Marvel United FAQ
454 questions players ask · Updated Nov 11, 2026 · Full rulebook
SetupExpansion
- What do the Setup icons on cards do?
- In SHIELD mode, is the Villain's health set as for a three-player game?
- Can a hero who is not on a team's roster use that team's Team cards?
- Can a different version of a hero, such as Grey Hulk, join a team whose roster lists Hulk?
- Should Gladiator's Hero deck cards be removed at setup, or does he keep his starting hand?
- Which of Captain Marvel's extra basic cards come out at Moderate and Heroic difficulty?
- How many cards does the Heroic challenge remove from each Hero's deck?
- Does the accelerated villain challenge in Spider-Geddon work outside team versus team play?
- Are cards removed from Dormammu's deck placed face up?
- Can Legion's personality card be the first card drawn from the Master Plan deck?
- Can Team Decks be used with Commander Solo Mode?
- Where do the Heroes start when Hela is the Villain?
- How does Hela's Banished Master Plan card work in the deck?
- In Super Villain mode, are the Heroes' Starting Tokens per player or a shared pool?
- Can Locations from different sets be mixed in one game?
- Do some Villains need specific Locations or a particular setup?
- Can Heroes from different sets be mixed on one team, or the same Hero be used twice?
- Are Location effects open information that players can look at ahead of time?
- During Green Goblin's setup, which tokens go on the Locations?
- Does Green Goblin start with Threat cards on the Locations, and can End of Turn effects be used?
- Does Rhino's zero-Move card start on top of his villain deck?
- What are Crisis tokens, and what happens when a Hero takes one?
- How do you remove Crisis tokens from Heroes or Locations?
- How is the Villain's starting Location chosen during setup?
- Can Heroes start on a Location that holds MODOK's Psionic Powers threat card?
- Do the Multiverse campaigns require playing Team vs Team mode?
- In solo play against Red Skull, how much Health does he have, and how many cards does his BAM! make you discard?
- Does two-handed solo use the two-player Health values?
- Do the printed Thug and Civilian icons limit where tokens can be placed?
- Do starting Heroes always have four cards on their first turn?
- Do Companion cards replace cards in a Hero's deck or add to it?
- Does Super Villain Mode work with only two to four Heroes?
Winning & LosingExpansion
- When do the Heroes lose the game?
- If a Hero's turn meets both a winning and a losing condition, who wins?
- Does Bullseye win if a Thug or Civilian cannot be placed because Mockingbird prevents it?
- In the final Thanos battle of the Infinity Gauntlet campaign, what happens if the solo player is KO'd?
- Can the Heroes still win by defeating the Villain after two Missions when Plan B is in play?
- How does Taskmaster win, since he has no Villainous Plot?
- Do Heroes need to be on the Villain's space to attack it?
- Does playing your last card, or your whole deck, KO your Hero?
- If all Heroes are KO'd in the Loki game, does the game end immediately?
- Does Squirrel Girl's Common Sense card win the game when Titania's Master Plan completes?
- Can a Hero's deck be reshuffled or refilled once it runs out?
Villain TurnExpansion
- If an effect KOs more than one Hero, how many times does the Villain BAM! trigger?
- In what order are BAM! effects resolved?
- Do Henchmen BAM! effects trigger when a Hero is KO'd?
- Do BAM! effects printed on Villain cards, such as Doc Ock's Tentacles Grasp or Venom's Symbiote Dragons, count as BAM! effects?
- Does a Threat card placed during a BAM! resolve its own BAM! that turn?
- Does the Villain's BAM! activate on every Master Plan card, or only when the card shows the BAM! symbol?
- In what order is a Master Plan card resolved on the Villain's turn?
- Does the Villain take a turn every three Hero turns, or every three Hero cards?
- After the first Mission is complete, how many Hero cards come before the Villain's next turn?
- Does the Villain take its turn right away when a Mission puts it Under Pressure?
- What does a Delayed Villain effect do to the Villain's turn, and do Delay tokens stack?
- When does an Accelerated Villain effect take place, and how does it interact with being put Under Pressure?
- Does Mojo's No Signal card accelerate every later Villain turn, or only the next one?
- If the last remaining Villain has two activations, does its BAM! happen twice?
- If the first part of a BAM! has no effect, does the second part still happen?
- Do Threat BAM! effects trigger regardless of where the Villain is, and after the Villain's own BAM!?
- When a Master Plan card has effects on several cards, do you resolve one card completely before the others?
- When is a Super Villain's Master Plan effect resolved?
- Can a Location overflow more than once during a single Villain turn?
- Does an overflow trigger once per Location, or once per token that cannot be placed?
- When is an overflow resolved: as tokens fail to fit, or at the end of the Villain turn?
- Do Ultron's overflows cascade into further overflows?
- If a Location has no open space for a Thug or Civilian, is the token placed somewhere else?
- Where do Thugs or Civilians go when Ultron's placement overflows?
- When Ultron's Mesmerize resolves, do Thugs go into every Location without Heroes?
- When a card says 'next clockwise Location', where does the search start?
- Where does Carnage's overflow start looking for the Location with the most Civilians?
- Where does Carnage's Spawn of Evil start adding a Civilian to each Location?
- If Carnage's Offspring overflow ties between Locations, where does the tie-break start?
- When Carnage's overflow happens, which Location's Civilians are discarded?
- Does the Terror Track advance when Carnage's largest group of Civilians has no Crisis-marked Civilians?
- Can a Civilian receive a second Crisis token from Carnage?
- Is a Crisis token still placed when Carnage's BAM! hits a Location with no Heroes?
- Does Carnage's BAM! ever discard Civilians, or only deal damage and add Crisis tokens?
- Do Carnage's cards put Crisis tokens on Heroes?
- How many Crisis tokens does Venom's overflow give?
- In Villain Mode, who chooses which Hero receives a Crisis token from Venom's Entangle?
- What happens when a Location cannot fit the Crisis tokens an effect requires, for example Killmonger's?
- When Thanos needs to add Thugs to a Location that has Civilians, what happens on overflow?
- When Rhino's overflow happens in two Locations at once, how many Master Plan cards go face-down?
- When an overflow places a Necroswords threat, where does the search for a Location without a Threat start?
- With Fenris Wolf in play, how much Health does he gain when Hela's Locations overflow?
- When Hela's Raise Undead Army puts out Thugs that overflow, is Fenris Wolf placed before or after the overflow resolves?
- What happens when a Villain must add Thugs but the Thug supply has run out?
- Where does Hela enter play when her first BAM! resolves, and does her movement still apply?
- If Hela's first BAM! is cancelled, does Banished Hela still enter play?
- While Hela is banished, are her cards' effects and spawns ignored, including the Undead Army?
- When Doctor Strange shuffles Hela's Banished card back into the Master Plan deck, what happens?
- Does Kraven's Traps threat use option A when there are no Civilians or Thugs in the Location?
- Does Kraven deal damage on his BAM! when he does not move?
- When Kraven's check begins, which Location is checked first?
- When Kraven counts clockwise to the first lone Hero, does the count start in his own Location?
- Does a Hero who shares a Location with a Villain count as lone for Kraven's effect?
- When Kraven's overflow makes a Hero take damage, must that Hero be in the overflowing Location?
- Does Kraven's extra damage to a Hero with Crisis tokens have to come from a Hero in his Location?
- Does Mysterio's flip effect turn the Civilian and Thug tokens at every Location, or only at his?
- When can Mysterio take damage?
- Are Mysterio's Broken Illusion threats cleared automatically when they are revealed?
- If Doc Ock's Tentacles Grasp moves all Heroes one Location closer, who chooses where they go?
- Does Doc Ock's Sinister Six check count Crisis tokens on Heroes?
- What happens when Red Skull's Hail Hydra! Master Plan is resolved?
- Does Hail Hydra's damage affect the Fear track in the same way?
- Does Red Skull's BAM! still raise the Fear track when no Hero is in his Location?
- How much extra damage does Green Goblin's Goblin Formula add, and is it added once in total or once per Hero?
- Is Green Goblin's repeated BAM! on every card a misprint?
- When Green Goblin's Goblin Formula card is played, does its extra damage apply to the BAM! that turn, or only the next one?
- Do the Threats that Green Goblin deploys BAM! right away?
- When a Green Goblin threat is cleared, which deck does it go back into?
- What does 'here' mean in Green Goblin's special rule about Civilians?
- Does Taskmaster's BAM! add a Crisis token when no Hero is in his Location?
- Do Wild icons count for Taskmaster's Copycat Master Plan?
- For Taskmaster, which icons count when tallying Fight icons from previous Hero cards?
- Can Taskmaster's Crisis tokens be removed?
- Do Crisis tokens placed by Bob's Henchman Taskmaster keep cancelling a Location's End of Turn effects after Taskmaster is defeated?
- For Taskmaster's Explosive Trap or Elite Thugs threat cards, can a Hero leave the token behind if the turn has only one matching action?
- Is Vulture's captured Thug and Civilian pool one shared pool, and can the Hero player choose which tokens are placed back?
- When Vulture's returned tokens overflow, where do the extra tokens go?
- When Vulture's damage is blocked and his Thugs and Civilians move to his Location, in what order are they placed, and does Overflow trigger once?
- When a Hero takes 2 damage to stop Vulture's BAM!, does that prevent both the item theft and the Hero movement?
- When Vulture's BAM! moves Heroes, does it move all Heroes or only those in the BAM! Location?
- When the hunted Hero is KO'd, does Sabretooth pass the hunted token before his BAM! resolves?
- Do two Regenerative Factor Master Plan cards let Sabretooth recover 2 Health?
- When Toad's BAM! says to move if possible and then deal 1 damage to a Hero in his Location, does the damage still happen when he cannot move?
- Does Killmonger's Overthrow move him to the closest Location, and how are ties broken?
- Are Odin's Vault and the Milano immune to Killmonger's villainous plot?
- Does Killmonger's BAM! place a Crisis token when there are no Thugs or Civilians to replace?
- In Baron Zemo's effect, does 'it' refer to the Location or to the damaged Hero, and who gets the Crisis token?
- Does defeating Baron Zemo's Henchmen with Heroic Action symbols count as the damage that Masters of Evil prevents?
- Does Morbius's BAM! add a Thug when it lands in a Location with no Heroes?
- Does Scream's Sonic Knife BAM! trigger when a Hero is in her Location?
- Does Absorbing Man's Double Move trigger the Threat BAM! effects as well, including a Titania BAM!?
- Does Heralds of Galactus's Distract the Heroes card require the Plot to increase automatically?
- How does Rhino's charge work when he goes around all six Locations?
- Does Maestro's ignore-first-damage ability still work against Unpreventable damage?
- Do Mole Man's Moloids' Crisis tokens count for the Villain's special rule?
- Does Mockingbird's Spymaster effect stay in play after the next Master Plan card?
- Does Mystique's Metamorph effect on a Villain remain in play?
- Do Werewolf by Night's Full Moon effects last only until the next turn, and must the card be played?
- How do Agatha Harkness's runes change over the game?
- Do cards with 'Telepathic' in the name count as Telepathy against Purple Man?
- Does the damage limit from Symbiote Resistances apply once per Villain turn, or per Hero turn?
- Does Sentinel damage stop if both Sentinel Production threats are removed?
- Can any Hero prevent Madame Hydra's and Crossbones's effects by taking Crisis tokens?
- If Crossbones' threat lets Heroes take two Crisis tokens instead of damage, does each Hero have to pay it?
- How long does Dark Phoenix's Quantum Singularity effect stay active?
- If Dark Phoenix's Psionic Nexus removes the last Master Plan card from the game, do you lose immediately?
- Can heroes start the game on a Location that a MODOK threat says heroes cannot start from?
- Does MODOK's Conscience Transferral affect all future Conscience cards, or only the current one?
- Do two Consciousness Transferral Master Plan cards stack for MODOK?
- Is Kang's Crisis token removed after it blocks an End of Turn effect?
- Does Kang stay out of play forever if all his return cards are removed from the Master Plan deck?
- If Ronan's BAM! KOs the Hero in his Location, does the BAM! repeat, and do KO'd Heroes take damage?
- How can Electro's Crisis tokens be removed?
- Which Locations does Electro's BAM! affect?
- When Mastermind's Master Plan card is drawn and placed face down, can the player look at it first?
- What happens if a Las Vegas guess is tied because the revealed Master Plan has equal Thugs and Civilians?
- Does Eye of Agamoto keep the Master Plan deck revealed for the whole game?
- Does Emperor Doom's End War ignoring one punch apply to punches from skills, tokens, or effects?
- Can Crimson Dynamo's Power Struggle card be ignored, or must it be cleared before he can be attacked?
- Does Squirrel Girl's Common Sense special beat Dormammu because he has no Health?
- When a Threat stops a Villain from being damaged, can Unpreventable damage still hit that Villain?
- Can Unpreventable damage get through a Villain's dashboard rule that says it can't be damaged, like The Void's Invulnerable token?
- Can a Villain recover Health through an end-of-turn effect after its last Health token is removed?
- Does a face-down Master Plan card played out of order reset the Hero turn sequence?
- Do Kingpin's plan tokens have any special text or rule?
- Does a Threat's target symbol trigger when the Villain moves zero Locations?
- What does the target symbol on a Threat card or a Master Plan card mean?
- In what order are Thugs and Civilians placed when a Master Plan card is revealed?
- Can Thugs go on Civilian spots, and Civilians on Thug spots, during play?
- When a card says to discard a Thug or Civilian token, where does the token go?
- Where do Crisis tokens go on a Location?
- In a multi-Villain Master Plan fight, do all Villains move before the BAM! effects resolve?
- Does Nimrod teleport again each time he drops to 4 or less Health?
- Does Worldbreaker Hulk move when there are no move tokens on his card?
- When a Villain moves by Master Plan card to a distant Hero, does it enter each Location along the way?
- Do two Avatars of Cyttorak in play stack their damage reduction on Juggernaut?
- In SHIELD solo mode, what counts as a Hero card when the Villain's card asks you to discard one?
- Does a Hero or Villain landing on a Henchman's Location trigger that Henchman's BAM!?
- What Health does Fenris Wolf have when he returns to play?
- When a Venom BAM! replaces the Master Plan card after a KO, which Hero abilities does the next Hero get?
- When a Location is destroyed, what happens to its Threat, Thug and Civilian tokens?
- Can Black Widow's Interrogate place an Infinity Stone at the bottom of the Master Plan deck?
- Can Dr. Strange's Book of Vishanti remove an Infinity Stone card from the Master Plan?
- If only one Villain is left, does Return of the Sinister Six activate that Villain six times?
Hero TurnExpansion
- Must I use every action icon on the hero cards I play?
- Can I interleave other actions between the icons of a special effect?
- In what order can I use the symbols and special effects on my hero cards?
- Can a Wild icon be used as a Move, Attack or Heroic Action?
- Can a Wild stand in for a specific symbol or token that an ability requires?
- Must I resolve a Wild icon the same way an earlier player did?
- When can I spend action tokens, and is there a limit?
- Can an action token given to another hero be saved, and can any hero spend it?
- Can a hero give an action token to themselves?
- How do heroes gain action tokens?
- Do a hero's actions always take place in the hero's current Location?
- Can I use Venom's Tracking action between my other actions?
- What does playing a card face down do?
- If I have a Crisis token, must I play my next card face down?
- What does a Random or Facedown token on a hero deck make me do?
- Can a swap or trade effect target a face-down Storyline card?
- What happens to a Crisis token when its card is swapped in the Storyline?
- Can I use the previous card's symbols after Nebula's Image Projection swaps it out?
- Can I use the previous hero card's symbols when a Masterplan card sits between it and mine?
- Do cards with no symbols give the next player anything?
- If a hero swaps a played Storyline card for one from hand, which actions does the next player get?
- In solo S.H.I.E.L.D. mode, do I take three hero turns in a row?
- How many cards does a solo hero draw at the start and on each turn?
- What happens when a hero's deck runs out, and when do the heroes lose?
- Is there a hand limit in Marvel United?
- Can heroes change the turn order during a game?
- What is the turn order in a two-player game?
- In Clash of Heroes mode, when does the starting team choose which hero starts a turn?
- Does Electra's special effect let her turn Illusion Threats in adjacent Locations?
- Can a hero chain two Location End of Turn effects in one turn?
- When does a Location's End of Turn effect happen relative to other end-of-turn effects?
- When can a hero use a Location's End of Turn effect?
- Can a Location's End of Turn effect be blocked?
- What does the Sanctum Sanctorum's End of Turn effect let a hero do?
- Does Hulk's Smash! damage every Thug at its Location, and which Location does it use?
- Does Hulk's Smash! damage Hulk, the other heroes or the Villain at its Location?
- Can Hulk's Smash! remove a Crisis token from a Location?
- Can Hulk Smash's 1 damage be split across turns to defeat an Elite Thug that needs 2?
- Are the parts of a special effect, such as Hulk's damage and discard, resolved in printed order?
- Can Spider-Man's Great Power clear a Threat that needs three Attack symbols, and does Hulk Smash count?
- Are Great Power's three punches limited to Thugs?
- Must Spider-Man's punches from his special effect all be used in the same Location?
- Do Gwenpool's and Cloak's abilities need a Henchman in their Location?
- How does Squirrel Girl's Common Sense work?
- Can Squirrel Girl defeat a Villain that cannot be damaged or that has no health?
- Where does Punisher's Precision Shot target?
- What does Punisher's "cannot be cancelled or reduced" line protect against?
- Are Black Cat's Cat Claws and Cat Luck meant to have identical text?
- Can Black Cat's Cat Instincts give two tokens of the same type?
- Does Avatar of Life's effect still work if the card is swapped out after it is played?
- Can Ant-Man's Quantum Leap be swapped with his Grow card and still use its special move?
- How does Ant-Man's Quantum Leap work in the Storyline?
- Can Man-Thing's Empathy attack Thugs at the end of your turn?
- Can Man-Thing's Interdimensional Portal take Rick Jones along for free?
- After a hero is replaced in Man-Thing's Location, how many cards does the replacement draw?
- How does a duel against Gladiator work, and does a Heroic action change it?
- Does Jessica Jones's Expert Detective count Move symbols on the enemy hero deck?
- If a Pet card is in my hand, must I play it, and can I still use the previous card's actions?
- Can a Pet use the action symbols on a hero card, and where do its special actions resolve?
- Can a companion pet use an action icon or move on its own?
- Can a Symbiote companion be used with a miniature, like the Pet companions?
- Does Jubilee's Explosive Light Blasts make one Attack or three?
- Can the Attacks from Hawkeye's Master Marksman be split between different targets?
- How much damage can Hawkeye's Master Marksman deal in one turn?
- Does the Solar Gem card count among the last four hero cards when it deals damage?
- With several Crisis tokens on one hero, how many symbols must Baron Zemo's effect cover?
- How are Threats that name no other clearing method removed?
- Can S.H.I.E.L.D. Headquarters remove a Crisis token that Vulture has stolen, and what does using it cost?
- Does Taskmaster's rule about removing Crisis tokens restrict S.H.I.E.L.D. Headquarters?
- Does Taskmaster's two-movement threat cost apply to heroes who only pass through its Location?
- What does Venom's Symbiote Enhancement give, and can the next player use it?
- Can a move effect such as Falcon's Air Strike or Wasp's Energy Projection target the hero's own Location?
- Does the Space Stone's "ignore 1 movement symbol" make a hero waste an action?
- Does the Space Stone's ignore-first-move effect stop move icons from triggering power-ups?
- Does Niffleheim's ignore-one-action-symbol effect cover one symbol in total, or one per Hero card?
- Does Drax's move-and-attack card count Thugs, Henchmen and the main Villain as enemies?
- Does DarkChild need a move action to go to Limbo?
- If I have only one card in hand, can I use Limbo's Location effect that asks me to discard two?
- Is the Kane Chemicals Location effect optional?
- When a hero rescues a Civilian that has a Crisis token, is the Crisis token removed?
- Does discarding a Thug or Civilian count as defeating or rescuing it?
- How does Ghost-Spider's swap-two-Threats effect work?
- When a hero is knocked out, do they get a full turn after returning?
- Must a hero play a card on their turn even if none of its actions can be used?
- Are special effects and their actions on hero cards mandatory?
- If two heroes share a Location and both have End of Turn effects, do both resolve them?
- When does Apocalypse's face-down card turn face down, and does it share icons with a teammate?
- Does Bob, Hydra Agent's crisis token trigger each time I play a card for a hero in his Location?
- How does Shuri's special effect work, and who may draw cards?
- For Miles Morales's Web ability, where must I be to delay the next Villain Turn?
- What do the attack icons in U.S. Agent's special effects do?
- Can Mantis use a Move icon from a Location two away to move to the Location opposite her?
- For Vision's Evolving Intellect, do empty Thug or Civilian spaces count as slots?
- In solo S.H.I.E.L.D. mode, can I swap a card from my hand with a card in the active hero's Storyline?
- In S.H.I.E.L.D. mode, what does "draw cards until you have 3" mean?
- In Rogue's Ability Absorption, does she keep a copied Special Effect after her turn?
- If a Threat makes me forfeit or ignore an action, does that end when I clear the Threat?
- If I have to forfeit an Attack action, which Attack is forfeited?
- Can Daredevil's Blind Justice token be spent right away, letting him move and then defeat another Thug?
- Does Symbiote Ambush's extra Heroic action cost apply to Spider-Man's Great Responsibility rescues?
- Can Leadership be played on the hero who plays it?
- Can players look at their starting hands before deciding who goes first?
- Must a hero stand in the Villain's own Location to place tokens on its weakness card?
- Must a hero be in the Villain's Location to attack or damage the Villain?
- With Green Goblin's Threat cards in the side deck, can a hero apply a Location's End of Turn effect right away?
- In Return of the Sinister Six, can heroes use a Location's End of Turn effect if a Villain is standing there?
- Must Green Goblin's Civilians be rescued with both Heroic Actions in a single turn?
- Do Deadpool's Chaos cards go in the timeline and count as hero cards?
- What does the Phoenix card's "skip" mean for the Storyline and icons?
- Does Bob need Deadpool in the game for Bob's ability that references Deadpool?
- Who takes damage from Latveria's effect?
- On Brooklyn Bridge, does "this Location" mean Brooklyn Bridge or the Location where the civilian was added?
- What happens when you are alone in the New York City Arena Location?
- Can a Nova-style adjacent-Location power place tokens on a Sinister Six weakness card?
- If a Threat deals damage at the start of my turn and I hold only one card, what happens?
Missions
- Can a Villain be damaged before two Missions are complete, even by Hulk's Smash or other effects?
- Can a Wild icon satisfy a Threat card that requires a specific symbol?
- Does revealing Mysterio's Broken Illusion threat place a Threat token on a Mission?
- Must the damage on an enemy that needs two damage, like Hydra Elite Troops or a two-damage Thug, be dealt in one turn?
- Do Threats that need several Heroic Actions have to be cleared in a single turn?
- Is the six-space Clear Threats mission card an error?
- Which Mission cards exist beyond the base set?
- Must Missions be completed in a particular order, and what does each completed Mission do?
- Where do Thugs and Civilians go when an effect discards them?
- With the Endangered Locations challenge, does overflow deal one damage per token or one per Location?
- Must Henchmen or Thugs in the Villain's Location be defeated before attacking the Villain?
- Can one action clear a Threat and the remaining actions still hit the Villain in the same turn?
- Do you have to be in the Villain's Location to attack it?
- Can Vormir's ability clear a face-down Mysterio threat card?
- Does a Threat with no Threat token beside it still count toward Clear Threats when it is cleared?
- Do Threats like 'Thugs here require 2 damage' stay active all the time, and when do Threats with the (!) icon become active?
- How do Kingpin's Threats affect rescued Civilians and defeated Thugs?
Hero DamageExpansion
- How long does Invulnerable protect a Hero, and do Wasp's and Ant-Man's immunity cards work the same way solo?
- Does a Hero with Invulnerability discard a card when it is dealt damage?
- Does an Invulnerable Hero still take damage from an At Start of Turn Threat on its own turn?
- If a Hero plays its last card, does it finish the whole turn before being KO'd?
- Can a Hero voluntarily discard its last card for an optional effect and still get that effect?
- Is a Hero KO'd when its hand runs out, even if its Hero deck still has cards?
- When a KO'd Hero stands up, how many cards does it draw, and does it lose a turn?
- Are KO'd Heroes ignored by game effects until they stand up?
- After a Hero is KO'd, do its cards stay in the Storyline, and can the next Hero use their icons?
- Does a Hero that is out of play take damage from Arcade's BAM!?
- When Deadpool KOs a Hero, does the replacement Hero come in standing, and can Deadpool target it?
- Does a KO'd Hero lose its tokens, including Crisis and action tokens?
- When a Hero is KO'd, do the BAM! icons on Threat cards also trigger?
- Does each KO give the Villain an extra BAM!, including when several Heroes are KO'd at once?
- In Return of the Sinister Six, does each KO'd Hero trigger its own BAM! when several Heroes are KO'd at once?
- When a Hero is KO'd in the middle of a BAM!, when do the KO and its follow-up take effect?
- Can Rhino's BAM! still move a Hero that the same BAM! knocks out?
- Does Acid Touch still deal damage when the Hero is KO'd by a Villain's or Henchman's BAM!?
- How does damage make a Hero discard, and where do the discarded cards go?
- Does discarding a card because of damage count as taking damage?
- If a Master Plan effect makes every Hero at a Location take damage, how much damage does a three-Hero Location take?
- In S.H.I.E.L.D. solo mode, which card is discarded when a Hero takes damage?
- Does Hulk take damage from his own Hulk Smash?
- Can a Hero deliberately damage a Civilian with an Attack?
- Does Spider-Man 2099's Claws get past damage immunity or an enemy that cannot be damaged?
- If Proxima Midnight's Hunting Spear lets you take 1 damage to stop its effect, is a card discarded?
- What can Firestar's Two-Punch power target?
- When a BAM! lets any Hero take a Crisis token to prevent its damage, does one Hero's token stop the whole effect?
- How much damage does Peni Parker block with her starting ability?
- Does Mystique's Metamorph redirect every point of damage she takes?
- After damage, does a Hero's hand refill, for example at Avengers Mansion?
- If Hawkeye's Martial Artist has no enemies in his Location, must he still take the damage?
- Is a Hero alone in its Location when the other Heroes there are KO'd, or when Loki shares the Location?
- Do the Heroes lose if they are all KO'd at once, and must it happen on the same Master Plan card?
- Can unpreventable Hero damage get past a damage-negating effect, such as Sentry's invulnerability tokens on The Void?
- Can Ant-Man's Shrink prevent the damage from Ultron's Clone ability?
- When a Villain's rule has a KO'd Hero replaced, where and when does the new Hero enter?
- If a Hero is KO'd mid-turn by the Secret Identity challenge, does it finish its turn?
Additional RulesExpansion
- Does an Invulnerable token have an effect of its own?
- What happens to Crisis tokens on Storyline cards that are swapped, removed or turned face down?
- Do Crisis tokens on a card I played keep its icons for the turn?
- Do Crisis tokens stay on a Civilian that Yondu turns into a Thug?
- Can S.H.I.E.L.D. Headquarters or Anti-Venom remove Crisis tokens from Heroes?
- Do Crisis tokens keep their effect after the Threat that defined the effect is removed?
- Can Taskmaster's Crisis tokens stack on the same Location?
- How are Taskmaster's Crisis tokens removed, and can Captain Marvel remove them?
- Are Crisis tokens discarded at the end of the Villain turn, and what removes them?
- Can Crisis tokens be placed on a Location's Thug or Civilian spaces?
- Do Ultron's Crisis tokens on Heroes have any effect beyond the card that mentions Heroes with Crisis tokens?
- Can Stark Laboratories swap a card with a face-down card in the Storyline?
- Do the Heroes choose how a tied effect resolves, such as where Kang returns when the Heroes are in different Locations?
- In Clash of Heroes, who gets the token when both teams control the same number of Locations?
- In Clash of Heroes, can Central Park's End of Turn effect move Civilians?
- In player versus player modes, do Hero effects that refer to other Heroes include the opposing team?
- Are Thugs Enemies in Clash of Heroes mode?
- In Civil War player versus player modes, can Darkchild bring opposing Heroes to Limbo?
- Can Infinity Stone cards be revealed, removed or rearranged during the early Infinity Gauntlet battles?
- Can Doctor Strange's Book of Vishanti remove an Infinity Stone?
- Does Thanos' Reality Stone bring completed Civilian and Threat Missions back into play?
- Does the Storyline ever get discarded, picked up, refreshed or reset during the game?
- How long does an ability that works while a card is face up in the Storyline last?
- Does Orb of Agamotto stop working if the Storyline wraps around or the card is covered?
- Does the playmat's number of slots limit how many cards you can play before covering the first one?
- Does Adam Warlock's Immortality discard from your deck instead of your hand?
- Does Spider-Ham's Toony Web negate the next movement of every Villain in a Sinister Six game?
- If Ultron Virus is in play, what happens to Heroes that start their turn in its Location?
- Are destroyed Locations skipped when Heroes move?
- After Dr. Octopus destroys a Location, does the Location opposite it lose its opposite, or are the rest re-paired?
- Under Heralds of Galactus, does discarding a Crisis token trigger anything else?
- Can DarkChild move an NPC token such as Kelly to Limbo, and does Limbo count as a Location for Sunspot-style effects?
- Is Bishop protected from damage from an adjacent Lizard sewer token?
- Does a Threat card count as a single enemy for effects that target one enemy?
- In Sinister Six, when a Hero hits Vulture, do all his tokens drop onto his space?
- In S.H.I.E.L.D. mode, do you draw 3 cards after the third Mission is solved?
- Can Thanos be played as a standalone Villain outside the Infinity Gauntlet mode?
- Can Galactus be played in Super Villain Mode?
- Is solo play still supported in Marvel United?
- Are S.H.I.E.L.D. solo mode and Xavier solo mode the same?
- How does Commander solo mode differ from the base and X-Men solo rules?
- In Commander solo mode, does a KO lose the game?
- In S.H.I.E.L.D. solo mode, does a Draw until you have 3 cards effect refill your hand only to 3?
- In S.H.I.E.L.D. solo mode, which Hero is active when you play a card, and can you act with a Hero whose card you did not play?
- In S.H.I.E.L.D. solo mode, who receives tokens or effects that refer to another player?
- Can a Villain be played against AI Heroes outside the Arkham Asylum box?
- How do the Symbiote promo decks work?
- Can players show, describe or talk about the cards in their hand?
- With the Traitor Challenge in play, can you share the Villain card you looked at on top of the deck?
- Does Captain America's Shield turn face down after its adjacent-location ability, or only after the damage-ignoring ability?
- Does a face-down Hero card still provide its abilities or icons?
- What happens if a token runs out during the game?
- Is there a rule against a Hero and a Villain sharing the same name?
- In solo Secret Identity, how many exposure tokens trigger the penalty?
- In Venom's Villainous Plot solo mode, does each Hero have its own Crisis token pool?
- Can Challenges from different expansions be combined in one game?
- In the Secret Identity challenge, does a Hero keep gaining exposure tokens after its identity is revealed?
- Does each Hero that starts its turn on a Location with a Crisis-token Threat card take a Crisis token?
Marvel United: DeadpoolExpansion
Marvel United: Enter the Spider-VerseExpansion
- Does the Enter the Spider-Verse expansion work with Spider-Geddon as the base game?
- Does Green Goblin's Civilian shield still apply when he is not in the location with the threat card?
- Does Spider-Man's Great Power card make him take 3 damage?
- If Kraven's move Threat cannot move to a new Location, does he still deal damage to the Heroes at his Location?
- Does Green Goblin's BAM trigger Kraven's BAM when it brings Kraven into play?
- After Miles Morales's web effect delays the Villain turn, can the hero move away from the Villain's location?
Marvel United: Fantastic FourExpansion
- When Invisible Woman chooses Invisibility, which turn does the play-facedown requirement apply to?
- With Mr. Fantastic's Plasticity, can a Hero use a Wild to perform a Fight or Heroic action in an adjacent Location?
- Does a Villain's move trigger the landing effects (On Arrival) of the Location it reaches?
- Do Doombot tokens removed from play return to the pool so they can be placed again?
- Does a Doombot token count as a thug for mission cards like Defeat Thugs?
- If Namor's location already has 3 crisis tokens, where do extra crisis tokens go in a non-BAM situation?
- When Super-Skrull's overflow puts a Master Plan card face-down, does Matching Powers look for the next face-up card?
- Why does Dr. Doom use only 5 threat cards instead of 6?
Marvel United: Maximum CarnageExpansion
Marvel United: Return of the Sinister SixExpansion
- If Kraven activates and his Location has no room for two new Civilians, does Overflow trigger twice?
- Does Mysterio's random-play effect on a Hero with a Crisis token depend on whether that Hero is in his Location?
- Does Sandman gain a Health token each time his BAM! triggers?
- When Mysterio's Broken Illusion threat card is revealed, is it solved so a threat token goes on the Mission?
- Are the undestroyed locations on either side of two destroyed locations still adjacent to each other?
- In Sinister Six mode, does the Villain turn come after two hero turns or two hero cards?
- Can two Heroes fight the same Villain as a two-Villain match, or can you fight only one or all six Sinister Six villains?
Marvel United: The Infinity GauntletExpansion
- Does Space Stone's ignore-one-move effect stop a Power-Up that needs two move actions?
- Can Doctor Strange's cards reshuffle or reorder the Infinity Stone cards?
- Does Proxima's BAM increase the Slaughter Track when no civilians are discarded?
- Can a Hero use an ability that moves a Master Plan card to the bottom of the deck to change where the Infinity Stones sit?
- Can Thanos be used as a regular Villain without the Infinity Stones?