Monster Misfits
Monster Misfits Rulebook
Table of Contents
Table of Contents
Setup
Shuffle 12 random Chaos cards into the 52 Realm card deck.
Each player draws a card from the deck. Highest value goes first (Chaos cards count as 0). In clockwise order, each player draws 8 cards from the deck.
Turn Structure
At the beginning of a player's turn, that player can choose to play a Chaos card and follow its instructions. Whether or not a Chaos card has been played, the player must always play a Realm card on the play pile.
Playing Realm Cards
You can either play Realm cards of matching value, or Realm cards of higher value from the same realm.
- Any cards of matching value may be played.
- Same realm of higher value may be played.
You can play multiple cards at once if they are the same value.
If you are unable to play a Realm card, you must draw a card from the deck. If you still cannot play a Realm card after drawing, you must pass and your turn ends.
Winning the Game
The first player to dispose of all cards in their hand wins the game.
Note: You can only win by playing your final card as a Realm card. If a Chaos card is your last card, you will still have to draw a card from the deck to play a Realm card on the play pile.
Components
The Quick Start page labels these piles as illustrated: Game Deck, The Play Pile, Chaos Cards, and Graveyard (Discard Pile).