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Munchkin: Jolly Jumbo D6

Expansion for Munchkin

Munchkin: Jolly Jumbo D6 Rulebook

Table of Contents

Table of Contents

  • Red Pack
    • Christmas Miracle!
    • It's Not My Size!
    • Holly Jolly Folly Potion
    • Ho Ho Hoe!
  • Green Pack
    • O Come All Ye Monsters
    • Peek Under the Bed
    • Dreidel, Dreidel, Dreidel
    • Get What You Deserve

Red Pack

Christmas Miracle!

Door card.

If you discover this card when you Kick Open The Door, it takes effect immediately. Otherwise, you may play it at any time.

Roll a Jolly Jumbo d6 and draw that many face-down cards from either deck. You may split your draws between decks if you wish.

It's Not My Size!

Door card.

Play at any time on your turn except during combat. Roll a Jolly Jumbo d6; you may return up to that many in-play cards to your hand.

Holly Jolly Folly Potion

Treasure card. Printed banner: "Variable Bonus." 200 Gold Pieces.

Play during any combat. Roll a Jolly Jumbo d6 and add that number as a bonus to the monster side – doubled if there is a Santa monster in the fight! Usable once only.

Ho Ho Hoe!

Treasure card. Printed banner: "+3 / +5 Bonus." 2 Hands. 500 Gold Pieces.

The Ho Ho Hoe gets the +5 bonus against Santa monsters.

Green Pack

O Come All Ye Monsters

Door card.

Play during any combat. The current player rolls a Jolly Jumbo d6 and draws that many cards from the Door deck, face up. All monsters and monster enhancers get added to the fight; discard the rest. Any added monsters count as Santa monsters!

Peek Under the Bed

Door card.

Play at any time. Roll a Jolly Jumbo d6. Draw that many cards face-down from either deck, look at them, and replace them in any order you choose.

Dreidel, Dreidel, Dreidel

Treasure card. Printed banner: "Variable Bonus." 300 Gold Pieces.

Roll a Jolly Jumbo d6 during combat and get the result as a bonus against the monsters.

Usable three times: put a token on this card after the first and second uses, and discard it after the third.

Get What You Deserve

Treasure card. Printed banner: "Go Up a Level... Maybe." No gold value printed.

Roll a Jolly Jumbo d6. On a 1, you get coal in your stocking – lose a level! On a 6, you get a pony (which you sell immediately) – go up two levels! Otherwise, just go up one.

Naughty munchkins subtract 1 from the roll. Nice munchkins add 1 to the roll.