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Mini Rogue: The Old Gods

Expansion for Mini Rogue

Mini Rogue: The Old Gods Rulebook

Table of Contents

Table of Contents

  • Bones
    • Bones' Skills
  • The Necromancer
  • Room Cards
    • Alcove
    • Laboratory
    • Monster
  • Rulings
  • Card Notes

Bones

Bones (Character card). The stat column on the card shows HP 10, XP 2 and Food 2, with a purple Curse icon and no number beside it.

Bones' Skills

  • Bone Shiv (Combat): If you are Cursed, add one die to your attack (if not, add 3 damage).
  • Regeneration (Exploration): Gain 4 HP (6 HP if you are Cursed).
  • Undead (Passive): No Food consumed when delving.

The Necromancer

The Necromancer (Boss card, red skull seal).

FloorHP (solo / two players)DamageReward
112 / 24-2 HP, add the Poison die+2 XP, Item
216 / 32-4 HP, add the Curse die+3 XP, Item
320 / 40-6 HP, damage ignores Armor+4 XP, Item

Printed under the table: Discard to resurrect one player to 1 HP.

Room Cards

Alcove

Alcove (Room card, gold seal). Banner icons: Perform Skill Check, and Pick up if conditions are met.

Dungeon die result, with the Item printed for each result. The tags at the bottom of the card show the Feat, Antidote and Protection icons.

Dungeon dieItemItem type
1-2Battle AxeFeat
3-4Century-old PortAntidote
5-6Miraculous AmuletProtection

The card's header reads "Feat, Antidote or Protection".

Laboratory

Laboratory (Room card, blue seal). Banner icons: [sack] ⇄ [purple Potion].

Each row gives a cost and the result it buys. The slashes between results mean choose one.

RecipeCostResult
Defensive1 Food, 1 XP, 2 GoldHealing Potion, Holy Potion or Perception Potion (choose one)
Offensive1 Food, 1 HP, 2 GoldFire Potion, Frost Potion or Poison Potion (choose one)
Antidote1 XP, 1 Poison PotionAntidote
Teleportation1 XP, 1 Fire PotionFall
Conversion2 Potions (any)1 Potion (any)

Monster

Monster (Room card, red skull seal). The Floor column is headed by the Current Floor icon. The Monster's name is printed beside each Floor number.

FloorMonsterHP (solo / two players)DamageReward
1Shielded Kobold12 / 25-2 HP+1 XP
2Skulltail Spider15 / 30-4 HP+1 Food
3Blood Hounds20 / 40-5 HP+3 Gold
4Ogre30 / 60-6 HP+3 XP

Rulings

The following are from the official Nuts! Publishing Mini Rogue FAQ (English v1.1), reproduced as printed apart from line breaks.

The Necromancer (FAQ p. 10)

Q: The Necromancer - you get an item if you win. And how do you use the effect "discard to resurrect a character at 1 HP"? I die, I discard it without winning the rewards, I didn't lose and I comeback to 1 HP? For the reward in case of victory (experience + item), is it one or the other?

A: Yes, the icon indicates that you have found an Item. This item counts toward the limit. In case of victory against the Necromancer, you get both rewards (XP + card as an item to resurrect). There is no "/" to indicate a choice to make. If you have the Necromancer card as an item, and die during play, you can discard the Necromancer card and gain 1 HP. Good luck!

Bones (FAQ p. 11)

Q: For the character Bones, does the passive ability remain active even if the card is turned over?

A: Yes, the ability remains active even when the card is turned over.

Q: When I want to use Bones' combat ability and I don't have any curse dice, my attack gains a +3. Is this correct?

A: Yes, absolutely.

Expansions (FAQ p. 14)

Q: Can all the cards be included in each deck of the correct category?

A: Yes, you can integrate all the cards from the expansions into the base game (we have indicated this on page 2 of Depths of Damnation).

Q: I mixed the expansions with the base game, how do I find the cards?

A: There is an icon to identify which expansion the card is from, at the bottom right of the cards' illustrations.

Card Notes

  • Card count. The photographed pack has five rule cards: Bones, The Necromancer, Alcove, Laboratory and Monster, each with the expansion's small triangle icon at its bottom right. The cover of the pack is not a rule card and is not transcribed. The publisher's product page says the pack includes 6 cards and the BGG listing says it includes one new room card; the photographed copies show three room cards, and they are transcribed as printed.
  • Necromancer, English product art. The publisher's English product art for this pack (and the BGG contents image) prints two extra lines under the Necromancer's table: "Special Reward: Golden Mountain Nut" and "Keep Card, discard to resurrect 1 player to 1 HP." Neither line appears on the photographed cards, so neither is transcribed as a card rule. The keep-the-card behaviour is confirmed by the FAQ ruling above. The Golden Mountain Nut is not named anywhere else in the Mini Rogue rules and is not defined here.
  • Bones' stat icon. The purple Curse icon in Bones' stat column has no number beside it. The base rulebook does not define it, so it is transcribed as printed.
  • Laboratory banner. The banner's sack icon is not named in the base rulebook's icon key. It is transcribed as printed. The two-way arrow is read as a trade.
  • Icon names. Icon names come from the base rulebook's icon key (page 28 of the base rules), matched by appearance. The Feat icon is a lightning bolt. The Antidote icon is a green square with a slash, and the Protection icon is a purple square with a slash. The Antidote and Protection names are printed in the Alcove header. The Fall icon is a power symbol and is named by the base key as "Fall 1 Floor to area below".
  • Base rules. The base game's rules for Monsters, Bosses, Items, Potions, Effects and Skill Checks apply to these cards unless the card text says otherwise. They are not restated here.