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Nemesis: Crawl Deck

Expansion for Nemesis

Nemesis: Crawl Deck Rulebook

Table of Contents

Table of Contents

  • Crawl Action Card
  • Crawl Deck
    • Dirty Scratches
    • Something in the Slime
    • Phew... Nothing Happens
    • An Egg
    • Slime
    • Panic
    • Crawling...
    • Heavy Wound
    • Larva
    • Lack of Oxygen

Crawl Action Card

The Crawl Action card is titled "CRAWL". Its header prints, in order, a crossed-out icon [unidentified icon: red X over a symbol, not identifiable on the scan] and a numbered icon "1" in a white box, followed by the title.

[unidentified icon] [1] CRAWL

If there is a Technical Corridor connected to this Room, Move to any other Room connected to any Technical Corridor.

Before the Noise roll, draw 1 card from the Crawl deck and resolve its effect.

After that, shuffle this Crawl card back into the Crawl deck.

Transcriber's note: the card's header icons are transcribed as printed. The crossed-out icon could not be identified from the photograph and is not interpreted. The numbered icon "1" is transcribed as "[1]" and is not interpreted here.

Crawl Deck

The Crawl deck contains ten cards. Each card is listed below by its printed title, with its flavour line and card text.

Dirty Scratches

Another tear, this time a sharp piece of metal cut the skin deeply.

Your Character suffers 1 Light Wound and gets 1 Contamination card.

Something in the Slime

In the midst of the slime in the corridor, you can see a shape of an object. Is it worth reaching for this?

You get a Slime marker. You can draw 1 Item card of any color. If you took this Item, your Character gets 1 Contamination card. This is not an Action, and you don't have to pay any Action Cost.

Phew... Nothing Happens

Nothing happens.

An Egg

Something stinking and slimy clung to the ceiling.

At this point, you can perform a Pick Heavy Object Action (Action Cost: 1) to pick up 1 Egg. If you took the Egg, your Character gets 1 Contamination card.

Slime

The corridor is smeared with a stinking substance which, like a cobweb, makes it difficult to move forward.

You get a Slime marker.

Panic

A sudden murmur and movement in the dark was too much. The nerves were released, and the finger squeezed the trigger himself.

If you have Weapon in your hand, discard 2 Ammo from it (or 1 if you only have 1). This is not Action, so you do not have Action Cost.

Crawling...

The labyrinth of corridors seems to have no end...

Discard 2 Action cards (but no Contamination cards) from hand (or 1 if you only have 1).

Heavy Wound

Something suddenly emerged from the darkness above you. You felt a deep sting. After a while, there is silence again, only terrible pain remains.

Your Character suffers 1 Serious Wound.

Larva

Something pale flashed in the corridor... you didn't have any time to react.

Place a Larva miniature on the Character board. Your Character gets 1 Contamination card.

Lack of Oxygen

You lack air! Where is an exit? Hurry!

Discard all Action cards from your hand.

Transcriber's note: the printed text on the scan is small. The card titles and the rules text were read at enlarged magnification, and each line was checked against the photograph. Where the printed wording is ambiguous in the photograph, the text above is transcribed as printed and no wording has been supplied from memory.