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Rulebook
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Mapple Rulebook

Table of Contents

Table of Contents

  • The Basics
  • Board-Specific Rules
    • Music City
    • Venice
    • Fight City
    • KublaCon

The Basics

Each player uses ten coins: One quarter, two dimes, three nickels, and four pennies. One player is "heads" and the other is "tails."

Players take turns placing coins in empty areas. When you play a coin, it flips enemy coins in neighboring areas, if those coins are of lesser value. Areas that touch only on the diagonal are not considered connected.

The game ends when both players are out of coins. Each area is worth one point.

You will play twice, with each player starting once, and play for the highest total score.

Board-Specific Rules

Rules for individual boards may vary slightly from the basic rules above, as noted below.

Music City

The Music City board plays by the basic rules above, except that each player has eleven coins: One quarter, two dimes, three nickels, and five pennies.

Venice

The Venice board introduces starred regions. Otherwise it plays by the basic rules above, with the following printed wording: Each player uses ten coins: One quarter, two dimes, three nickels, and four pennies. Each area is worth one point, and each star is worth one bonus point. (The Venice sheet's wording omits the sentence "Areas that touch only on the diagonal are not considered connected," which is printed on the other boards; the basic rules apply.)

Fight City

Before the game, choose a color. Regions of that color are worth two points.

KublaCon

The KublaCon board is a board-only variant and plays by the basic rules above.