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Marvel Dice Masters: The Brotherhood Promo Cards thumbnail

Marvel Dice Masters: The Brotherhood Promo Cards

Expansion for Marvel Dice Masters: Avengers vs. X-MenExpansion for Marvel Dice Masters: Uncanny X-MenExpansion for Marvel Dice Masters: X-Men First Class

Marvel Dice Masters: The Brotherhood Promo Cards Rulebook

Table of Contents

Table of Contents

  • Mystique, The Brotherhood
  • Magneto, The Brotherhood
  • Juggernaut, Get Outta My Head Charles!

Mystique, The Brotherhood

Cost: 3 · Type: mask · Max: 4

Deadly (At end of turn, KO all character dice that were engaged with this character.)

Transcriber note: the type is shown as a grey mask icon in the top-left corner. The team symbol under it is a red circle with the Magneto helmet.

Magneto, The Brotherhood

Cost: 7 · Type: mask · Max: 4

When Fielded, you may field a [mask icon] die from your Used Pile at level 3 for free.

Transcriber note: the icon in the ability text is a grey circle with a dark mask figure, the same mask-type icon shown in the top-left corner of the card. The team symbol is a red circle with the Magneto helmet.

Juggernaut, Get Outta My Head Charles!

Cost: 6 · Type: shield · Max: 4

Awaken: KO target Sidekick die or move target Sidekick die from your opponent's Prep Area to their Used Pile. (When this die spins up 1 or more levels, you may use this effect.)

Transcriber note: the type is shown as a grey shield icon in the top-left corner. The card has two red team symbols: the Magneto helmet circle, and a second red circle with a dark red flame-like glyph that the card does not name.