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Mask of Anubis

Mask of Anubis Rulebook

Table of Contents

Table of Contents

  • Objective
  • Contents
  • Setup - Table
  • Setup - Smartphone
    • Starting the App
    • Insert a Smartphone into the Mask
    • Starting the Game
  • Inside the Maze
    • 1. Structure of the Passage
    • 2. Start and Goal
    • 3. Wall and Item
    • 4. Monoliths
    • 5. Anubis Jr.
  • How to Play
    • Combine the Map
    • Checking the Answer
  • Rule Details
    • 1. Decide the Order of Players to Wear the Mask
    • 2. Create a Part of the Map
    • 3. Conversation Time
      • Possible Actions During Conversation Time
    • 4. The Last Conversation Time
      • Actions That Can Be Taken During the Last Conversation Time
    • 5. Checking the Answer
  • Game Hints

Objective

This game is a cooperative board game which uses VR (Virtual Reality). The player wearing the mask of Anubis can investigate the interior as if she has landed on a site in the maze. The purpose of the game is to create a map of the maze and to guide Ludo to the King's Chamber.

Contents

Map Tiles: x4, x9, x6, x12, x3, x2 (six kinds of tiles, in the quantities shown)

Item Chips (10 of each)

  • Torches
  • Pictures
  • Plants
  • Statues

Markers

  • View: x7 (numbered from 1 to 7)
  • Comment: x7
  • Anubis Jr.: x6

Monoliths: There are 3 types of objects, 2 of each.

Ludo the dog: x2

Mask of Anyubis: x1

Summary card: x1 ...and this rule book.

Build the Mask of Anubis according to the instructions shown on the other paper. A Smartphone is needed to play this game. Install the app and play the game.

Setup - Table

Place the Map Tiles, Item Chips, Markers, Monoliths and Ludo on the table, creating a circle as shown on the picture. Don't place the same type of items next to each other.

Create the map right here. Make sure this area is wide enough.

Place the items as shown in the picture above. Make sure that there is enough space in the center.

Setup - Smartphone

Starting the App

Download an app before playing the game.

  • Apple app: http://anyubis.com/ios
  • Android app: http://anyubis.com/android

The app is renewed from time to time to garantee compatability with new devices. Check the official website http://anyubis.com for information.

Start the app. The Mask of Anubis is a game which has 7 levels. Select the level you want to play. Choose the "Practice" level when you play the game for the 1st time. Level 1 is the easiest one. The difficulty of the game will rise as the number of levels increases. You can improve your game skill step by step by playing each level in order.

Insert a Smartphone into the Mask

After selecting the level, follow the orders from the app and insert the Smartphone into the Mask.

Take off the Smartphone cover as it can damage the Mask.

Starting the Game

You will see a dark world when you look into the Mask. You can find a light by looking up. When you cannot find a light, look around. Set the light at the center of the sight and look into the light for a while. Light will fill the sight and the game will start.

The start will be canceled if the light moves from the center of the sight. Set the light at the center of the sight again and the game will restart.

The screen will get brighter as you look into the light.

Install the free app and select a level you want to play. Insert the Smartphone into the Mask. Look into the light above for a while and the game will start.

Inside the Maze

1. Structure of the Passage

There is one huge maze in the virtual world. The areas of the maze (where the viewers stand) are connected with each other by passages. There are 4 types of passages. Straight road, turning road, dead end, and T junction.

2. Start and Goal

The starting point is where the dog, Ludo stands by. There is a king's chamber where the treasure of the god Anubis is hidden in the depth of the maze. This will be the goal.

3. Wall and Item

There can be items on the walls of the passages. Make sure to check them since they can provide hints to complete the map. However there will be no items in the spaces where Ludo or a monolith is, and neither in the king's chamber.

The item chips (Torches, Pictures, Statues, Plants) each show the virtual item on one side and the matching real component on the other, marked Virtual and Real.

4. Monoliths

There can be one or more ancient artifacts named monoliths in the maze. There are 3 types of them with different shapes. Of each type there is only one object with the same shape in a maze. More than one monolith can be placed on a tile. Monoliths will provide important hints for creating the map since there is only a few of them.

5. Anubis Jr.

Anubis Jr. moves around in the maze, always following the same route. He can move through a wall, which separates parts of the maze. There is only one Anubis Jr. (and sometimes he is not in the maze)

Direction is important: the View Marker points into the direction the player is facing, and it corresponds to a real arrow marker showing that direction.

Use the corresponding items above to create the map. They represent what you saw in the virtual world.

How to Play

Look below for the summary of how to play. Check rule details for details.

Create the Map (60 sec.) — The Mask player informs the other players about the interior of the maze using words and gestures. The other players will make a part of the map using the Map Tiles.

Conversation Time — Speak freely. Check the mistakes in the map. Combine or break down the map.

Change the Mask Player

One turn includes all of these actions. The number of turns differs in each stage.

Combine the Map

When the last turn is over, combine the parts of the map and create a single map with a connected starting point and goal.

Checking the Answer

Move Ludo on the map following the orders from the app. The game is cleared if Ludo reaches the goal, the King's Chamber, following the right path.

Step forward. Turn right. Go on, go on.

Rule Details

1. Decide the Order of Players to Wear the Mask

The person who participated in an adventure most recently will wear the mask first. If no one did, the eldest player will begin the game.

2. Create a Part of the Map

Only one player at the time can look into the maze wearing the Mask. She can view the maze for 60 seconds, meanwhile turning around 360 degrees. She communicates her observations to the other members during that time. The others will try to create a part of the map using the information given by the player who is looking into the maze. They use the Map Tiles and Item Chips in cooperation with each other. The viewing player cannot take off the Mask when looking into the maze. She takes it off immediately when time is over. Viewing can be stopped, even if there is time left, when the view is directed towards the ceiling. The parts of the map can only be changed in "combining" or "breaking down" of the map.

Unknown Map — You can place them when the shape of the maze is unknown. They are convenient tiles but use them wisely, since there is only a few of them.

View Markers — The marker should point into the direction the player is facing. They are numbered from 1 to 7. Use the marker with the number of the turn you are playing.

Map Tiles — Connect the tiles creating the same shape as the maze.

Start — The starting point is where the dog, Ludo is. Place Ludo on the Map Tile. (In doing so, check the direction Dog Ludo is facing at.)

Goal — The King's Chamber is the goal. It is a tile with the picture of the god, Anubis.

Anubis Jr., Item, Monolith — Place what you found in the maze on the Map tiles.

The map can only be changed when the Mask is worn, but there are some exceptions.

  • Movable when the Mask is worn: Item, Monolith, Map Tiles
  • Movable any time: Markers, Unknown Map Tiles

3. Conversation Time

Players cannot create or fix parts of the map when the mask is not worn. Parts of the map without View Markers should be broken down and all their components should be put back into the stock where they belong. If there is a part of the map without a View Marker, choose a marker to place upon it. Item Chips, Markers, Monoliths and dog Ludo cannot be kept if not placed on a part of the map. The part of the map made during a turn should be kept aside since it can be used later to create the map.

A turn consists of "Viewing and Creating a part of the map" followed by the "Conversation time" to review it. When a turn has ended, the Mask is passed to the next player.

Possible Actions During Conversation Time

1) Place the Marker — The player wearing the Mask can tell anything about what she/he sees without limitations. However the viewing player is not allowed to fix a part of the map if it is wrong, but she/he can use the Comment Marker to show the mistake. (Other Markers can be moved to.)

2) Combine the Parts of the Map — This is important. The players can combine parts of the map. They can break down parts of the map if they overlap. View Markers of parts of the map should be moved to the larger combined part of the map.

Example: a 1st map and a 2nd map, upon finding of same parts, rotate and combine them into one larger connected map.

3) Break Down Parts of the Map — Parts of the map can be broken down if they are not needed. However a part can never be reduced to an incomplete smaller portion, Items are placed back into the stock after breaking down a part. There is a limited number of Map Tiles and Item Chips. Make sure to break down the unneeded parts of the map so there are enough items left in stock to be used.

4) Add Unknown Map Tiles — You can add an unused Unknown Map Tile to (a part of) the map. Unknown Map Tiles can only be used if they are not used in other parts of the map.

4. The Last Conversation Time

Create a single map by "combining" and "breaking down" parts of the map.

Actions That Can Be Taken During the Last Conversation Time

  1. Combining... Same as usual
  2. Breaking down... Same as usual
  3. Adding the Unknown Map — If parts of the map cannot be connected to make a single map, use the "Unknown Map Tile" to combine or change parts of the map.
  4. Place the starting point and goal — "Ludo" and the "King's Chamber" must be on the map at the end of the last conversation time. Place them on any part, if they aren't on the map.

5. Checking the Answer

Take off the Smartphone from the Mask when the last turn has been completed. Press the button following the orders from the app. The checking of the answer begins. Players must move Ludo on the map, according to the orders from the app. The game is cleared if Ludo reaches the king's chamber in the end.

There are 3 types of orders. Move Ludo according to these orders.

  • Step forward... Move Ludo one tile forward in the direction he faces.
  • Turn right... Turn Ludo 90 degrees to the right.
  • Turn left... Turn Ludo 90 degrees to the left.

Game Hints

When creating a part of the map is difficult... talk with your team members and come up with a strategy. (B. Gammon)

The purpose of the game is to lead the dog, Ludo to the King's Chamber. There isn't any problem, even if some of the wall items are wrong or missing. (Seneto)

Bow-wow! (There can be something at the ground) Woof Woof? (You may hear footsteps if you listen carefully) (Dog Ludo)


Planned and Sold by Gift10 industry 〒185-0024 Maju Nishikokubunji 104, Izumicho 3-37-3, Kokubunji Tokyo, Japan URL: http://gift10.net/ Mail: [email protected]

Hacosco Joint Development: Hacosco Inc. URL: http://hacosco.com

Translator: Mari Ishizuka, Peter Oud