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Monster Hunter World: The Board Game – Teostra Expansion thumbnail

Monster Hunter World: The Board Game – Teostra Expansion

Expansion for Monster Hunter World: The Board GameExpansion for Monster Hunter World: The Board Game – Wildspire Waste

Monster Hunter World: The Board Game – Teostra Expansion Rulebook

Table of Contents

Table of Contents

  • Game Components
  • Adding Teostra to your Campaign
  • Rarity 5 Equipment
  • Teostra Weapon Forge Reference
    • Starting Weapons
    • Teostra Weapons
  • Teostra Armour Forge Reference
  • Teostra Special Rules
    • Setup
    • Blackscale Dust Tokens
    • Wreathed in Flames
    • Teostra Quest Statistics
    • Physiology Card (Teostra, card 85)
  • Teostra Scoutfly Level
  • Teostra Adventure Entries
    • Entry 1 – Assigned Starting Point
    • Entry 2 – Investigation 1 Starting Point
    • Entry 3 – Investigation 2 Starting Point
    • Entry 4 – Investigation 3 Starting Point
    • Entry 5 – Investigation 4 Starting Point
    • Entry 6
    • Entry 7
    • Entry 8
    • Entry 9
    • Entry 10
    • Entry 11
    • Entry 12
  • Downtime Activities
    • 1. Visit the Resource Centre
    • 2. Visit the Provisions Stockpile
    • 3. Visit the Meowscular Chef
    • 4. Visit the Handler
    • 5. Pet the Poogie
  • Arena Quests (Alternative Play Mode)
    • Teostra Assigned Arena Quest (Time Limit: 35 time cards)
      • Ancient Forest Set
      • Wildspire Waste Set
    • Teostra Investigation Arena Quest (Time Limit: 35 time cards)
      • Ancient Forest Set
      • Wildspire Waste Set
    • Teostra Tempered Investigation Arena Quest (Time Limit: 40 time cards)
      • Ancient Forest Set
      • Wildspire Waste Set

Game Components

Teostra – the Teostra miniature. Teostra stalks the Waste – emperor of flame. And now it sits in wait in the Elder's Recess. Go to it, hunters, and end its searing reign! Will you brave the molten core?

Time Cards – Additional time cards that may be added to the time deck during the gathering phase of Teostra quests. These cards are numbered 67-68.

Armour Cards – Sturdy armour forged from Teostra monster parts. These cards are numbered 13-24.

Weapon Cards – Powerful weapons forged from Teostra monster parts. These cards are numbered 1-12.

Attack Cards – Additional attack cards used in combination with the new Teostra weapon cards. These cards are numbered 25-55.

Damage Cards – Additional damage cards to form the damage decks of Teostra weapons. These cards are numbered 56-66.

Physiology Cards – Physiology cards containing the vital statistics of Teostra. These cards are numbered 83-85.

Behaviour Cards – Teostra is controlled by a deck of behaviour cards featuring unique attacks. These cards are numbered 69-82.

Blackscale Dust Tokens – As Teostra moves around these tokens will be placed onto the game board's nodes, showing its fiery presence. (12 tokens.)

Teostra Reward Table – A table on the physiology card set that lists the item each hunter gains when a number is rolled:

Number RolledItem
1Fire Dragon Scale
2Teostra Horn
3Teostra Webbing
4Teostra Gem
5Teostra Powder
6Teostra Carapace
7Fire Dragon Scale
8Novacrystal
9Firecell Stone
10Teostra Claw
11Teostra Mane
12Teostra Tail

The Part Break Rewards printed on the Teostra physiology card are listed under Physiology Card in the Teostra Special Rules section below.

Adding Teostra to your Campaign

Monster Hunter World: The Board Game – Teostra, known as the Teostra set, can be played with both Monster Hunter World: The Board Game – The Ancient Forest and Monster Hunter World: The Board Game – The Wildspire Waste, known as the Ancient Forest set and the Wildspire Waste set.

This gives hunters a terrifying new monster to hunt, and equipment to forge!

If you choose to include Teostra in your campaign the Teostra quest becomes the final quest you must successfully complete to win your campaign.

If including Teostra in your Ancient Forest set campaign or Wildspire Waste set campaign, follow the below steps in order:

  1. Add 5 days to your campaign timer.
  2. When you've completed your first quest, Great Jagras or Barroth, you may select the assigned quest for Teostra. Though we'd recommend you don't do this till later in your campaign to avoid crushing defeat if you take on an elder dragon too early!
  3. Completing the assigned quest for Teostra allows you to select the investigation quests for Teostra.

If adding multiple monsters with quests to your campaign, add 5 days to your campaign timer per monster added. Additionally, it's entirely up to you which quest you wish to be your final quarry, so choose wisely!

Rarity 5 Equipment

To slay the strongest elder dragons, you'll need even more powerful equipment.

Orange symbols are rarity 5 weapons.

Orange symbols are also rarity 5 armour.

You may be able to take on the Teostra assigned quest, or even the investigation quest with rarity 4 weapons, but be sure to invest in some rarity 5 weapons and armour before taking on the Teostra tempered investigation!

Teostra Weapon Forge Reference

Each forge entry lists the Teostra parts needed (the forged weapon is the card named in the heading), then the attack-card make-up. The numbers printed in the starburst on each entry are shown as printed (for example, 1 x10 means the number-1 entry repeated ten times). The weapon-type icon is shown as [weapon icon], and the card it names is the one in the heading.

Starting Weapons

Matched Slicers (Starting Weapon) – Numbers: 1 x10, 2 x2. Use all attack cards with [Slicer weapon icon] to create your hunter attack deck.

Hunter's Knife (Starting Weapon) – Numbers: 1 x8, 2 x4. Use all attack cards with [knife weapon icon] to create your hunter attack deck.

Proto Iron Axe (Starting Weapon) – Numbers: 1 x11, 4 x1. Use all attack cards with [axe weapon icon] to create your hunter attack deck.

Iron Assault (Starting Weapon) – Numbers: 1 x9, 2 x3. Use all attack cards with [weapon icon] to create your hunter attack deck.

Iron Katana (Starting Weapon) – Numbers: 1 x9, 2 x3. Use all attack cards with [katana weapon icon] to create your hunter attack deck.

Metal Bagpipe (Starting Weapon) – Numbers: 1 x10, 2 x2. Use all attack cards with [bagpipe weapon icon] to create your hunter attack deck.

Teostra Weapons

Twin Nails

  • Parts: Teostra Claw x1, Teostra Mane x1, Teostra Carapace x2, Teostra Powder x1
  • Numbers: 1 x3, 2 x5, 3 x5, 4 x1
  • Remove: Any 2 Cards
  • Add: 2 Blast Wrath

Fire and Ice

  • Parts: Teostra Horn x3, Teostra Claw x2, Teostra Gem x1
  • Numbers: 2 x9, 3 x4, 4 x3
  • Remove: Any 2 Cards, 1 Sixfold Slash, 2 Double Slash
  • Add: 2 Blast Wrath, 3 Rending Slice

Teostra's Spada

  • Parts: Teostra Claw x1, Teostra Mane x1, Teostra Carapace x2, Teostra Powder x1
  • Numbers: [guard icon] 1, 2 x4, 3 x7, 4 x3
  • Remove: 2 Guard Up, Any 1 Card
  • Add: 3 Teostra's Guard

Teostra's Emblem

  • Parts: Teostra Horn x3, Teostra Claw x2, Teostra Gem x1
  • Numbers: [guard icon] 1, 2 x7, 3 x5, 4 x3, 5 x1
  • Remove: 2 Guard Up, Any 4 Cards
  • Add: 3 Teostra's Guard, 3 Fearsome Slice

Teostra's Arx

  • Parts: Teostra Claw x1, Teostra Mane x1, Teostra Carapace x2, Teostra Powder x1
  • Numbers: 1 x6, 3 x2, 4 x5, 5 x1
  • Remove: 4 Wild Swing
  • Add: 4 Concussive Swing

Teostra's Castle

  • Parts: Teostra Horn x3, Teostra Claw x2, Teostra Gem x1
  • Numbers: 1 x8, 4 x6, 5 x2
  • Remove: 4 Wild Swing, 2 Heavenward Flurry
  • Add: 4 Concussive Swing, 2 Explosive Flurry

Teostra's Artillery

  • Parts: Teostra Claw x1, Teostra Mane x1, Teostra Carapace x2, Teostra Powder x1
  • Numbers: [bomb icon] 2 x8, 3 x4, 4 x2
  • Remove: 2 Cluster Bomb 1
  • Add: 2 Carpet Bomb

Teostra's Flames

  • Parts: Teostra Horn x3, Teostra Claw x2, Teostra Gem x1
  • Numbers: [bomb icon] 2 x10, 3 x3, 4 x2, 5 x1
  • Remove: 2 Cluster Bomb 1, Any 1 Card, 1 Wyvernsnipe
  • Add: 2 Carpet Bomb, 2 Teostra's Wyvernheart

Imperial Saber

  • Parts: Teostra Claw x1, Teostra Mane x1, Teostra Carapace x2, Teostra Powder x1
  • Numbers: 2 x9, 3 x5
  • Remove: 2 Fade Slash
  • Add: 2 Fading Blast Slash

Imperial Shimmer

  • Parts: Teostra Horn x3, Teostra Claw x2, Teostra Gem x1
  • Numbers: 2 x9, 3 x6, 4 x1
  • Remove: 2 Fade Slash, 2 Spirit Thrust
  • Add: 2 Fading Blast Slash, 2 Blasting Spirit Thrust

Teostra's Tiple

  • Parts: Teostra Claw x1, Teostra Mane x1, Teostra Carapace x2, Teostra Powder x1
  • Numbers: 1 x4, 2 x4, 3 x5, 4 x1
  • Remove: 3 Hilt Stab
  • Add: 3 Boom Box

Teostra's Orphée

  • Parts: Teostra Horn x3, Teostra Claw x2, Teostra Gem x1
  • Numbers: 2 x9, 3 x4, 4 x3
  • Remove: 3 Hilt Stab, 2 Left Swing
  • Add: 3 Boom Box, 2 Blast Swing

Teostra Armour Forge Reference

Kaiser Crown

  • Parts: Teostra Carapace x1, Teostra Horn x1, Teostra Tail x1, Firecell Stone x2
  • Stats: [white shield icon] 2, [red gem icon] 1 (the booklet shows these two values as icons only)
  • Ability: Latent Power

Kaiser Mail

  • Parts: Teostra Webbing x2, Teostra Powder x2, Rathalos Plate x1
  • Stats: [white shield icon] 1, [red gem icon] 2 (icons only, as above)
  • Set Bonus: Teostra Technique

Kaiser Greaves

  • Parts: Fire Dragon Scale x2, Teostra Mane x1
  • Stats: [white shield icon] 2, [red gem icon] 1 (icons only, as above)
  • Ability: Weakness Exploit

Teostra Special Rules

Teostra follows all of the standard rules for quests with some exceptions which are detailed in the special rules found on this page. The first time you hunt Teostra we recommend keeping this page open to read Teostra's special rules in full. However, a simplified version of these special rules are included on Teostra's physiology cards to refer to once you're more comfortable with them.

Setup

Before creating the monster behaviour deck in the gathering phase, remove the Supernova behaviour card and place it face up next to Teostra's physiology card.

Gather the 12 blackscale dust tokens and place them to the side of the playing area.

Blackscale Dust Tokens

Placing Blackscale Dust Tokens

When Teostra moves onto a node, place 1 blackscale dust token onto that node. Blackscale dust tokens can't be placed on a node already containing a blackscale dust token. If all 12 blackscale dust tokens have been placed do not place any additional blackscale dust tokens.

Blackscale Dust Effect

When Teostra performs a [blackscale dust behaviour icon] behaviour card, the behaviour gains +2 [bonus icon] against hunters positioned on a node with a blackscale dust token.

Blackscale dust tokens do not affect the movement of Teostra or the hunters.

Supernova

If all 12 blackscale dust tokens are on the game board when Teostra begins its turn, resolve the Supernova [Supernova icon] behaviour card instead of drawing a behaviour card.

After resolving the Supernova behaviour card remove all blackscale dust tokens from the board. Don't discard Supernova. Instead, place Supernova face up next to Teostra's physiology card. Supernova may need to be resolved multiple times during the hunt.

Wreathed in Flames

When a hunter ends their turn on a node adjacent to Teostra, the hunter suffers [fire icon].

Teostra Quest Statistics

Teostra Assigned Quest

  • Time Limit: 40 time cards
  • Scoutfly Level: 2-5
  • Assigned Start Point: 1

Teostra Investigation Quest

  • Time Limit: 40 time cards
  • Scoutfly Level: 3-6
  • Investigation Start Points: 2, 3, 4, 5

Teostra Tempered Investigation Quest

  • Time Limit: 45 time cards
  • Scoutfly Level: 4-7
  • Investigation Start Points: 2, 3, 4, 5

Physiology Card (Teostra, card 85)

The physiology card is printed with the following text. Its part-break rewards are attached to body parts on a diagram of Teostra; the booklet's scan does not allow each icon to be matched to a body part with certainty, so the text is given as printed and the body-part link is left out.

Fiery Presence: When a hunter ends their turn in a node adjacent to Teostra, the hunter suffers [fire icon]. If all 12 blackscale dust tokens are on the game board when Teostra begins its turn, resolve the Supernova behaviour card instead of drawing a behaviour card. After resolving this behaviour card remove all of the blackscale dust tokens from the board.

Part Break Rewards (as printed, body-part link omitted):

  • Gain 1 [icon] in addition to Loot Table if the body part was broken during the fight.
  • Fiery Presence rolls [icon] if the body part was broken during the fight.
  • Behaviours with [icon] have –1 [icon] rolls if the body part was broken during the fight.
  • Remove up to 6 blackscale dust tokens from the game board.
  • This body part has –1 [icon].

Note: the scan prints the entries above without a complete per-part mapping. Where the scan shows an icon, it is marked in brackets; the numeric values next to each part on the card (for example 3/7 and 4/8) are not transcribed.

Teostra Scoutfly Level

  1. If you finish a Teostra adventure with equal to or fewer tracks than the minimum Scoutfly level, add Blast Swing to its behaviour deck.
  2. If you finish a Teostra adventure with more tracks than the minimum but fewer than the maximum Scoutfly level, add Flying Dive Bomb to its behaviour deck.
  3. If you finish a Teostra adventure with equal to or more tracks than the maximum Scoutfly level, add Flaming Bite to its behaviour deck.

Assigned Quest Scoutfly Level: 2-5 Investigation Quest Scoutfly Level: 3-6 Tempered Investigation Quest Scoutfly Level: 4-7

Teostra Adventure Entries

Each Teostra quest is played through numbered entries. The starting entries (1 to 5) are chosen as the group's start point; the booklet's narrative flavour text for each entry is not transcribed, only its choices, effects and progression. Where an entry offers several choices they are listed in the order printed, separated by "or". Where an entry's effects appear above the choices with no label, they are shown as common results of that entry.

Track tokens are gained and time cards are discarded as the entry says. "Progress to entry N" means continue the adventure at that entry.

Entry 1 – Assigned Starting Point

If starting the adventure here, the group gains 2 potions.

  • Head into the wastes; you've heard the creature was there. Discard 1 time card. Gain 1 track token. Progress to entry 36.
  • Skirt the edges of the wilderness. Discard 2 time cards. Gain 1 track token. Progress to entry 33.
  • Set a trap and wait. The beast must be dealt with. Discard 8 time cards. Progress to entry 39.

Entry 2 – Investigation 1 Starting Point

If starting the adventure here, the group gains 3 potions.

  • Head to the site of the battle. (The group may only choose this option if they have completed the Teostra Assigned Quest.) Discard 1 time card. Shuffle the Turf War card into the time deck. Progress to entry 14.
  • Start hunting the survivor. Gain 1 track token. Progress to entry 8.
  • Set a trap and wait. The beast must be dealt with. Discard 8 time cards. Progress to entry 39.

Entry 3 – Investigation 2 Starting Point

If starting the adventure here, the group gains 2 potions.

  • Ignore the Teostra corpse. Gain 1 track token. Progress to entry 33.
  • Get in close, examine it and… well, be careful! Gain 1 track token. All hunters suffer [fire icon]. Each hunter gains 1 Teostra Horn. Progress to entry 33.
  • Race after whatever killed this elder dragon! Gain 2 track tokens. Progress to entry 34.
  • Set a trap and wait. The beast must be dealt with. Discard 8 time cards. Progress to entry 39.

Entry 4 – Investigation 3 Starting Point

If starting the adventure here, the group gains 3 potions.

  • Each hunter gains 1 Fire Dragon Scale. Gain 1 track token. Progress to entry 14.
  • Each hunter gains 1 Teostra Gem. Gain 1 track token. Progress to entry 19.
  • Set a trap and wait. The beast must be dealt with. Discard 8 time cards. Progress to entry 39.

Entry 5 – Investigation 4 Starting Point

If starting the adventure here, the group gains 2 potion (sic, as printed).

  • Each hunter gains 1 Teostra Tail. Gain 1 track token. Progress to entry 11.
  • Each hunter gains 1 Teostra Carapace. Gain 1 track token. Progress to entry 3.
  • Set a trap and wait. The beast must be dealt with. Discard 8 time cards. Progress to entry 39.

Entry 6

  • Investigate. Discard 1 time card. Progress to entry 37.

Entry 7

  • Chat with the Commission Researcher. Discard 1 time card. Shuffle the Quenched Blades card into the time deck. Progress to entry 12.

Entry 8

  • Push on, as fast as you can. Discard 1 time card. Progress to entry 9.
  • Spend some time gathering what you can. Each hunter gains 1 Teostra Powder. Gain 1 track token. Progress to entry 30.

Entry 9

  • Avoid the obstruction, take the other path. Gain 1 track token. Progress to entry 30.
  • Climb over the Diablos. Each hunter gains 1 Diablos Ridge. Discard 1 time card. Progress to entry 35.

Entry 10

  • Discard 1 time card. Progress to entry 23.

Entry 11

  • Each hunter gains 1 Wyvern Gem. Gain 1 track token. Progress to entry 1.

Entry 12

  • Each hunter gains 1 Rathalos Medulla. Discard 1 time card. Progress to entry 20.

Entry 13

  • Follow the path, wherever it leads. Discard 1 time card. Progress to entry 7.
  • Try and discern some pattern in the apparently random routes. Each hunter gains 1 Teostra Horn. Discard 1 time card. Progress to entry 10.

Entry 14

  • Learn what you can, and get hunting. Gain 1 track token. Progress to entry 11.

Entry 15

  • These footprints are further apart. It was running. Hurry! Progress to entry 21.
  • Follow the more leisurely set of prints. Discard 1 time card. Progress to entry 9.

Entry 16

  • Take the discarded armour with you. It may prove useful. Each hunter gains 1 Teostra Carapace. Shuffle the Aimlessly Wandering card into the time deck. Gain 1 track token. Progress to entry 13.

Entry 17

  • Each hunter gains 1 Teostra Mane. Discard 1 time card. Progress to entry 39.

Entry 18

  • Collect what you can. Each hunter gains 1 Diablos Carapace. Discard 1 time card. Progress to entry 21.
  • Don't delay. Gain 1 track token. Progress to entry 15.

Entry 19

  • Track the beast as quickly as you can. Discard 1 time card. Progress to entry 16.
  • Seek for something useful in the wreckage… but be wary. The earth itself burns. Each hunter gains 1 Teostra Powder. Gain 1 track token. All hunters suffer 2 damage. Progress to entry 16.

Entry 20

  • (The group may only choose this option if they have at least one Teostra Horn in their inventories.) Wait for the smog to clear before pursuing the creature. Discard 1 time card. Progress to entry 29.
  • Ignore the smoke obscuring your sight. Keep going. Discard 1 time card. Gain 1 track token. Progress to entry 17.

Entry 21

  • Pay your respects and move on. Discard 1 time card. Progress to entry 35.
  • Butcher the beast! Each hunter gains 1 Fire Dragon Scale. Gain 1 track token. Shuffle the Unavenged card into the time deck. Progress to entry 32.

Entry 22

Common result (printed above the choices): each hunter gains 1 Teostra Mane; all hunters suffer 2 damage.

  • Dust yourself off and hope the creature didn't notice. Gain 2 track tokens. Progress to entry 38.
  • The air felt fresher at the top of the outcrop. Clamber back up. Discard 1 time card. Progress to entry 29.

Entry 23

  • No. Rest, just a little. Discard 1 time card. Progress to entry 38.
  • Scour the area for some clue to the elder dragon's whereabouts. Each hunter gains 1 Teostra Tail. Discard 1 time card. Progress to entry 26.

Entry 24

Common result (printed above the choices): all hunters suffer 2 damage.

  • Take some time to plan your next move. Discard 1 time card. Progress to entry 12.
  • Hurry after the beast immediately. Gain 1 track token. Progress to entry 7.

Entry 25

  • Gain 1 track token. Progress to entry 22.

Entry 26

  • Discard 1 time card. Progress to entry 39.

Entry 27

  • Each hunter gains 1 Rathalos Wing. Gain 1 track token. Progress to entry 12.

Entry 28

  • Follow your nose. Gain 1 track token. Progress to entry 9.
  • Ignore the stench, and keep to the path. Each hunter gains 1 Wyvern Gem. Gain 1 track token. Progress to entry 25.

Entry 29

  • Each hunter gains 1 Novacrystal. Discard 1 time card. Shuffle the Fortuitous Wind card into the time deck. Progress to entry 39.

Entry 30

  • Check the Rathalos corpse. Each hunter gains 1 Rathalos Carapace. Discard 1 time card. Progress to entry 27.
  • Examine the movements of Teostra. Each hunter gains 1 Teostra Webbing. Discard 2 time cards. Progress to entry 24.

Entry 31

  • Perhaps it will clear. Discard 1 time card. Progress to entry 28.

Entry 32

  • Stop, consider your options. Gain 1 track token. Progress to entry 38.
  • You might be weary, but you should push on. Discard 1 time card. Progress to entry 23.

Entry 33

  • Search through the debris spread across the edge of the wastes. Each hunter gains 1 Majestic Horn. Discard 1 time card. Progress to entry 18.

Entry 34

  • Scavenge what little evidence you can of Teostra's presence. Each hunter gains 1 Teostra Gem. Shuffle the Aimlessly Wandering card into the time deck. Progress to entry 31.
  • Keep to this path. You're sure it came this way. Discard 2 time cards. Progress to entry 15.

Entry 35

  • Try and find some way out of this heat. Discard 1 time card. Progress to entry 38.
  • You can cope with the temperature. Explore your environs. Each hunter gains 1 Firecell Stone. Discard 1 time card. Progress to entry 23.

Entry 36

  • Roll a die.
    • On a 1-3 each hunter gains 1 Rathalos Scale. Gain 1 track token. Progress to entry 30.
    • On a 4-6 each hunter gains 1 Teostra Claw. Discard 1 time card. Progress to entry 24.

Entry 37

  • Discard 1 time card. Roll a die.
    • On a 1-2 all hunters suffer 2 damage.
    • On a 3-4 add 1 potion to the pool.
    • On a 5-6 each hunter gains 1 Teostra Gem.
    • Progress to entry 27.

Entry 38

  • Catch your breath. Discard 2 time cards. Progress to entry 29.
  • Don't tarry too long. Discard 1 time card. Add 1 potion to the pool. Progress to entry 26.

Entry 39

  • Reveal your track tokens, check the Scoutfly level, and begin the hunting phase.

Downtime Activities

In addition to selecting a new quest, campaign days may be spent performing downtime activities at the Astera basecamp.

Of the 25 days you have to complete the campaign (where each quest takes up 1 day), you may spend 1 day at a time performing downtime activities.

When you spend a campaign day on downtime, you may choose up to 3 activities to perform. Each activity is chosen as a group and may only be completed once per day. You all perform the activity once one has been chosen.

1. Visit the Resource Centre

Each player may roll two dice and check their result on the following table.

2d6 RollResource Gained
2Carbalite Ore
3Machalite Ore
4Dragonite Ore
5Fucium Ore
6Quality Bone
7Monster Bone Small
8Ancient Bone
9Dragonvein Crystal
10Boulder Bone
11Coral Crystal
12Firecell Stone

2. Visit the Provisions Stockpile

Each player may remove any 3 common ores, bones, or hides from their character sheets to receive any 1 common ore, bone, hide or potion in return.

3. Visit the Meowscular Chef

Select one elemental type. Each hunter gains +1 resistance to the selected elemental type for the duration of the next quest.

Each player takes a token of the selected elemental type and places it on their weapon card as a reminder.

4. Visit the Handler

As a group, select a single investigation or tempered investigation quest and play it again regardless of how many times the group has already attempted the quest. The selected quest must be played next.

For example, if a group has already attempted a total of four Great Jagras investigation quests and wish to attempt a fifth, they must do so by visiting the Handler. If the group were to fail this fifth quest they could attempt it again for a sixth time, again, by visiting the Handler.

5. Pet the Poogie

Pet the Poogie; some believe this brings you luck, others believe this is a myth.

Arena Quests (Alternative Play Mode)

The booklet's arena section prints the quest tables below. Each table lists, for a given arena quest, the weapon, helm, mail and greaves that make up the hunter set, followed by the potions and Palicos given for each number of hunters. Columns are headed Weapon, Helm, Mail and Greaves.

Teostra Assigned Arena Quest (Time Limit: 35 time cards)

Ancient Forest Set

WeaponHelmMailGreaves
Jagras HackerJagras HelmRathalos MailAnja Greaves
Anja CycloneAnja HelmRathalos MailJagras Greaves
Jagras GarroteJagras HelmRathalos MailAnja Greaves
Anja ArchAnja HelmKadachi MailRathalos Greaves
Anja ScimitarAnja HelmKadachi MailRathalos Greaves
Anja StrikerAnja HelmKadachi MailRathalos Greaves
2 Hunters3 Hunters4 Hunters
Potions3 Potions3 Potions2 Potions
PalicosPalicosNo PalicosNo Palicos

Wildspire Waste Set

WeaponHelmMailGreaves
Barroth GrinderPukei HoodDiablos MailBarroth Greaves
Datura BladeJyura HelmPukei MailDiablos Nero Greaves
Jyura DepthBarroth HelmDiablos Nero MailJyura Greaves
Datura BlasterJyura HelmBarroth MailDiablos Nero Greaves
DipterusDiablos HelmJyura MailBarroth Greaves
Buon FioreJyura HelmBarroth MailDiablos Greaves
2 Hunters3 Hunters4 Hunters
Potions3 Potions3 Potions2 Potions
PalicosPalicosNo PalicosNo Palicos

Teostra Investigation Arena Quest (Time Limit: 35 time cards)

Ancient Forest Set

WeaponHelmMailGreaves
Red WingKaiser HelmKaiser MailRathalos Greaves
Twin NailsAnja HelmRathalos MailRathalos Greaves
Teostra's SpadaAnja HelmRathalos MailRathalos Greaves
Anja ArchKaiser HelmKaiser MailRathalos Greaves
Imperial SaberAnja HelmRathalos MailRathalos Greaves
Anja StrikerKaiser HelmKaiser MailRathalos Greaves
2 Hunters3 Hunters4 Hunters
Potions3 Potions3 Potions3 Potions
PalicosPalicosNo PalicosNo Palicos

Wildspire Waste Set

WeaponHelmMailGreaves
Teostra's ArxPukei HoodDiablos MailDiablos Greaves
Tyrannis GlaiveJyura HelmKaiser MailKaiser Greaves
Diablos TyrannisBarroth HelmKaiser MailKaiser Greaves
Teostra's ArtilleryJyura HelmDiablos MailDiablos Greaves
Imperial SaberJyura HelmDiablos MailDiablos Greaves
Diablos ShattererJyura HelmKaiser MailKaiser Greaves
2 Hunters3 Hunters4 Hunters
Potions3 Potions3 Potions3 Potions
PalicosPalicosNo PalicosNo Palicos

Teostra Tempered Investigation Arena Quest (Time Limit: 40 time cards)

Ancient Forest Set

WeaponHelmMailGreaves
Red WingKaiser CrownKaiser MailKaiser Greaves
Fire And IceKaiser CrownRathalos MailRathalos Greaves
Teostra's EmblemKaiser CrownRathalos MailRathalos Greaves
Anja ArchKaiser CrownKaiser MailKaiser Greaves
Imperial ShimmerKaiser CrownRathalos MailRathalos Greaves
Anja StrikerKaiser CrownKaiser MailKaiser Greaves
2 Hunters3 Hunters4 Hunters
Potions3 Potions3 Potions3 Potions
PalicosPalicosNo PalicosNo Palicos

Wildspire Waste Set

WeaponHelmMailGreaves
Teostra's CastleDiablos HelmDiablos Nero MailKaiser Greaves
Tyrannis GlaiveKaiser CrownKaiser MailKaiser Greaves
Diablos TyrannisKaiser CrownKaiser MailKaiser Greaves
Teostra's FlamesDiablos HelmDiablos Nero MailKaiser Greaves
Imperial ShimmerDiablos HelmDiablos Nero MailKaiser Greaves
Diablos ShattererKaiser CrownKaiser MailKaiser Greaves
2 Hunters3 Hunters4 Hunters
Potions3 Potions3 Potions3 Potions
PalicosPalicosNo PalicosNo Palicos
  • Entry 13
  • Entry 14
  • Entry 15
  • Entry 16
  • Entry 17
  • Entry 18
  • Entry 19
  • Entry 20
  • Entry 21
  • Entry 22
  • Entry 23
  • Entry 24
  • Entry 25
  • Entry 26
  • Entry 27
  • Entry 28
  • Entry 29
  • Entry 30
  • Entry 31
  • Entry 32
  • Entry 33
  • Entry 34
  • Entry 35
  • Entry 36
  • Entry 37
  • Entry 38
  • Entry 39
  • Glutton GunlanceJagras HelmRathalos MailAnja Greaves
    Jagras FireJagras HelmRathalos MailAnja Greaves
    Lightning SpireJagras HelmRathalos MailAnja Greaves
    Anja BaroneAnja HelmRathalos MailJagras Greaves
    Jyura BlasterBarroth HelmDiablos MailPukei Greaves
    Jyura BulletDiablos HelmJyura MailBarroth Greaves
    Water SpikeBarroth HelmDiablos Nero MailJyura Greaves
    Water TamtamJyura HelmBarroth MailDiablos Greaves
    Red RookKaiser HelmKaiser MailRathalos Greaves
    RathbusterKaiser HelmKaiser MailRathalos Greaves
    Red TailKaiser HelmKaiser MailRathalos Greaves
    Teostra's TipleAnja HelmRathalos MailRathalos Greaves
    Jyura BlasterBarroth HelmKaiser MailKaiser Greaves
    Jyura BulletPukei HoodKaiser MailKaiser Greaves
    Water SpikeBarroth HelmKaiser MailKaiser Greaves
    Teostra's TipleJyura HelmDiablos MailDiablos Greaves
    Red RookKaiser CrownKaiser MailKaiser Greaves
    RathbusterKaiser CrownKaiser MailKaiser Greaves
    Red TailKaiser CrownKaiser MailKaiser Greaves
    Teostra's OrphéeKaiser CrownRathalos MailRathalos Greaves
    Jyura BlasterKaiser CrownKaiser MailKaiser Greaves
    Jyura BulletKaiser CrownKaiser MailKaiser Greaves
    Water SpikeKaiser CrownKaiser MailKaiser Greaves
    Teostra's OrphéeDiablos HelmDiablos Nero MailKaiser Greaves