Mikado Magnetico
Mikado Magnetico Rulebook
Table of Contents
Table of Contents
Playing Instruction
To start you put all the sticks in one hand and place your fist on the table so that the sticks are standing up. Then you open your fist suddenly and all the sticks fall on the table in a circle. If it was a really bad "throw" it is allowed to go again.
Now you try to pick up the sticks one by one with your fingers without moving the rest of the sticks. With pressing down one end of a stick you can lift it in a quite secure way. If you lift up the "Mikado" (stick with blue spiral) you can use this to help lift up the other sticks.
Is one of the remaining sticks moving while picking up one, the next player starts.
The number of rounds should be set before starting the game. Add the points of every round, the player with the most points is the winner.
Stick Values
| Quantity | Sticks | Single points |
|---|---|---|
| 1 | Mikado: black spiral | 20 |
| 5 | Stick: blue/red/blue | 10 |
| 5 | Stick: red/blue/red/blue/red | 5 |
| 15 | Stick: red/green/blue | 3 |
| 15 | Stick: red/blue | 2 |
| Total points | 170 |
Notes on this Transcription
- Edition: this is the classic Mikado sheet. The magnetic wand that defines Mikado Magnetico is not covered by the source, so no wand rules appear in this file.
- Source inconsistency (not corrected): the Mikado stick is described as having a blue spiral in the playing text ("stick with blue spiral"), but the Stick Values table lists it as a black spiral ("Mikado: black spiral"). The printed sheet is transcribed as-is in both places. Other language blocks show a similar text-versus-table difference (for example, the Spanish block also says blue in the text and black in its table).
- Check: the quantities add up to 41 sticks, and the single points add up to the printed total of 170.