Monasterium: Market Stall
Monasterium: Market Stall Rulebook
Table of Contents
Table of Contents
Set-Up
Place the tile with the market stall on the third space of the road.
Put the eight goods tiles (hereafter referred to simply as goods) face up next to the gameboard as a common display.
Course of the Game
Every time your messenger enters or passes the space with the market stall, you may take exactly one good of your choice from the display. You may have any number of goods in your possession.
On each of your turns, you may put one (or more) of your goods back into the common display and use the benefit of the respective good once. (Exception: the "herbs", which you always have to use before the start of the action phase.)
Most goods benefits are linked to a specific phase or action. You find an overview of the benefits of various goods on the back of this sheet.
The Goods Benefits
Cheese: After your dice roll in the dice placement phase, you may change one of your neutral dice to one number higher or lower before you place it. Switching from 1 to 6 or from 6 to 1 is allowed.
Wine: After your dice roll in the dice placement phase, you may change one of your personal dice to a number of your choice.
Herbs: After the dice placement phase and before the start of the action phase, you may move a neutral die of your choice from one dice space to another. You may not place this tile if you are the current starting player.
Beer: You may send out a novice to a cloister without having a "proponent" in a neighboring building. The other rules for sending out a novice need to be observed, though.
Bread: You may send out a novice to a monastery, even if your messenger has not presented himself there or you don't have any novice in the chapel there. The other rules for sending out novices need to be observed, though.
Liqueur: While building in a church window, you may put the window on any space, even if a church window of the same monastery is already present in that row or column.
Honey: While building in a church window, you may take any one of the six church window bonuses.
Mustard: When sending out a novice to a community room (book), you may take a church window from any monastery as a bonus.