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Match Attax

Match Attax Rulebook

Table of Contents

Table of Contents

  • Card Anatomy
  • Setup
  • Playing the Game
    • Step 3: Choose Attack or Defence
    • Step 4: Compare the Ratings
    • Step 5: Scoring and Choosing Again
    • Step 6: A Draw
    • Step 7: Make a Substitute
    • Step 8: Use Your Manager
    • Step 9: Use Your Stadium
    • Step 10: Use Your Referee
    • Step 11: Winning the Game

Card Anatomy

Each player card shows the following:

  • Club logo
  • Player's name
  • Player's position (for example Forward)
  • Defence rating
  • Attack rating
  • Card number

The back of each card shows the club logo and the player's position.

Setup

  1. Pick your team of 11 players with 3 substitutes.
  2. Choose a manager, stadium and referee card for extra gameplay power.
  3. Lay them face down in formation. The sheet's formation diagram labels the positions Goalkeeper, Defenders, Midfielders, Forwards, Referee, Subs, Stadium and Manager.
  4. Decide who goes first by flipping a coin.

Playing the Game

Step 3: Choose Attack or Defence

  • The sheet shows one player saying "I choose to 'defend' with him," and the other saying "I must attack. I choose him."

Step 4: Compare the Ratings

  • The sheet shows the defending player saying "My defence beats your attack. I scored!"
  • Place the cards to one side and keep count of the score.

Step 5: Scoring and Choosing Again

  • After a goal is scored, the player who scored chooses again: "I scored so I choose again. I attack with him."
  • The opponent then chooses their player to defend: "I must defend. I choose him."

Step 6: A Draw

  • If no goal is scored, the sheet's banner reads "It's a draw." Put these cards to one side and continue with the rest of your team.
  • The sheet shows "No-one wins. I select again" for the next choice.

Step 7: Make a Substitute

  • Make a change at any point in the game by choosing a sub to replace a player.
  • The sheet's example: "I'm swapping a defender for another attacker," with the tag "Sub off."

Step 8: Use Your Manager

  • Use your manager once to boost a player's score.
  • The sheet's example: "A 5 point boost equals 90 in attack!"

Step 9: Use Your Stadium

  • A stadium can also be used to boost a player's score.
  • The sheet's example: "A 5 point boost equals 83 in attack!"

Step 10: Use Your Referee

  1. After your opponent has selected their player and chosen to attack or defend, place your referee card on top of their player.
  2. Select your player as normal, turn over the players and compare the ratings.
  3. Remember to take -5 off your opponent's rating!

Step 11: Winning the Game

  • The sheet's end-game panel reads "All the cards have been played and I won," shown with a scoreboard of Home 4, Away 3.
  • The sheet closes with "Let's play Match Attax again."