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Marvel Champions: The Card Game – Nebula Hero Pack thumbnail

Marvel Champions: The Card Game – Nebula Hero Pack

Expansion for Marvel Champions: The Card Game

Marvel Champions: The Card Game – Nebula Hero Pack Rulebook

Table of Contents

Table of Contents

  • Setup
  • Deck Customization
  • Piercing
  • Stalwart
  • Team-Up
  • Nebula / Justice

Setup

For your first game with Nebula, take all of the cards preceding the divider card and follow the Setup instructions in the Learn to Play. There is a complete decklist on the reverse side of the divider card for your reference.

Deck Customization

The remaining cards included after the divider card can be used when creating your own custom player deck. The rules for deck customization can be found in Appendix I of the Rules Reference.

Piercing

An attack with the piercing keyword discards any tough status cards from the target of the attack before dealing damage.

Stalwart

A character with the stalwart keyword cannot be stunned or confused.

Team-Up

The team-up keyword names two characters. To include a card with the team-up keyword in your deck, your chosen identity must match one of the named characters. Additionally, a card with the team-up keyword cannot be played unless both of the named characters (hero or ally) are in play.

Nebula / Justice

Nebula is a cybernetically enhanced outlaw whose life has been dedicated to mastering the most lethal fighting techniques. Play a Technique upgrade while in alter-ego form to draw two cards, then flip to hero form and trigger its Special ability with Lethal Intent. At the start of your next turn, Nebula's Combat Protocols ability will automatically activate each of your Technique upgrades and incapacitate the villain!

With the Justice aspect, draw three extra cards by putting a side scheme into play with One Way or Another. Call upon fellow Guardian teammates Eros or Venom to help you defeat that side scheme, then ready your hero with Justice Served!