Marvel United: X-Men FAQ
315 questions players ask · Updated Nov 12, 2026 · Full rulebook
Components
SetupExpansion
- Does Juggernaut's health change with the number of players?
- Can a Danger Room module be used on a Location with a mandatory End of Turn effect?
- Where do the two Heroes start in Mastermind's special setup?
- After the Apocalypse prelude, do you reshuffle the played cards into the Hero decks before the final battle?
- In Sabretooth's special setup, who gets the Hunted Hero token if the starting Hero is chosen after his first turn?
- Can the X-Men base cardboard Locations be used with other Marvel United heroes and villains?
- Can Thanos be fought as a regular Villain outside the campaign, and which Locations and Infinity Stones do you use?
- What is the Mojoverse in the Mojo setup, and do you need it to start Mojo there?
- Where is the Murderworld location that Arcade lets Heroes start in?
- How many Heroes does each player control in a two-player game?
- Can Heroes from different seasons and expansions be mixed in one game?
GeneralExpansion
- In Commander Solo Mode, do you lose the game if your Hero is KO'd?
- In Commander Solo Mode, how many Crisis tokens does Emma Frost's BAM place?
- Can you use team decks in Commander Solo Mode?
- In Commander Solo Mode, how many Wilds does Khonshu's Power earn when Moon Knight's supporting card is played?
- Which Heroes count as mutants for Phoenix Five's mutant and non-mutant effects?
- When cards resolve at the same time, who decides the order?
- What are the Stunned tokens (the BAM tokens with a line through) used for?
- Which Hero uses the two large BAM tokens with a red strike-through from the promos box?
- Where do discarded cards go, and is there a discard pile?
- Is Lockheed counted as a Hero when enemies attack him, and does he get Location end-of-turn effects?
- Who counts as the original X-Men team for the achievements?
- Which Heroes count as former Fantastic Four members for the Baxter Building's End of Turn benefit?
- Can the Sentinels from Days of Future Past be played on their own, without another Villain?
- Which Heroes can prevent or remove Crisis tokens?
- Can the Horsemen of the Apocalypse KO Heroes, and do their overflows still happen?
- Which Villains and Heroes turn cards face down in the Storyline, such as Rhino or Doctor Doom?
- Can you use base game Heroes in Enter the Spider-Verse games?
- Are the X-Men Heroes compatible with base Marvel United, and can you switch characters between the two games?
- Does Bob's Hero card that refers to Deadpool need Deadpool in the game?
Winning & Losing
- Do the Heroes lose under Magneto's Villainous Plot if a single Location has no Civilians?
- Does Legion's Nazi Doctor plot ('Heroes lose if a Hero performs no attack action') require a real target?
- How does the two-player Sabretooth game end?
- Can taking damage or being KO'd make a Hero run out of cards and lose the game?
- If the Master Plan deck is empty and a card must be drawn, do the Heroes lose right away, or only when the draw is needed?
Villain TurnExpansion
- Does Mystique's Metamorph last beyond the next Master Plan card, and who takes the hit if there are no Thugs in her Location?
- When Metamorph redirects damage onto a Thug, does that Thug count as defeated, and is the damage tracked on the mission card?
- On each Magneto BAM, where is the Thug placed, and which Heroes lose tokens?
- Do Magneto's BAM effects stack when several BAMs happen in one Villain turn?
- Are Crisis tokens discarded after Magneto's BAM does damage?
- Does Magneto's start-of-turn Civilian go in before or after he moves?
- Does Magneto's Organic Iron Manipulation hit Heroes in every Location?
- Does Magneto's Helmet cancel Special Effects on Hero cards already face-up in the Storyline, and also the extra icons in their Special Effect boxes?
- When Magneto is the Villain, does a Wild symbol count as the punch symbol for the Mastermind Threat card?
- Does a Civilian placed into a full Location by a Master Plan effect trigger Overflow?
- Does Senator Kelly count as a Hero when Mystique's or other effects assign damage?
- What happens when Mystique KOs a Hero while Senator Kelly is in play?
- How many Crisis tokens does Shadow King's BAM place, and on which Heroes?
- Does Shadow King's rule to ignore an action symbol when no other Hero is in the Location cost one symbol in total, or one per card?
- Do multiple Avatar of Cyttorak threat effects stack?
- Do multiple Sabretooth Regenerative Factor cards in the Storyline stack, and how much does he regenerate per turn?
- When the Hunted Hero is KO'd, does the Hunted token pass to the next Hero before the extra BAM?
- Does Sabretooth's Killing Spree threat damage every Hero in the adjacent Locations?
- If Sabretooth's Killing Spree finds no Civilians to discard, does he still damage a Hero in both adjacent Locations?
- Does Sabretooth's adjacent-Location attack hit a Hero in his own Location when no Heroes are adjacent?
- Does Sabretooth's BAM still resolve when the Hunted Hero is not in his Location?
- When Juggernaut's BAM KOs a Hero, does his BAM activate again?
- Does Juggernaut's Seal of Cyttorak blank Special Effects on Hero cards already played face-up in the Storyline?
- When an overflow, such as Juggernaut's, adds an extra Master Plan card, is that card resolved right away?
- If Juggernaut's overflow happens in two or three Locations at once, do you place a facedown Master Plan card for each one?
- Can the same Location overflow more than once in a single Villain turn?
- Does a Location's landing effect trigger when a Villain moves because of its BAM or another card effect?
- When Callisto's BAM moves her to the next Morlock Tunnels, does the move happen before or after Thugs and Civilians are placed?
- How do Callisto's BAM, move and Henchman effects resolve when she moves during her BAM?
- What is the purpose of the facedown Master Plan card that Callisto's overflow adds?
- Are Master Plan cards added facedown to the Storyline ever resolved?
- When a Threat card moves to another Location, such as a Henchman's move, does its Threat token move with it?
- Does Henchman Toad's BAM activate once, or once for each empty Threat Location he passes?
- Where does Toad move when a card says to move Toad and Pyro to Blob's Location, but Blob is out of the game?
- In what order does a Villain turn resolve, and when are Thugs and Civilians added?
- In what order are Master Plan placements and Overflows resolved across the Locations?
- When Brood Queen's BAM places a Threat, can a Threat you defeated return, or is it removed for the game?
- Does a Threat that enters play during a Villain turn, or brought in by a Villain's BAM, activate its BAM that same turn?
- How does Stryfe's Dark Riders Threat interact with Asteroid M's end-of-turn damage?
- With Dark Riders in play, does Hulk Smash defeat every Thug in a Location?
- Does Emma Frost's Erasing Minds cancel the special effects of face-up cards in the Storyline?
- Is a Hero 'alone' for Mastermind if the only other figure in its Location is a KO'd Hero or the Villain?
- How are Brotherhood Master Plan cards that show several Villains resolved?
- Does Bob, Agent of HYDRA's Master Plan still add Thugs when there are no Heroes?
- When Dark Phoenix turns a Location facedown, does it still have Thug and Civilian slots?
- In the Dark Phoenix Master Plan, when a flipped Location must take Civilians, is it an immediate overflow, and does it happen once or twice?
- How high can Dark Phoenix's health go, and does Quantum Singularity need the card face-up in the Storyline?
- If Dark Phoenix's Cosmic Teleportation makes her resolve the Master Plan card again, do you also repeat its Special Effect?
- Can Enchantress use Henchmen that need specific tokens or Villain Dashboard references?
- When Sebastian Shaw's BAM affects several Heroes, how many cards does it resolve?
- If a KO triggers a second Master Plan card while the first is still resolving, do you finish the first card first?
- In the Sentinels plus Nimrod fight, do Sentinel turns count as Villain turns?
- When a Sentinel activates on repeated Move symbols, does each symbol count as its own activation?
- Do Sentinels act in the order of symbols on their cards, or in the order listed on the activation protocol card?
- When a Sentinel is equally close to a target by two paths, who chooses the direction?
- Is a Hero KO'd by Silver Samurai's Tachyon field if they reveal fewer than two fists?
- Do Wild symbols count as fists for Silver Samurai's Tachyon field?
- When a Master Plan card moves a Villain to the Location with the most Heroes, how is that Location chosen if the Heroes are spread out, and does the Villain loop back to its own Location?
- Does Arcade's BAM damage each Hero with Crisis tokens everywhere, or only Heroes on the board or in his Location?
- When does Major Domo's Henchman power activate?
- Can villain effects that remove Civilians also affect Multiple Man's duplicates?
- For a Horseman's 1-damage effect to Heroes in the Villain's Location and adjacent Locations, is it one damage split across Locations or one per Location?
- What does the target or bullseye symbol on a Master Plan card mean?
- How do the steps of Legion's Jemail Karami Master Plan card resolve across turns, and which Crisis tokens are discarded?
- If the last Hero card in the Storyline is the facedown card from Invisibility, does it count as the last card for Super Skrull's BAM?
- If several Villains are in play, can an end-of-Villain-turn card that lets you perform a Star or Punch in the Villain's Location be used once for each Villain?
- When Kraven's BAM moves him to the next clockwise Location and he is already in the only qualifying Location, does he move around the board? Does he still damage Heroes if he does not move? Does he move to a Location with a KO'd Hero?
- Does a lone Hero for Kraven's BAM! have to be in Kraven's own Location?
- When Mysterio's Crisis token forces a Hero to play randomly, does that apply only when the Hero is in Mysterio's Location?
- When Vulture is punched, where do his dashboard tokens go, do they trigger overflow, and does he ignore damage for the rest of the turn?
- When Sinister Six's Return of the Sinister Six card activates all undefeated Villains, and only one is left, does that Villain activate six times?
- In Sinister Six, does a Hero ability that delays the Villain turn delay only the Villain it targets?
- When a Hero is KO'd and Black Dwarf draws an extra Master Plan card, when does the new card resolve?
- How can a Crisis token placed by Taskmaster on a Location be removed?
- Does Emma Frost, as an anti-hero Villain, remove Crisis tokens every Villain turn, or only when she adds a facedown Master Plan card?
- In a two-player game where Emma Frost is the Villain and Cloak has been removed from play, does her Crisis-token rule count Cloak as a Hero?
- After Emma Frost is defeated, does her Crisis-token effect still apply?
- What do Crisis tokens do in the Doctor Doom fight?
- What does Doctor Doom's rule 'Heroes cannot affect the Master Plan deck' stop?
- Does a Master Plan card that says to advance it by one mean playing an extra card?
- Do Namor and Colossus each have only one type of Threat?
- With Scarlet Witch's Reality Warping, do defeated Villains return, and are Thugs and Civilians still placed when Quicksilver is KO'd?
- Does Juggernaut's BAM deal 1 damage per Location he touches, or extra damage for Locations he enters and leaves?
- Does a Hero who ends their turn on a Threat card with a bullseye trigger its effect?
- On Terror in the Streets, where are Civilians and Thugs placed?
- Does Spy Master's shield stop a Location from receiving tokens from an overflow caused by the next Master Plan card?
- Can a Hero use a Mojonium card's forfeited action to decrease the Ratings track?
Hero TurnExpansion
- Can a Hero chain several End of Turn Location effects in one turn?
- Can Storm's 'Deal 2 damage in any Location' be split between two Locations?
- Does a special effect trigger when a card is swapped into the Storyline by a hero power, such as Jean Grey's Telepathy?
- After a Hero swaps the previous card in the Storyline, can they use symbols from both the old and the new previous card?
- How many symbols does Stryfe's Legacy Virus make a Hero ignore on the hero turn?
- Can wild symbols satisfy Silver Samurai's Tachyon Field Sword Duel attack requirement?
- If a Hero starts their turn on Juggernaut's Seal of Cyttorak and clears the Threat, do their special effects come back?
- Do a Location's End of Turn effects apply on Villain turns?
- When Human Torch's Nova Flame destroys Doombots, does Dr. Doom take the damage?
- Does Cable's Techno-Organic Philosophy need a Wild to draw cards?
- Do Phoenix Five threat cards that cancel special effects still cancel them on later turns?
- Does Fantomex's Misdirection trigger when Doctor Strange's Orb of Agamotto reveals the top Master Plan card?
- If a Hero ends on a cleared X-Jet with a Crisis token, does the Brotherhood damage still apply after the X-Jet moves them?
- If a Bob card accelerates the Villain turn but the next card is already a Villain turn, what happens?
- Can Spiral play a second Spell Dance and choose the same effect as the first?
- Does Sunspot's starting Location count when he gains tokens for the Locations he occupied?
- When Colossus throws a Hero at a Villain with Fastball Special, who takes the counter-damage?
- Can Gambit's Molecular Acceleration discard tokens held by other players?
- Must a Hero use every action icon, or finish both halves of a linked 'and' or 'then' ability?
- Can a Hero interrupt a multi-step special effect to take other actions and then finish it?
- Can a Hero take actions from several cards, including teammates' cards, in any order?
- When Krakoa's effect is used, must the Heroes in its Location move together?
- Does Forge's extra action bonus apply when the Hero uses those actions on something other than Threats?
- Which icons can Colossus's Fastball Special use?
- Does Spymaster block Thug and Civilian placement in a Location, including Overflow, for the next Master Plan card?
- If Mystique is KO'd before her Spymaster effect resolves, does it still work?
- Does Forge's Intuitive Genius place two Heroic tokens in total on a Threat when clearing it, or three?
- Does Wolverine's Regeneration card's extra card apply only to Wolverine or to all heroes?
- Can Gwenpool's ability turn face-down Storyline cards, such as those put facedown by Onslaught, back face-up?
- When negating an action to remove a Crisis token, is it one symbol per Crisis token, or is a whole card skipped?
- Does a Hero's Entangling Trap block a Wild symbol used as a movement?
- Can you use the symbols on the previous Hero's card when you play a new Hero card?
- Does Cyclops's Optic Blast attack a thug in his own Location plus the two adjacent Locations?
- Can Jean Grey's Telepathy swap in any Hero card, including a face-down one?
- How can the actions from Major Telekinesis be split between heroes and locations?
- Do unused action icons turn into tokens for the token pool?
- Is there a limit on how many Action tokens a Hero can hold?
- Is movement mandatory?
- What does 'play a card randomly' mean?
- What do the hand symbols in the upper-left corner of a Location card mean?
- Does Rogue's Power Absorption use the other Hero's action symbols in addition to her own card's, or instead of them?
- Does Phoenix's Uncanny Power make the next Hero use the symbols from the card before Phoenix?
- Can Multiple Man use his dupes' Locations to attack Blob, who can only be damaged by Heroes in his Location?
- Can Mr. Fantastic's Plasticity let you use a Wild for a fight or heroic action in an adjacent Location?
- With Plasticity, does 'your actions' include actions from cards and tokens played by teammates?
- When a Hero moves through several spaces, does each space count as a stop for Arcade's threat traps?
- Can Spider-Man's Great Power card make him take 3 damage?
- For Invisible Woman's Invisibility card, if she plays two cards in a turn, is only the first face-down? Does the effect carry over if she gets no turn in a round?
- Do adjacent-Location Hero powers, like Nova's, let you place Fists on a Sinister Six weakness card?
- Does Guardian's special punch ability add to the normal punches, and do the punches carry over to the next Hero?
- Can Puck's Tactical Intelligence move a Threat into an adjacent Location that has no Threat?
- If a villain forces a Hero to play a card face down, can the Hero still use the previous player's symbols and the Location's End of Turn effect?
- After using an End of Turn move effect, can the Hero still use unused actions or trigger the new Location's End of Turn effect?
- Can Gwenpool use her Gutter Space ability when no Threat card is in play at her Location?
Turn SequenceExpansion
- If a Location's end-of-turn effect damages a Hero, can that Hero still draw from a Hero's own end-of-turn effect?
- Can the players change the turn order each round?
- Do Deadpool Chaos cards go in the Timeline?
- Does a card turn face down automatically when its 'as long as this card is face up' effect is no longer needed?
- When MODOK's threat flips the latest face-up Hero card facedown, can the next Hero use symbols from the previous card?
MissionsExpansion
- If a Threat that returned to play is cleared again, does the Clear Threats mission still get a Threat token?
- Can Heroes damage the Villain before two Missions are complete, even with Marrow's Bone Armour or Hulk's area damage?
- In Phoenix Five, do Missions completed in one game carry over to a game against a different Villain?
- Phoenix Five's Train Hope mission: must the move and the attack come from the same card?
- Can a Location's end-of-turn ability be used when no Threat token sits on that Location?
- When a Maximum Carnage mission's slots are full, is the mission complete? Does exactly half the matching tokens complete it?
- Are Doombots that are punched counted as Thugs for a mission card?
Hero DamageExpansion
- When a Hero is KO'd, does the Villain's BAM! effect resolve, and do Henchman and Threat BAMs repeat?
- What happens when a Hero is KO'd?
- Does a KO'd Hero still count as a Hero in its Location for Villain effects?
- Can a KO'd Hero play a Team turn on their next turn?
- If a Hero plays their last card, do they finish their turn before being KO'd?
- If a Hero's effect makes them discard their last card, does the effect still resolve?
- Do you discard action tokens when a Hero is KO'd?
- Where do the cards go when a Hero takes damage, and is there a discard pile?
- Does Bishop ignore all damage from a card?
- Does Juggernaut's Protecting the Weaklings prevent civilian discards only when he shares the Location with the civilian?
- In Commander Solo mode, when a Villain hits you, do you discard cards from the Supporting Heroes deck?
- Does a damage-everything effect, such as Hulk's or Boom Boom's, also hit other Heroes in the Location?
- When an attack targets a Hero whose Special Effect makes them immune to damage, does the attack pass to another Hero in the same Location?
- After a Hero is KO'd by Mystique's BAM!, do the Henchman BAM! effects from that same step still resolve?
- Does Wolverine's Healing Factor work while he is KO'd, including at the end of a Villain turn?
- Does Wolverine's Healing Factor counter Sabretooth?
- Can Invisible Woman's Invisibility card avoid the damage she is targeted for, by choosing not to take damage when the Master Plan card is revealed?
- Can damage be assigned to Invisible Woman and then ignored through her Invisibility card?
- After Scarlet Witch's Reality Warping, does a Hero who was KO'd redraw cards back up to three?
- If a Hero is KO'd by excess damage, does the leftover damage pass to Senator Kelly or another Hero?
- When a BAM! hits Senator Kelly and a Hero in the same Location, who takes the damage?
- Can Sabretooth KO the hunted Hero and then immediately KO a second Hero in the same turn?
Challenges
- On Sentinel Challenge 3, when a Wild is used, does it pick up a Hero only in its Location?
- Does a Sentinel's icon check see Dr. Doom's facedown cards in the Storyline?
- Are Hazardous Locations' End of Turn effects always bad for Heroes?
- Does discarding your last card for a reason other than damage KO a Hero on Mount Wundagore?
- Can the Danger Room challenge be attached to a Location that has a Hazardous (mandatory) End of Turn effect?
- Is the Hazardous Locations Challenge in play when fewer than three Hazardous Locations are used?
- How do the Challenge cards from the Core and X-Men boxes combine into difficulty levels?
- Do you have to defeat the Sentinel in a Sentinel Challenge to win?
- Do you discard your Training cards when a Hero is KO'd in the Danger Room challenge?
- Can Phoenix Five or the Horsemen be combined with other Villains or with Team mode?
- Are Sentinels considered Villains or Henchmen for Hero abilities?
Additional Rules
- Do Crisis tokens stay with a Hero for the rest of the game?
- Who chooses which Hero takes Omega Red's Crisis tokens?
- Does a Companion such as Lockheed stop a Hero from being alone?
- Are Lockheed and Multiple Man's dupes Heroes for game effects?
- Where can Multiple Man's dupe tokens go, and can they fill a slot that already has a token?
- Can Multiple Man's dupes be turned into Thugs or rescued like Civilians?
- Do Namor's Crisis tokens stay on their Locations until Namor is defeated?
- Do Crisis tokens placed by an Overflow cover Thug or Civilian slots?
- When Magik's KO banish removes a Hero, does that Hero's Storyline card stay in the Storyline?
- How long does Wolverine's Healing Factor storyline card stay active?
- Can teammates in Blue or Gold team mode talk to each other or show their cards?
- Which villains cannot be played in Team vs Team mode?
- When a Villain heals in Team vs Team, does it take back health tokens from the teams' damage pool or from the supply?
- Does Emma Frost's Mind Wipe cancel special effects that are face up in the storyline?
- What are the Invulnerable and delayed or accelerated Villain tokens for?
- Can a hero discard Action tokens to avoid a Crisis token when it has no Action tokens?
- What does 'with no consequences' mean in Magik's Mystical Armor effect?
Super Villain Mode
- Why does Legion's card say heroes play with hands revealed, and when does that matter?
- Must players hold their cards hidden in Super Villain mode or the Traitor Challenge?
- When an effect adds an extra facedown Master Plan card in Super Villain mode, where does that card come from?
- Which villains can be played in Super Villain Mode?
- Can Deadpool's villain be played in Super Villain Mode?
- Can Super Villain Mode be played with just 2 players?
- What does a Super Hero card do?
Xavier Solo Mode
- In Xavier Solo mode, do you draw a card before every card you play?
- In Xavier Solo mode, do Mystique or Wolverine still set up their starting hand?
- In Xavier Solo mode, how long does Emma Frost's 'cannot take damage until your next turn' immunity last?
- In Xavier Solo mode, does a Seal of Cyttorak apply when a different Hero starts the turn on it?
- Can Xavier Solo mode be made easier by allowing extra KOs before losing?
- In Xavier Solo mode, do you still use a separate figure for each hero?
- In Xavier Solo mode, do location effects that say draw up to 3 cards let you draw back to your 5-card starting hand?
- In Xavier mode, after a hero is KO'd, do you draw up to 6 cards, or is 6 only a cap?
- In Supervillain vs Xavier solo mode, do hand sizes and draw thresholds change?
- In Xavier solo mode, can you use any hero's card to act for any other hero?
- In Xavier solo mode, when does a Location effect apply?
- In Xavier solo mode, which cards do you discard when a hero takes damage?
- In Xavier solo mode, how many Crisis tokens and damage does Magneto's Organic Iron Manipulation give?
- How do you play solo with several characters: separate decks or one shared deck?
Marvel United: Return of the Sinister SixExpansion
- In Return of the Sinister Six, do villains on a location block that location's End of Turn effect?
- In Return of the Sinister Six, when several heroes are KO'd at once, how many Master Plan cards are flipped facedown?
- In Return of the Sinister Six, if two villains overflow from the same Master Plan card, is that one facedown Master Plan card or two?
- Can Return of the Sinister Six be played against two, three, four, or five villains at once?
- Under Pressure, does the Villain's Master Plan come after every two Hero turns, so that the sequence H-V-H-H-V is possible?
- Can the Sinister Six be played as separate villains with their own Threat decks, like the base-game villains?
- When Mysterio's Broken Illusion Threat card is revealed, is the card removed, and is a threat token placed on the mission?
- To add a token to a Sinister Six weak spot, does the hero need to be in the same location as the villain's pawn?
- If two destroyed Locations sit between two intact Locations, are those intact Locations adjacent?
Marvel United: Fantastic FourExpansion
- Can Heroes place more than one star token on 4 Yancy Street?
- Does Latveria damage heroes who pass through it, or only heroes who end their turn there?
- Who counts as a member of the Fantastic Four for the Baxter Building's end-of-turn ability?
- Does the Fantastic Four card's special action cost the action tokens on it, or do the tokens stay?
- Can you play Doctor Doom in Super Villain Mode?
- Can Super Skrull's threat card BAMs knock out every hero before anyone takes a turn?
- Does a Villain moved by a Move icon (such as Super Skrull's special action) trigger its landing or On Arrival effects?
- When Doombot tokens are removed from play, do they go back into the pool to be placed again?
- If you destroy all the Doom bots in Latveria, can you remove the Latveria threat token?
- Why does Dr Doom have only five threat cards instead of six?
- How many Threats do you clear against Dr Doom, since Latveria starts with no Threat card?
- When a location already has 3 Crisis tokens and more are placed outside a BAM, where do the extra tokens go?
- For Super-Skrull's Matching Powers, does the next Master Plan card count if it was placed face-down by overflow?
- Can a defeated Doombot token be placed on a 'defeat thugs' mission card?
- When Namor's Tidal Wave says to move each hero 1 location away from Namor, does it move only heroes in his location?
Marvel United: Enter the Spider-VerseExpansion
- Where do cleared Green Goblin threat cards go?
- Do you place civilians and thugs during setup for Green Goblin?
- Do Threat cards BAM on the turn they are placed?
- Does Goblin Formula's extra damage apply once in total or once per hero in Green Goblin's location?
- Can Green Goblin's no-damage condition apply when he is in a different location from the civilians?
- If Green Goblin's BAM brings Kraven into play, does Kraven's own BAM trigger as well?
- If a hero takes two hits with only one card left in hand, is it a regular KO that they stand up from next turn?
- After Miles Morales' web ability delays the Villain's next turn, can the hero move out of the Villain's location?
- On the Brooklyn Bridge location, does 'this Location' mean the Bridge or the location where the hero added a civilian?
- Does the End of Turn bonus trigger every move when there is no threat card on the location?
Marvel United: World War HulkExpansion
- Does World Breaker Hulk still move once when there are no move tokens on his card?
- Can a Hero prevent Sentry's unpreventable BAM damage with armor, dodge, or cannot-take effects?
- Do action tokens placed on a threat card go to Sakaar's space when the threat is cleared?
- Does World Breaker Hulk stop moving when he enters a Spider-Man location and Spider-Man then leaves for free?
- Do Wild symbols count for a World War Hulk Battleworld location effect that checks action types?
- On the New York City Arena location, what happens when the only hero there is alone?
Marvel United: The Infinity GauntletExpansion
- Does Space Stone's ignore-one-move effect stop a Power-Up that needs two move actions?
- Can Doctor Strange's Eye of Agamotto or Book of Vishanti move or remove Infinity Stone cards?
- Does Proxima Midnight's BAM raise the Slaughter Track by one when no civilians are discarded?
- When a card is placed below the Master Plan deck in The Infinity Gauntlet, do the Infinity Stone cards move up?
Marvel United: Maximum CarnageExpansion
Marvel United: DeadpoolExpansion
- How do you track saved and eliminated criminals and civilians in Deadpool?
- When Deadpool's Breaking the Fourth Wall card moves a Chaos card and adds civilians, does the move happen before the civilians are added?
- When Deadpool is the Villain, does he start under pressure and play a Master Plan card after every 2 Hero cards?