | VI | VII | VIII | IXa | IXb | Xa | Xb | XIa | XIb | All inclusive |
|---|---|---|---|---|---|---|---|---|---|---|
| Bottom | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
| Middle | five from 3-12 | 19 & four from 3-12 | 22 & four from 3-12 | 25 & four from 3-12 | 25 & four from 3-12 | five from 3-12 | five from 3-12 | 28 & four from 3-12 |
In the source, the Bottom, Middle and Top cells for IXa/IXb, Xa/Xb and XIa/XIb are printed as one merged cell each; they are repeated here per Chapter column for clarity.
Event deck setup: 1 player
| Chapter | VI | VII | VIII | IXa | IXb | Xa | Xb | XIa | XIb | All inclusive |
|---|---|---|---|---|---|---|---|---|---|---|
| Bottom | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 |
| Middle | 8-13 | 19 & 9-13 | 22 & 8-12 | 25 & 8-12 | 25 & 8-12 | 8-13 | 8-13 | 28 & 9-13 | 28 & 9-13 |
* In case of card 42: Place 6 Assistants in the display (instead of 2).
In the source, the Bottom, Middle and Top cells for IXa/IXb, Xa/Xb and XIa/XIb are printed as one merged cell each; they are repeated here per Chapter column for clarity.
Course of Play
Play according to the rules of the first expansion and the second edition of Oh My Goods!
Assistants
The following rules apply to Assistants on top of the rules in the first expansion:
- You are not required to assign a newly hired Assistant right away. You may only assign an unassigned Assistant to a Building at the end of a round (after production). This does not prevent you from hiring a new Assistant in any way.
- You must always leave at least one Building without Assistant so that your Worker can be assigned to a Building in Phase II.
- Hired but unassigned Assistants count at the end of the game.
- From Chapter XI on and in the "All Inclusive" Chapter, the base game Assistants are removed from play permanently.
Only in the solo game
- At the start of the game, place 2 Assistants in the display.
- Assistants from this second expansion that have not been introduced via an Event card yet are no eligible for selection when card 13 is resolved. (Printed as "are no eligible" in the source; the sense is evidently "not eligible".)