Mind MGMT: The Psychic Espionage “Game.”
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How many SHIFT packages can be used in one game?
The rulebook lets the losing side choose any number of modules, and a poster suggests two or three.
- Mind MGMT: The Psychic Espionage “Game.” rulebook · Rulebook · Using SHIFT Modules
- jmcnamara · Community · 2023-07-02
Any number you have opened. The side that lost the last game may choose any number of its opened Modules, and the winner may then choose fewer (1, 2 or 3 fewer depending on its winning streak). Players often find two or three manageable.
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