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Mistigri

Mistigri Rulebook

Table of Contents

Table of Contents

  • Game Components
  • Goal of the Game
  • Setup
  • Play
  • The Mistigri Card
  • Safety Notice
  • Notes on This Transcription

Game Components

  • 33 cards in total:
    • 32 cards for matching into pairs.
    • 1 "Mistigri" card, showing a picture of a cat.

Goal of the Game

Do not hold the "Mistigri" card at the moment the game ends.

Setup

  • The youngest player makes the first turn.
  • At the start of the game, all cards are dealt to the players.
  • Each player looks at their own cards and finds which pairs they can make from them. Each player lays all of these pairs face up on the table in front of themselves.

Play

  • Players take turns clockwise.
  • After the setup is complete, the game begins.
  • The first player randomly draws one of the cards from their left-hand neighbour's hand.
  • If the drawn card forms a pair with one of the player's own cards, the player lays that pair face up on the table in front of themselves.
  • If the drawn card does not form a pair, the player keeps the drawn card in their hand.
  • Then the next player (the player from whom a card has just been drawn) randomly draws one card from their own left-hand neighbour.
  • Play continues in this way.

The Mistigri Card

  • Every card except the "Mistigri" card has a matching pair.
  • The "Mistigri" card has no pair, so it must be got rid of. Try to avoid holding it.

Safety Notice

  • Contains small parts that a child may swallow.

Notes on This Transcription

  • The printed sheet does not state how the game ends (for example, what triggers the end of the game or how a winner is determined beyond the goal above). This transcription does not add that rule. Check the official sheet or a later edition for the end-game condition.