Memoir '44
Do I have to play a Command card every turn, even if none of them is useful?
A designer or publisher answered this directly on BGG; it is consistent with the rulebook.
- rasmussen81 · Publisher · 2009-01-16
- Memoir '44 rulebook · Rulebook · 1 - Play a Command Card
- Memoir '44 rulebook · Rulebook · 2 - Order Units
- Badgeroonie · Community · 2014-10-06
- cferejohn · Community · 2008-03-21
- DrChek · Community · 2007-09-10
Yes. Playing a Command card is the first step of every turn, so you cannot skip it. If no card in your hand fits your units (for example every card orders a section where you have no units), play one anyway, let its orders go unused, and draw a replacement at the end of the turn. A Recon card is the usual throwaway because it replaces itself.