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Mr. Jack FAQ

100 questions players ask · Updated Nov 12, 2026 · Full rulebook

Game BasicsSet-upGame TurnEnd of the GameSherlock Holmes and WatsonSergeant Goodley's WhistleMiss Stealthy, Gull and the Other CharactersUse of Tokens or Special HexesMr. Jack: ExtensionMr. Jack: The Carriage

Game Basics

  • Are characters on neighbouring hexes seen even when both are in darkness?
  • Does it matter if the detective activates the character that matches Jack's alibi card?
  • Are the 2016 edition's rules different from the earlier edition?

Set-up

  • Where does Dr. Watson start at setup?
  • Do characters start in the same places in every base game?
  • Is the alibi card Jack keeps at setup drawn at random or chosen?

Game Turn

  • What happens when the selected character has no legal move?
  • Can an activated character end its move on the space it started from?
  • In what order do the players choose characters each turn?
  • When are the character cards reshuffled?
  • Do innocent character tokens stay flipped for the rest of the game?
  • Is there a call for witnesses after turn 1 too?
  • When is a gaslight shut off relative to the call for witnesses?
  • Can two characters end on the same hex, or move past other characters?
  • Must a character use its special ability whenever it is activated?
  • Can a character pass through occupied hexes or end its move where it started?

End of the Game

  • Can Miss Stealthy or Jack escape on the first turn?
  • Does Jack's escape depend on whether he is seen during the turn he escapes?
  • Must Jack be unseen to escape even when he is the last suspect left?
  • Does Jack have to step past the exit hex onto the dark grey area to escape?
  • Which hex counts as the exit at each corner of the board?
  • How does Jack win by leaving the district?
  • Does Jack need an extra movement point to leave the board from an edge hex?
  • How do you make an accusation, and is it resolved at once?
  • Can the inspector accuse before only one suspect remains?
  • Can a suspect be moved onto a detective's character so that the detective accuses him?
  • Must Jack still be declared seen or unseen at the end of turn 8?
  • Can the detective always stop Miss Stealthy from escaping on turn 2?
  • Can any character other than Miss Stealthy escape on turn 2?
  • Can Miss Stealthy escape from a hex that is not next to an exit?
  • Do characters standing on the escape route or on a manhole stop Jack from escaping?

Sherlock Holmes and Watson

  • Can Sherlock Holmes draw his alibi card before he moves?
  • When Sherlock Holmes clears a suspect with an alibi card, should that character's token be flipped?
  • Who looks at the alibi card that Sherlock Holmes draws?
  • Is the alibi card that Sherlock Holmes draws ever revealed to the other player?
  • Does Sherlock Holmes draw an alibi card every time he is moved?
  • Can Sherlock Holmes draw an alibi card for a character already proven innocent?
  • Do characters block Watson's lantern light?
  • How far does Watson's lantern beam reach, and does it light the hexes next to him?
  • Is Watson lit by his own lantern, or seen because of it?
  • Does Watson's lantern pass through or light a gaslight, lit or shut off?
  • Does Watson's lantern pass over a manhole or sewer hex?
  • Is Watson's lantern always on, or only during the turn?
  • When does Watson's lantern take effect: during his move, or at the call for witnesses?
  • When Goodley or Gull moves Watson, who chooses which way his lantern points?

Sergeant Goodley's Whistle

  • Must Sergeant Goodley's whistle use all three movement points?
  • How can Goodley's three whistle points be split among characters?
  • Can Goodley move before or after blowing the whistle, and can he accuse a suspect the whistle brought closer?
  • Must a character moved by the whistle end closer to Goodley than it started?
  • How is a character's distance from Goodley measured for the whistle?
  • Can a character moved by the whistle go around an obstacle, or pass through Goodley's own hex?
  • Can a character moved by Goodley's whistle use its own special ability, or the sewers?
  • Can Goodley's whistle move Jack, or another suspect, onto a character so that it accuses?
  • Must a revealed Mr. Jack move toward Goodley's whistle?

Miss Stealthy, Gull and the Other Characters

  • How far can Miss Stealthy move, and can she cross buildings, gaslights and gardens?
  • Are the free-standing houses at d8 and j5 playable hexes for Miss Stealthy?
  • When checking whether Miss Stealthy has a legal move, does her crossing ability count?
  • Can Gull swap places with a character and also move in the same turn?
  • If Gull has no legal move, must he swap places with another character?
  • Can Gull accuse a suspect by using his swap ability?
  • Can John Smith move a numbered gaslight tile onto any shut-off gaslight hex?
  • Can John Smith put back a gaslight tile that was already removed from the game?
  • Do John Smith or Jeremy Bert have to stand next to a gaslight or manhole to use their power, or move a tile from a distance?

Use of Tokens or Special Hexes

  • Are unlit gas lamps obstacles, including the unshaded lamp hex near the starting positions?
  • Is the statue hex in the middle of the board an obstacle or a street space?
  • Can characters stop on or pass through a gaslight hex?
  • Can a character walk across, or end its move on, a manhole cover?
  • Can a character stand on an open manhole, and can the manhole it stands on be covered?
  • How many movement points does a sewer trip between two open manholes cost?
  • Can a character use the sewers through a manhole another character is standing on?

Mr. Jack: ExtensionExpansion

  • Does Abberline limit a character that starts its move next to him to one space?
  • If Goodley's whistle moves a character stuck next to Abberline, how far can that character go?
  • Can Joseph Lane move 3 spaces after moving his barricade away from Abberline?
  • When Pizer lands next to Abberline and another character, which one moves first?
  • How far must a character frightened by John Pizer move?
  • Can John Pizer's ability move Mr. Jack out of the district?
  • Can Pizer push another suspect onto a hex so that the suspect makes an accusation?
  • Can Spring-Heeled Man leave the board by jumping?
  • How does Spring-Heeled Man's jump over another character work, and what if the landing hex is occupied?
  • How many movement points does Spring-Heeled Man have, and can his jumps mix with normal moves?
  • Can Spring-Heeled Man jump while running away from Pizer?
  • What happens when the selected character cannot move at all?
  • How are manholes, lamp posts and police cordons placed when playing with the Extension?
  • Where do the characters start when playing with the Extension?
  • Can the Extension be played together with the Carriage?
  • Can Madame use manholes, or only pass over them?
  • Where can Joseph Lane's barricade be placed?
  • Can characters pass through Lane's barricade, and do characters on opposite sides count as neighbours?
  • Does the Extension's second barricade tile count as an extra piece, and how is the barricade built?

Mr. Jack: The CarriageExpansion

  • Is the Carriage an obstacle, and how does it work with barricades, Abberline and Spring-Heeled Man?
  • When must the Carriage's passenger be set down, and can Gull swap with it?
  • Does the Carriage count as a witness for Jack?
  • Where must the Carriage's first move begin?
  • Does the Carriage's first move off the statue count as one movement point?
  • How often can the Carriage be used in a round?
  • Can an unoccupied Carriage pick up a character on its eighth move and drop it on an adjacent space?
  • Can the Carriage be parked where it blocks an exit?
  • Can Miss Stealthy move through the Carriage?
  • What happens if the Carriage's passenger has no free street hex to step onto at the end of the round?
  • If a player uses the Carriage instead of a character card, which card goes out of play?