Near and Far
Does attempting a quest end your whole turn, and can you move on afterwards?
A quest sits at the end of a movement, so the rulebook ends movement there, while the camp decides when the turn closes.
- Near and Far rulebook · Rulebook · Quests
- jepmn · Community · 2019-05-18
- jepmn · Community · 2018-11-20
- teacherboy · Community · 2018-11-20disagrees
It ends your movement but not your turn. You cannot move on after a quest, though you may still build a camp on that space. The turn ends when you build a camp or fail a threat.