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Massive Darkness: Heroes & Monster Set – Bloodmoon Assassins vs The Hellephant thumbnail

Massive Darkness: Heroes & Monster Set – Bloodmoon Assassins vs The Hellephant

Expansion for Massive Darkness

Massive Darkness: Heroes & Monster Set – Bloodmoon Assassins vs The Hellephant Rulebook

Table of Contents

Table of Contents

  • Bloodmoon Assassin Class Sheet
    • Melee and Move Actions
    • Enter Shadow Mode Actions
    • Charge
    • Melee Dice
    • Melee Hits
    • Melee Training
    • Assassination
    • Health
  • Bloodmoon Assassin Class Sheet (Second Printed Sheet)
    • Enhance Health
    • Assassin
    • Shadow Charge
    • Backstab
    • Killer Instinct
    • Mobility
  • Hero Cards
    • Valerie
    • Sylvan
    • Victoria
  • Artifact: Assassin's Cloak
  • Monsters: Hellephant
    • Hellephant: Lesser Roaming Monster
    • Hellephant: Greater Roaming Monster
  • Gaps

Bloodmoon Assassin Class Sheet

Hero: ____ XP: ____ Player: ____ (blank fill-in fields, not transcribed)

The sheet below is the English class sheet shown in the first photograph. Each row is a skill track. The number in the badge at the left of each entry is the XP cost, and the column header gives the Level the entry sits in.

Signature: Spend 3 XP: Perform up to 2 optional Move Actions, then 1 mandatory Melee Action, at no Action cost.

Melee and Move Actions

  • Level 2, 10 XP: +1 Melee Action
  • Level 4, 20 XP: +1 Melee Action; +1 Move Action

Enter Shadow Mode Actions

  • Level 2, 10 XP: +1 Enter Shadow Mode Action
  • Level 4, 20 XP: +1 Enter Shadow Mode Action; Shadow Master

Charge

  • Level 1, 5 XP: Charge
  • Level 3, 15 XP: Charge: The ensuing Melee Action gains +2 Hits
  • Level 5, 25 XP: Charge: Melee Action gains +5 Hits

Melee Dice

  • Level 1, 15 XP: Melee: +1 Attack die (printed as a yellow die icon)
  • Level 3, 25 XP: Melee: +1 Attack die

Melee Hits

  • Level 1, 5 XP: Melee: +1 Hit
  • Level 3, 15 XP: Melee: +2 Hits

Melee Training

  • Level 1, 15 XP: Melee: +1 re-roll
  • Level 3, 25 XP: Melee: +1 re-roll; Melee: +1 Wound

Assassination

  • Level 1, 5 XP: Shadow Combat: Defender -2 Defense dice
  • Level 3, 15 XP: Shadow Combat: Defender -2 Defense dice; Shadow Combat: +1 re-roll
  • Level 5, 25 XP: Shadow Combat: Defender -2 Defense dice; SC: +1 re-roll

The sheet abbreviates "Shadow Combat" as "SC" in the Level 5 entry; the abbreviation is kept as printed.

Health

  • Level 1, 5 XP: +2 Max Health
  • Level 2, 10 XP: +2 Max Health; Regeneration 1
  • Level 4, 20 XP: +2 Max Health; Regeneration 2

The sheet's sword symbols are rendered here as "Hits", following the row labels ("Melee Hits"). The yellow die icon in Melee Dice Level 1 is not labelled on the sheet; it is transcribed as an Attack die, the same effect printed at Level 3.

Bloodmoon Assassin Class Sheet (Second Printed Sheet)

A second photograph shows a Bloodmoon Assassin sheet with a different layout: a Shadow Crawler signature, a Shadowborn free class skill, and different skill track names. It is far too blurred to read reliably. The skill names and effect text below are the parts that could be read. XP costs and Level columns are not legible on this sheet and are not transcribed. Where a value is unclear it is marked with a question mark.

Signature (XP): Shadow Crawler. [Spend ? XP] The Hero moves from a Shadow Zone up to 2 Zones away as if he had Slippery. (XP cost unclear.)

Free Class Skill: Shadowborn. The Hero can't equip Shields. The Hero gets Defense [Defense symbol] while in a Light Zone. (Last words partly unclear.)

Enhance Health

  • +1 Max Health
  • +2 Max Health

Assassin

  • [Shadow Mode] Attack: +1 Wound
  • [Shadow Mode] Attack: +? Wounds (number unclear)

Shadow Charge

  • Charge (starting from a Shadow Zone): Attack: +1 [yellow die icon]
  • Charge (starting from a Shadow Zone): Attack: +1 Attack die AND Attack [symbol]: Stun the Enemy (wording partly unclear)

Backstab

  • Attack: Defender -? [Defense symbol] (number unclear)
  • Attack: Defender -2 [Defense symbol] (number unclear)
  • Attack: Defender -? [Defense symbol] (number unclear)
  • Attack: Defender -? [Defense symbol] (number unclear)

Killer Instinct

  • When the Hero ends his Movement Action in a Shadow Zone, instantly kill 1 Minion in that Zone.
  • When the Hero ends his Movement Action in a Shadow Zone, instantly kill ? Minions in that Zone. (number unclear)

Mobility

  • Slippery
  • Slippery; +1 Movement Point per Movement Action

Hero Cards

Each card shows a Shadow Mode Skill, a Special Skill and a Recommended Class. The English text is read from the photographed English cards; the Spanish hero cards (third photograph) are the cross-check where the English is blurred. Spanish-only parts are translated.

Valerie

Shadow Mode Skill: Attack: +1 Hit per Wound the enemy has (max +3 Hits).

Special Skill: Meatshield. Defense: Instead of suffering it yourself, you may redirect 1 Wound from this Attack to another Actor in your same Zone. (The Spanish card names this skill "Interposición" (Interposition) and reads: "Defensa: en lugar de sufrirla tú, puedes desviar 1 Herida debida a este Ataque a otro Actor que esté en tu misma Zona." The English wording is partly blurred.)

Recommended Class: Bloodmoon Assassin.

Sylvan

Shadow Mode Skill: Defense: +1. Re-roll Attack OR Defense.

Special Skill: Hunter. Attack: +3 Hits against Roaming Monsters.

Recommended Class: Nightshade Ranger.

Victoria

Shadow Mode Skill: Defense: +1 [Defense symbol].

Special Skill: Keen Mind. Victoria may use her Signature one additional time per Activation. (The Spanish card reads "Victoria puede usar su Distinción una vez más por Activación." The English card's word for Signature is the only term read from the English photo; the Spanish term "Distinción" is translated as Signature.)

Recommended Class: Warrior Priest.

Artifact: Assassin's Cloak

Artifact.

  • All Zones in the Hero's Line of Sight are considered Shadow Zones.
  • +1 Combat Action with "Attack: +1 [Attack symbol]".

The card's text is small in the photograph. The two lines above are the ones read; the symbol name is not printed in words in the source.

Monsters: Hellephant

The Hellephant is printed as a Roaming Monster in two versions, the Lesser and the Greater Roaming Monster. The cards show the monster's Defense text and a row of Attack dice. The Spanish-edition monster cards are titled "Avernofante" (Monstruo errante menor and Monstruo errante mayor); the English name is Hellephant.

Hellephant: Lesser Roaming Monster

  • Heart icon x5 (the card does not state in words what this count means).
  • Defense: Cancel all Attack [star symbol] and [diamond symbol].
  • Attack dice: gap. The dice faces on the card are too small to read reliably in any photograph. They are not transcribed.

Hellephant: Greater Roaming Monster

  • Heart icon x7 (the card does not state in words what this count means).
  • Defense: Cancel all Attack [star symbol] and [diamond symbol].
  • Attack dice: gap. The dice faces on the card are too small to read reliably in any photograph. They are not transcribed.

The Defense line is read identically on the English card (photo 2) and the Spanish card (photo 4, "Defensa: cancela todos los [star] y [diamond] de Ataque"). The star and diamond symbols are not named in the printed text, so they appear here as descriptive placeholders.

Gaps

  • Class sheet, second printed sheet: skill XP costs, Level columns, and several numbers are not legible. See the Second Printed Sheet section above.
  • Hero cards: the English card text for Valerie's Special Skill and Victoria's Shadow Mode Skill is blurred. The Spanish card is the reference used for those lines.
  • Hellephant monster cards: the Attack dice rows on both cards are not legible in any photograph. Their stats are not transcribed. Do not use this file as the source of the Hellephant's dice.
  • Icons named only by symbol: star, diamond and the Defense symbol are not named in the printed text, so they are described rather than named.