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Medo

Medo Rulebook

Table of Contents

Table of Contents

  • Overview
  • Rules of Medo
    • Definitions
    • Gameplay

Overview

One player owns dark and light blue stones, and the other player owns dark and light red stones.

The players take turns, placing stones on the initially-empty board, trying to capture groups of opponent stones. You capture opponent groups either when they're surrounded or they've grown too large. The first player to capture a certain number of stones (depending on board size) wins.

Rules of Medo

Definitions

Group: a group is an entire set of connected stones on the board of the same color. A single stone (unconnected to others of the same color) is also a group.

Overgrown: a group is overgrown when it has more than 5 stones in it.

Smothered: a group is smothered when it's not touching any empty spaces.

Gameplay

To start, Player 1 places one stone of either of her colors on any empty space.

From then on, starting with Player 2, the players take turns. On your turn, you must place 1 or 2 stones, on any empty spaces. If you place 2 stones, they must be different colors.

After you place your stones, capture all smothered enemy groups, and then capture all overgrown enemy groups.

The first player to have captured 20 enemy stones wins (for the board pictured in the video above).

The designer recommends setting the number of stones required to win to about 1/3 the number of spaces on the board.